Benau
7da108c8b1
Header clean up
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Also move getUnicolorTexture to a better location
2016-11-04 20:30:08 +08:00
hiker
e5a7f27f19
Renamed files to follow our coding style.
2015-05-30 12:16:11 +10:00
hiker
8d07d26c25
Updated (c) year to include 2015.
2015-03-30 11:42:50 +11:00
vlj
5fd41a2f2c
Light: Import distance properly.
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Also remove some silly default param for addlight that could make
argument passing not obvious.
2014-05-14 00:32:36 +02:00
vincentlj
1edba6d394
Clean PointLight Provider and snow provider.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15037 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 13:07:12 +00:00
auria
bbcc2afa61
Use light absolute position for culling, the relative position was incorrectly used
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14957 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-07 02:12:17 +00:00
auria
ea7231170a
Remove unused light distance property
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14884 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:27:15 +00:00
auria
43f4d1cdfb
Update track objects with the ability to have a parent, getting us one step closer to the library
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-31 00:24:07 +00:00
auria
db44852d8b
Make lights fade in when they appear
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14824 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-28 22:02:29 +00:00
vincentlj
4d0b9236b2
Lights: improve bandwidth usage
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It should improve performance a lot, but it handles at most 32 simultaneous lights on screen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14800 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-26 22:55:15 +00:00
vincentlj
5512a72d62
Lights: Remove hard edge and attenuate specular
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14796 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-26 18:00:54 +00:00
vincentlj
c9b8734717
Plug-in energy parameter into pointlight shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-24 23:07:42 +00:00
vincentlj
45db87de8a
Merge normals and depth RTT into a single one
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-23 16:59:55 +00:00
auria
5899a26aad
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00