Commit Graph

2000 Commits

Author SHA1 Message Date
auria
e9b4109c9b kart selection screen is now shown when you press new game, and a (black) model preview appears
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3279 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 01:52:35 +00:00
auria
a6f6c3d6ab replacement numerical constants with proper SDL key names
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3278 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 01:18:33 +00:00
hikerstk
a8b1598683 Improved wheel steering rotation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3277 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-18 04:54:42 +00:00
mbjornstk
3f633972e2 Update file list so autoconf can create a working Makefile.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3276 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-18 02:40:11 +00:00
hikerstk
4aeb08f944 Added lighthouse track.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3275 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-18 01:40:50 +00:00
hikerstk
9bc24c6a4e 1) Added support for sky-domes (this needs to be nicer, this is
only a proof of concept (sky boxes are wip).
2) Started work on explosions using the particle engine.
3) Removed plunger when the rubber band snaps.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3274 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 02:52:58 +00:00
hikerstk
11b35c3fa9 Bugfix: detecing '.' as data root didn't work anymore.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3273 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 02:19:11 +00:00
auria
a831204696 Escape can now be used in-game to abort the game. It however does not clean-up the irrLucht scene properly : hiker, this is for you ;)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3272 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 00:25:04 +00:00
auria
3eb1ed09b5 escape and quit now work again
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3271 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 00:19:52 +00:00
auria
59d55bc324 some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3270 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 00:01:56 +00:00
auria
a7295bde70 some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3269 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 23:52:34 +00:00
auria
73d8aa063e you can now start a game from within the GUI! No matter where you click, it will always start in beach with hard settings, Tux and 1 kart only though
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3268 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 18:02:45 +00:00
auria
87a726ff74 The GUI will now react to clicks, so you can navigate it somewhat. Note that the event callback function provided is mainly a test one; it should eventually be replaced with something better organized
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3267 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 17:27:05 +00:00
hikerstk
c3ad0b9bed Most attachments (except tinytux, and therefore rescue general) work now.
More code cleanup.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3266 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 05:27:28 +00:00
hikerstk
f5d9330e77 Hide details about ambient light in irr_driver.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3265 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 01:45:49 +00:00
hikerstk
41020d56ac Fixed lighting issues by adding ambient lights, and cleaned up more code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3264 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 01:23:23 +00:00
auria
e3fdeaaa8c GUI will now react to user input (though menu navigation is not yet in so even though you can see it got the click nothing will happen)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3263 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-15 19:26:12 +00:00
hikerstk
e158423562 Updated VS project file, and fixed several compilation problems.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3262 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-15 13:22:28 +00:00
auria
f5ced788ac Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3261 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-15 01:34:21 +00:00
auria
c3f168bd3d fixed input, which wwas broken when introducing GUI
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3260 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 22:35:00 +00:00
auria
61a26d9d44 removed debug code that should not have gone in
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3259 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 00:27:21 +00:00
auria
031b4b4a81 removed debug code that should not have gone in
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3258 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 00:26:18 +00:00
auria
f69086893e i think i broke game input in my previous commit. i'm trying to limit the damage here... don't think i got it right yet
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3257 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 00:21:40 +00:00
auria
4acc6fc7c8 first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3256 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 13:50:24 +00:00
hikerstk
4a85118dbd Removed many warnings, mostly caused by texture that were not found.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3255 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 08:32:19 +00:00
hikerstk
dba91ef34e Updated items to use b3d and png.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3254 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 02:51:29 +00:00
hikerstk
26bf230a69 Converted models to .b3d, added texture to this directory (temporary solution).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3253 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:56:44 +00:00
hikerstk
42fac4c465 Updated items to b3d models.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3252 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:39:21 +00:00
hikerstk
ac00d6e1ea Avoid crash if model is missing.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3251 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:26:13 +00:00
hikerstk
85bff45173 Added missing file (temporary version).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3250 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:18:06 +00:00
hikerstk
8f3e534181 Updated textures from rgb to png (though currently this directory
is not actually used), last part.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3249 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:11:11 +00:00
hikerstk
c2269dfd42 Updated textures from rgb to png (though currently this directory
is not actually used), part 3.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3248 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:01:06 +00:00
hikerstk
9613db124c Updated textures from rgb to png (though currently this directory
is not actually used), part 2.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3247 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 00:55:45 +00:00
hikerstk
c9882276b0 Updated textures from rgb to png (though currently this directory
is not actually used), part 1.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3246 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 00:48:33 +00:00
hikerstk
921d9a34d5 Added more textures (by putting them for now in the same directory as the
model), fixed detection of terrain (e.g. triggering rescue when trying to
drive on water).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 23:35:15 +00:00
auria
ef3f73ad0b updated xcode project
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3244 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 15:59:29 +00:00
hikerstk
282c849af2 Made the time being displayed in white.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3243 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 05:24:11 +00:00
hikerstk
d2b45f0761 Converted DomesticManners to an irrlicht font, more cleanup.
Time is now displayed using the new font.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3242 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 05:21:13 +00:00
hikerstk
695465bd64 Added tux as a first irrlicht kart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3241 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 04:42:36 +00:00
hikerstk
24930e98bb Added beach track as a first driveable track.
Note: for now the textures are added to this directory, since irrlicht
atm does not support loading from the shared texture directory. This will
be fixed later, and the textures can be moved into data/textures.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3240 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 04:16:16 +00:00
hikerstk
8a60edf241 Moved file manager to io subdir, made irrlicht compilation default,
started removing #ifdefs HAVE_IRRLICHT.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3239 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 03:49:31 +00:00
hikerstk
d0f22f1d78 Created irrlicht branch.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3238 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 02:05:58 +00:00
hikerstk
996abd3d72 Moved main game to new directory.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@3232 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 01:53:07 +00:00
hikerstk
01a9f73b54 Started adding powerup functionality to irrlicht port.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3223 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 00:57:00 +00:00
hikerstk
511be41e70 Start adding support for physical objects (e.g. road cone).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3221 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-11 05:10:56 +00:00
hikerstk
2a242973b1 Configuration and highscore files on windows are now stored in
$APPDATA/supertuxkart (instead of .). This avoids problems with
losing configuration and highscores when uninstalling the game
(e.g. while installing a newer version).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3220 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-11 02:08:35 +00:00
hikerstk
0bba19cd1f Test if irrlicht needs -lXxf86vm when linking (note: this test
is not perfect, feel free to improve!!)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3219 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-10 04:48:28 +00:00
mbjornstk
542f2628ab Make sure the new py files keep the proper EOL, and note down *.py as
rule for svn props.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3217 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-07 22:54:08 +00:00
auria
3768928700 added garden track... i know it's a little useless since we're switching to irrlicht but at least everything is in so we won't forget to convert it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3216 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-05 21:24:36 +00:00
auria
0c725aa9fe updated STK build system to work with irrlicht on mac. nothing should be broken on other systems hopefully
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3215 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-05 21:05:26 +00:00