Put cartoony bomb texture back, again.

Texture does not pay attention to the on screen size or UV mapping
and ignores the stylistic decissions behind STK's look.

As explained in r10873 ("svn log data/models/tnt-bomb.png"):
New one is not cartoony, has pixelated zones itself (stick and clock
"circles"), tiny details that are invisible most of time that create more
pixelation (arrow edge appears only over red), shading does not match and
seams do not match (stick and clock, cylinder to "lids").


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11867 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
mbjornstk 2012-11-06 01:02:58 +00:00
parent 15055de822
commit 0e014a10b1
2 changed files with 0 additions and 3 deletions

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@ -39,9 +39,6 @@
based on work by Thomas Oppl, released under CC-BY-SA 3.0
with modifications by Marianne Gagnon
* tnt-bomb
by Fraang, released under CC-BY-SA 3.0
* village
released under CC-BY-SA 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
oak by Julius Krischan Makowka, released un CC-BY-SA 3.0

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