Deve
fcae7dfc33
Fixed compiler warnings
2017-03-06 17:22:44 +01:00
Deve
067518df5d
Fixed rtts in GLES legacy pipeline
2017-03-01 23:20:21 +01:00
Deve
40fe3585bb
One more fix for legacy pipeline in GLES renderer.
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It looks that the second texture is not used at all and it may cause a crash, so just disable it.
2017-02-27 00:58:43 +01:00
Deve
6d395d4510
Some fixes for GLES renderer
2017-02-27 00:58:43 +01:00
Deve
5931ba288a
Don't crash if irrlicht shaders are not available for GLES.
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They are needed only for legacy pipeline.
2017-01-12 21:43:11 +01:00
Benau
827a483e85
Allow legacy pipeline to use new texture format
2017-01-06 15:04:15 +08:00
Deve
66f57ada61
Fixed a crash when GLES device is re-created
2016-12-07 00:08:16 +01:00
Deve
5fad8a135e
Destroy egl context on exit
2016-12-06 23:32:04 +01:00
deve
716c19325f
Update common irrlicht files with modifications from Android branch.
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- Added a function in GLES driver, which allows to re-create EGL surface when it's lost after resume event
- Some additional events/keycodes
- Fixed compilation with missing sys/sysctl.h header
2016-11-28 01:56:52 +01:00
Deve
7f4d815dde
Request GLES 3.0 context and fallback to 2.0 if not available.
2016-08-22 20:05:36 +02:00
Deve
26d2bf847c
Allow to use non-hd textures in OpenGL ES renderer
2016-08-13 00:01:08 +02:00
Deve
66e76be76d
Don't use hardcoded path for irrlicht shaders
2016-07-06 06:37:22 +02:00
Lucas Baudin
e9657beaa6
[android] detect size
2016-02-26 18:01:51 +01:00
Lucas Baudin
02808cdfd0
GLES2 for android devices by default
2016-02-25 12:06:54 +01:00
Lucas Baudin
a470cd74d6
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00