Commit Graph

81 Commits

Author SHA1 Message Date
Deve
da41a06ae4 Add fallback for such exotic window managers as "larswm" which don't support netwm.
It's because Cand complains :)
2014-05-22 18:39:28 +02:00
Marianne Gagnon
474bbb4373 Try to convert icon rendering to new helper function (for GL3 support) 2014-05-13 20:00:16 -04:00
Deve
0b463f5222 Allow to run xrandr instead of vidmode as an option 2014-05-12 20:08:15 +02:00
Deve
e8b4926b0b Fixed #1313.
In some cases STK was barely playable because of very low refresh rates (25-30Hz).

This may be caused by last changes in display drivers. I remember that previously refresh rates for resolution were in order from the lowest to the greatest. Now I see it in reversed order.
Irrlicht didn't check refresh rates and always set the last available for specified resolution.

Now we use the highest available refresh rate.

Perhaps we should use xrandr library instead of vidmode. It should be much smarter and maybe would solve some multimonitor issues.
2014-05-12 18:43:36 +02:00
Guillaume P
7a3ba812d7 Use smaller textures when HD textures option is disabled. Generate them if they are not already in the cache directory. 2014-05-02 19:16:54 +02:00
Max Teufel
4f7bc981bd Declare use of OpenGL 3.2 on OS X 2014-04-05 19:33:45 +02:00
Vincent Lejeune
e034cd31a0 Fix context creation for intel. 2014-03-31 19:29:20 +02:00
Vincent Lejeune
b9d0088ff9 Parse more context in windows build. 2014-03-26 22:13:02 +01:00
Vincent Lejeune
efa7316fc5 Definitively fix stencil bug thx to graphitemaster from irc 2014-03-22 19:19:59 +01:00
Vincent Lejeune
ae3cf30070 Add a function to query supported glsl ver 2014-03-22 18:36:20 +01:00
KroArtem
ccd6019f48 Merge remote-tracking branch 'upstream/master' 2014-03-15 01:15:48 +04:00
Vincent Lejeune
5e03e461bc Revert to compatibility context for linux build. 2014-03-14 17:04:44 +01:00
Vincent Lejeune
cf2035ca0a Batch draw calls 2014-03-14 16:51:05 +01:00
hiker
2916e3e351 Removed typedef (which is a work around for certain mesa versions)
from windows and osx.
2014-02-26 12:06:59 +11:00
hiker
244d00280c Applied patch from jpirie for fixing mesa 10 compilation problems. 2014-02-26 11:13:03 +11:00
KroArtem
d2179e960d #1156, fix quotes in CMakeLists files, see http://cmake.org/Wiki/CMake/Language_Syntax#Quoting for more info 2014-02-21 23:09:10 +04:00
hiker
2595d31eba Implemented crude work around for drivers that do not support
opengl 3.3.
2014-02-17 16:52:40 +11:00
Vincent Lejeune
0243546e4d Use an openGL 3.3 compatibility context when available. 2014-02-12 22:16:10 +01:00
Vincent Lejeune
fbc47dd6ca Do not use GL_PACK_INVERT_MESA when screenshooting
Oddly enough it is reported as FeatureAvailable in Windows.
This fixes the screenshot bug.
2014-02-02 02:56:10 +01:00
Vincent Lejeune
afd5d1917c Fix Opengl pre 3.0 context creation. 2014-02-02 01:03:01 +01:00
Vincent Lejeune
19fd67995d Use system's glext.h/glxext.h on linux. 2014-02-02 00:47:27 +01:00
Vincent Lejeune
098303dced GPUParticles: Use transparent_effect pass 2014-01-28 21:40:53 +01:00
Vincent Lejeune
f50e6f817d Use another normal encoding method from a crytek slide. 2014-01-27 23:29:46 +01:00
Vincent Lejeune
d642bc1489 Lightprepass: Only store normals in rtt
Use a more economical rtt format.
2014-01-27 21:47:25 +01:00
Vincent Lejeune
5694d8b41a Expose depthbuffer texture 2014-01-27 20:21:41 +01:00
Vincent Lejeune
c77ffb1882 STKBillboard: Create new SceneNode wrapper. 2014-01-27 17:33:08 +01:00
Vincent Lejeune
559e0a96ca Remove wrong glHint
Spotted by ARB_DEBUG_OUTPUT
2014-01-24 20:27:18 +01:00
Vincent Lejeune
176e46e5a9 STKAnimatedMesh: Uses custom render.
But not direct gl draw call yet.
2014-01-23 21:35:56 +01:00
Vincent Lejeune
38fc539520 Enable debug 2014-01-22 18:06:39 +01:00
Vincent Lejeune
271a26eaf0 OGL32CTX: Always return true when a feature is queried 2014-01-21 22:25:19 +01:00
Vincent Lejeune
f880d13175 Fix FBO related queries with OGL3.2+ 2014-01-21 22:25:18 +01:00
Deve
dcfd55502c Added experimental change which allow to use alt-tab and other shortcuts on linux when game is run in fullscreen mode.
This method is used in many other projects and should work good. Currently modern games
use window manager fullscreen rather than grab whole mouse and keyboard.

