Benau
dcad21b830
Use uniform rendering code for particle rendering
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1. Remove pow in shader and do srgb conversion in code
2. Fix setGreen and setBlue order
3. Multiply particle color first like vertex color in the other shaders
4. Fix incorrect smoothstep
2022-09-09 09:41:32 +08:00
Benau
1d65cd9ffc
Move premultiplied alpha to shader
2021-03-07 15:41:00 +08:00
Benau
a2052b77b9
Remove unneeded flat out
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We can share the same uniform name, esp flat out is not working
for my adreno 306 in android 5.0
2018-02-03 00:21:59 +08:00
Benau
ff38cb6423
Clean up advanced pipeline off code
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Don't use RTT at all in game when it's off
2018-01-25 15:36:34 +08:00
Benau
7797115867
Add SP for correct normal and easier shader system
2017-12-25 14:00:10 +08:00
Benau
4573e51e98
Fix #2427
2017-10-15 19:14:07 +08:00
Benau
0066722dab
Features completed cpu particle
2017-10-14 00:19:59 +08:00