Benau
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c5bbefd476
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Use 64bit texture handler for pointer later
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2021-04-14 01:05:44 +08:00 |
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Benau
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3f0eb215f7
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Replace glew with glad with vulkan support
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2020-12-04 09:39:06 +08:00 |
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Benau
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2eaca2091e
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Use SDL2 to handle window creation
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2020-06-02 10:36:06 +08:00 |
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David Carlier
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7951d1a92d
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Reducing significantly build warning on MacOS
OpenGL deprecated APIs, gl/gl3 inclusion, OpenAL deprecated API.
Implementing process path for the crash reporter.
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2020-01-12 07:28:15 +00:00 |
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Benau
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46be4948b2
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AZDO for new texture format
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2017-01-09 13:03:50 +08:00 |
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Benau
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2dbf4675a5
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First version of new texture format
Todo: IBL, texture compression, GLES, premul alpha ....
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2017-01-02 16:14:59 +08:00 |
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Benau
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ffe4dd88b4
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Apply mask directly on texture
Avoiding the ref counting issues
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2016-12-28 15:32:27 +08:00 |
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Vincent Lejeune
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5694d8b41a
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Expose depthbuffer texture
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2014-01-27 20:21:41 +01:00 |
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curaga
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56177bdc93
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irr: Add stencil patch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13003 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2013-06-28 12:09:21 +00:00 |
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hikerstk
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974deca5e1
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Added our own irrlicht version - not used atm.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2012-11-01 02:00:02 +00:00 |
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