Commit Graph

657 Commits

Author SHA1 Message Date
Benau
ed4dcc24c6 Fix CImageLoaderJPG::isALoadableFileFormat according to upstream 2022-08-09 10:20:04 +08:00
Benau
e991e06640 Implement high dpi support in sdl2 properly 2022-07-22 21:10:51 +08:00
Benau
d85c1e3ee7 Use class inheritance for GEVulkanMeshCache 2022-06-08 13:38:24 +08:00
Benau
b0cddc462a Add GEVulkanSceneManager 2022-06-07 10:34:08 +08:00
Benau
ca1f61b898 Add GEVulkanMeshCache 2022-05-29 12:33:06 +08:00
Benau
ac5351ae5e Add irrlicht device pointer to vulkan driver 2022-05-26 17:22:39 +08:00
Benau
fddc19225c Use array list for scene nodes 2022-04-26 10:55:24 +08:00
Benau
059fc9ebfd Add GE::getResizedImage using IReadFile 2022-04-18 10:46:23 +08:00
Benau
5f9db20b4f Add IFileSystem::existFileOnly (not including directory) 2022-04-16 12:08:57 +08:00
Benau
99f1a2e03f Add moltenvk argument buffers support 2022-04-15 17:05:38 +08:00
Benau
661a57b5fc Add a way to acquire file archives mutex 2022-04-11 14:32:36 +08:00
Benau
8df6bdf7c8 Move file system mutex to irrlicht 2022-04-11 13:57:06 +08:00
Benau
d6db020bfe Add thread-safe existFile in IFileSystem 2022-04-08 14:35:04 +08:00
Mary Strodl
878f064ecf
CImageLoaderSVG: don't rescale on server 2022-04-07 14:21:00 -04:00
Benau
4c4daf9698 Move screen height detection inside CImageLoaderSVG::loadImage 2022-04-07 08:51:25 +08:00
Benau
a98a470ea8 Implement live updating swap interval value for vulkan 2022-04-02 14:17:27 +08:00
Benau
067ac4fe01 Implement resume behaviour for mobile stk 2022-04-02 13:33:08 +08:00
Benau
cd9e2f0adf Remove always exiting behaviour when pausing vulkan enabled stk 2022-03-28 15:30:42 +08:00
Benau
17a899aa2c Fix exit crash 2022-03-01 15:59:48 +08:00
David CARLIER
1f0ea77f80
illumos port. (#4732)
overcoming sun constant defined in this platform.
forcing 64 bits build as angelscript assembly is incorrect for 32 bits.
2022-02-13 00:31:14 +08:00
Benau
baeafd9f7d Fix missing ime candidate window using SDL2 hint 2021-12-24 09:43:06 +08:00
Varro33
6b022368cf
Fix irrlicht error indent (#4676) 2021-11-22 21:49:15 +08:00
Benau
835154bde2 Handle SDL_RENDER_DEVICE_RESET event 2021-10-04 21:16:26 +08:00
Benau
17329a1b29 Register native functions in SDL_main 2021-10-04 13:01:00 +08:00
Benau
8c3bacf769 Only save original string in GlyphLayout if needed 2021-09-06 14:51:45 +08:00
Benau
ae98b0cf9b Use LinkHelper::openURL on highlighted URL 2021-09-06 14:19:39 +08:00
Benau
8f41b721ed Share FontWithFace render code with getCluster for more functionality 2021-09-05 08:41:46 +08:00
Benau
4deeac7dc8 Move getCluster code to a dedicated function for later usage 2021-09-05 00:54:52 +08:00
Benau
c76d41c903 Add callback to IGUIStaticText to allow text handling 2021-09-03 18:25:47 +08:00
Benau
33a4369a71 Store shared original string to glyph layouts directly 2021-09-03 13:09:42 +08:00
Benau
91e2217eba Fix typo 2021-08-06 09:21:42 +08:00
Benau
608f75e0af Fix GLES2 build 2021-07-29 12:39:00 +08:00
Benau
508eef4b81 Fix exit crash on some AMD driver 2021-07-29 10:44:21 +08:00
Benau
17d26338f8 Add MoltenVK support
SDL_Vulkan_LoadLibrary is used for macOS to keep 10.9 compatibility
2021-06-10 13:21:11 +08:00
Benau
d5c848c4c2 Add basic vulkan driver 2021-06-10 01:02:24 +08:00
Benau
fc387fa30d Fix broken accelerometer with iOS
After some iOS version it gets reversed for orientation handling
2021-05-07 22:18:16 +08:00
Benau
75f14740ad Add a way to print message to stk gui from java 2021-05-04 09:03:38 +08:00
Benau
4081efbcaa Use initial orientation for device rotation instead of hardcoded values 2021-05-01 16:39:06 +08:00
Benau
b56a042cd3 Fix compiler warnings 2021-04-29 01:13:26 +08:00
Benau
a5f29bc560 Add GEDX9Texture 2021-04-23 10:58:19 +08:00
Benau
18690fad3a Add scissor test for CD3D9Driver 2021-04-21 16:39:45 +08:00
Benau
b9b5ac2fec Add DirectX 9 driver 2021-04-21 16:33:52 +08:00
Benau
f3d8b96149 Move scissor test reverse code to gl drivers 2021-04-21 07:56:37 +08:00
Benau
b21c620fea Make SDL device handle non-gl drivers 2021-04-20 00:51:42 +08:00
Benau
af7d6cf391 Move scissor test to IVideoDriver 2021-04-19 12:17:10 +08:00
Benau
c5bbefd476 Use 64bit texture handler for pointer later 2021-04-14 01:05:44 +08:00
Benau
4ec4fda91b Implement display cutout support for android 2021-03-22 07:04:21 +08:00
Mary
8daf149895
Switch fixes (rest of cherry pick) (#4504)
* InputManager: support split joycons, fix mappings

* CFileSystem: getAbsoluteFilename() - replace double slashes

* CFileSystem: typo in macro

* debug: use touch handler for debug (strange behaviour on switch SDL)

* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS

* CFileSystem: getAbsoluteFilename() - replace double slashes

* MaterialManager: hack to make material properties apply properly
2021-03-10 09:59:48 +08:00
Mary
cc125c5f68
Switch fixes (#4503)
* InputManager: support split joycons, fix mappings

* CFileSystem: getAbsoluteFilename() - replace double slashes

* CFileSystem: typo in macro

* debug: use touch handler for debug (strange behaviour on switch SDL)

* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
2021-03-09 23:42:48 +08:00
Mary
d9b8b7acad
Support for Nintendo Switch (#4491)
* WIP support for Nintendo Switch

* OpenAL is usable

* Remove some debug code, add manual crash when DEBUG_NXLINK is on

* Remove more debug logs

* Support touch, account name detection, language detection. Remove resolution settings

* Stylistic changes

* SFXManager: update on main thread

* Add build script, remove crypto.hpp changes, disable opengl recorder on switch

* make: use sudo where needed, libs=>lib, portlib=>portlibs

* make: build harfbuzz with freetype

* main: remove DEBUG_NXLINK

* socket_address: this comment is no longer relevant

* Fix indentation in SDL, remove extra debug logs from InputManager

* InputManager: make log debug, not info

* CMakeLists: add mbedtls include dirs on switch

* main: deinitialize stuff

* main_loop: fix format
2021-03-04 09:23:23 +08:00