Commit Graph

114 Commits

Author SHA1 Message Date
auria
9b08adb960 Change arrow on bomb texture to not have a white outline on a white backgorund, that didn't look too good
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11988 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-18 22:18:10 +00:00
auria
fd66cf3289 Add new swatter icon by Totoplus62
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11986 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-18 00:59:29 +00:00
auria
392175daea To go along previous commit
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11946 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-14 23:50:35 +00:00
auria
91d3e75be6 Add back Fraang's bomb texture. I personnally see nothing wrong with it in-game. MiniBjorn, if you think it can be improved, feel free to come discuss it. But we told Fraang we would include his texture so even should we agree that the previous texture was better, we still need to decide that as a team and then explain Fraang why.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11945 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-14 23:49:57 +00:00
mbjornstk
0e014a10b1 Put cartoony bomb texture back, again.
Texture does not pay attention to the on screen size or UV mapping
and ignores the stylistic decissions behind STK's look.

As explained in r10873 ("svn log data/models/tnt-bomb.png"):
New one is not cartoony, has pixelated zones itself (stick and clock
"circles"), tiny details that are invisible most of time that create more
pixelation (arrow edge appears only over red), shading does not match and
seams do not match (stick and clock, cylinder to "lids").


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11867 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-06 01:02:58 +00:00
auria
97b84fca5c Add back bomb texture from Fraang, not sure what happened to it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11864 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-05 23:45:27 +00:00
auria
006ca50219 Slightly improve the GP won scene. More will be needed
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11782 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-27 21:11:45 +00:00
auria
af219c1672 Give nolok his special bubblegum
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11546 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-05 01:16:01 +00:00
auria
06821dc880 Give nolok a special swatter
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11539 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-04 01:54:28 +00:00
mbjornstk
d2596b5d67 Put cartoony bomb texture back.
New one is not cartoony, has pixelated zones itself (stick and clock "circles"), tiny details
that are invisible most of time that create more pixelation (arrow edge appears only over red),
shading does not match and seams do not match (stick and clock, cylinder to "lids").


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10873 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-18 22:31:01 +00:00
auria
92a82db098 Add new bomb texture by Fraang
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10868 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-17 00:51:47 +00:00
auria
c6a2cecc05 Add my own sphere mapping shader, since irrlicht's one is buggy when the model moves around. Bonus, mine uses pixel shading instead of vertex shading, which makes the shadows much smoother
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10859 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 02:25:52 +00:00
auria
49d190defe Work on little cutscene where you earn a trophy
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10858 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 00:41:45 +00:00
auria
9ba9aa5794 Add trophy models for cutscene
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10825 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 16:34:24 +00:00
auria
4cf6c37cb4 Update traffic lights by Fraang
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10115 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-07 00:30:20 +00:00
auria
f48d432094 Improve thunderbird texture by Fraang
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10106 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-05 20:25:53 +00:00
auria
574fdac270 Reduce a bit the size of the rubber ball after getting a coupel requests to that effect
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10064 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-30 01:10:23 +00:00
auria
b3f1f20810 New ball icon
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10059 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-28 01:25:26 +00:00
auria
b316531f04 Try new rubber ball model (I am NOT convinced but let's get feedback ^^)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10053 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-27 01:55:40 +00:00
auria
67ab90f451 Introduce new thunderbird with rescue animation
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10011 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-18 16:06:25 +00:00
hikerstk
721dc947dc Improved referee position and animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9901 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-27 03:31:01 +00:00
hikerstk
d25effaa5f Make sure referee.xml is exported and installed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9855 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-16 04:06:26 +00:00
hikerstk
38d3208524 Replaced 'unknown' thunderbird texture with Fraag's.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-15 02:02:35 +00:00
hikerstk
619ab62c46 Updated license to include Funto (my apologies for that).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9840 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-14 23:30:11 +00:00
hikerstk
82197488b0 Made the model rotation configurable; improved
documentation of referee.xml.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9829 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-14 06:32:05 +00:00
mbjornstk
359b4d6e7b Remove useless svn:executable property.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9828 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-14 06:08:28 +00:00
hikerstk
adc2209f0d Added license information for thunderbird model and texture.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-14 01:56:10 +00:00
hikerstk
54315a6d69 Renamed traffic light texture to be lowercase, and
Tex.png to thunderbird.png.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9824 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-14 01:11:47 +00:00
hikerstk
f85556d83a Added thunderbird as start referee. Known bugs:
1) Ready, Set, Go is still shown.
2) Orientation of thunderbird is not correct in
   all cases (esp. in battle mode).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9822 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-14 00:48:49 +00:00
mbjornstk
3fd08f30e8 Remove useless "executable" svn property.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9795 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-10 23:46:23 +00:00
auria
6698949799 Add get-rid-of-bomb animation for swatter
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9793 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-10 23:20:57 +00:00
auria
795effd4bf Add samuncle's take on the rubber ball. Note that no tweaking was done so the current state is rather imperfect
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9739 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-04 19:32:11 +00:00
mbjornstk
7274186ff5 Remove useless svn exec property.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9673 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-30 22:44:23 +00:00
auria
6665249821 Complete license in models
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9606 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-23 00:00:59 +00:00
auria
6ba44be4f7 Give a go at the 3-spare-tires idea for 3 strikes battle
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9603 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-22 00:35:31 +00:00
hikerstk
afb3728995 Added first test version of 'rubber ball' (which might replace
the anchor). Known bugs: atm it does not yet bounce (it follows
just the drivelines and might be partly in the track); the first
kart can't avoid it (long term breaking might allow you to avoid it);
it might hit another kart first and explode.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9302 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-07-20 00:39:32 +00:00
funto66
d26b406780 Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9275 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-07-15 23:38:40 +00:00
hikerstk
da8ec214ce Added a very first version of a swatter (or inflatable hammer).
Details are in the wiki (http://supertuxkart.sourceforge.net/Items).
Note that the model is _obviously_ a placeholder, and I  used
the icon for the bomb (which isn't used in game atm) for the
swatter. I hope someone can provide a better model and icon.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9011 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-06-22 12:27:48 +00:00
mbjornstk
773acfac41 Replace bubble gum with lower poly version from r8631.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8632 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-18 00:42:24 +00:00
mbjornstk
229fd5f31a Replace low poly banana with new version from r8603.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8604 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-16 01:34:05 +00:00
mbjornstk
0fce17941e Remove svn property.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8602 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-16 01:26:19 +00:00
mbjornstk
14d926386d Replace low poly gift box (even less polys, solid).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8601 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-16 00:43:01 +00:00
auria
f855f53a54 Add lower-poly bubblegum model, to fix issue I introduced with swapper with regards to LOD+items
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8587 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-15 18:24:49 +00:00
auria
85c337fc7f Add LOD to item. Say hello to a 5-10 FPS boost\!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8579 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-15 00:18:35 +00:00
auria
8fba008f4c removed unused road cone model
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8042 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-24 01:59:29 +00:00
auria
dd3f7077d6 Convert chest texture to jpeg, another mammoth png file goes away
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7918 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-16 01:27:48 +00:00
auria
62bece11f9 Update GP win and lose for new grass
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-08 00:26:14 +00:00
auria
f563a1623d Removed old alpha proeprties in material files
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7393 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-13 20:49:43 +00:00
auria
986eaf418a Add Dakal's new zipper icon
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7391 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-13 18:40:14 +00:00
mbjornstk
e43b50e28b Fix logos and valves in nitro tanks. 'clampV="Y"' caused mis-mapping (why?).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7244 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-04 01:03:53 +00:00