Tested on Gnome, Unity and Openbox and it works well. Though it should be tested also on
other desktop environments.

Also performance impact should be tested.

I added simple workaround for Gnome, which sometimes creates fullscreen window smaller
than display.

If some problems will occur, feel free to revert it.
2014-01-19 21:31:54 +01:00
Vincent Lejeune
a1f5e47cba Use ARB_DEBUG_OUTPUT on windows in Debug mode.
Hopefully the extension will work properly with every driver...
2014-01-18 20:28:13 +01:00
vincentlj
2ba340b6cb OGL32CTX: Add vertex shader where default one was assumed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14973 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-08 23:11:10 +00:00
vincentlj
632f75c130 OGL32CTX: Create a GL 3.1 context on windows (backward compatible)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14972 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-08 21:50:46 +00:00
vincentlj
8a33f14da5 OGL32CTX: Request a 3.0 backward compatible context in linux.
This allows to enable ARB_DEBUG_OUTPUT extension.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14924 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 17:48:36 +00:00
samuncle
d5e598f7f6 I had some problem with -fno-rtti when I tried to build then trunk
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14849 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-31 01:03:46 +00:00
vincentlj
224b246f17 Irrlicht: make setRenderStates3DMode public
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14810 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-27 16:37:15 +00:00
auria
8cf0030a27 Apply patch to fix OSX compilation
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14591 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-01 16:51:08 +00:00
funto66
22c4c85f56 Removed CRT security warnings from Irrlicht build (MSVC)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14435 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-14 22:29:12 +00:00
hikerstk
3c45cdc559 Removed VS hard coded debug flag for irrlicht.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14431 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-14 22:12:45 +00:00
auria
ccefd0a3da Try to fix clang compilation. Cannot really test it but hopefully will help
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14426 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-13 23:55:29 +00:00
auria
43e9d17eeb Apply safe part of supermat's patch to let STK build on clang on OSX. The part about long GLuint remains to be seen, not too sure what to do about it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14344 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-29 23:14:51 +00:00
funto66
45d68487f0 Add animation strength parameter control for skeletal animations to Irrlicht
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14285 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-22 13:31:10 +00:00
funto66
5acd0c23cf Fix compiler warning in MSVC CMake-generated project files
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14280 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-21 02:04:57 +00:00
auria
c69f290c5f Remove code in OSX version of irrlicht that's causing more harm than good (compilation errors)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14264 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-14 23:28:53 +00:00
curaga
0588b4252e irr: Add support for some RG texture formats
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13628 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-09-04 13:26:06 +00:00
curaga
8f0f150c4a irr: Fix an extension order mismatch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13627 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-09-04 13:25:24 +00:00
curaga
2a6c1a0a8f Mark the irr changes that are upstream
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13603 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-30 12:15:45 +00:00
curaga
138d61554c irr: Add support for non-triangle VBOs
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13548 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-22 15:42:02 +00:00