Unfortunately I can't test (since the shaders don't work for me).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
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damping of velocity, but as a max_speed restriction.
2) Bubblegum parameters are now fully configurable in
stk_config.xml.
3) Apply slowdown fraction also to speed increases
(e.g. previously a max speed of 23 with a zipper
giving a 15 additional speed with a slowdown of
0.3 would end up as: 23*0.3 + 15 = 21.9.
Now it is (23+15)*0.3 = 11.4. While this was done
mainly for bubble gums, it can affect other items
as well.
4) Used bubblegum as one word consistenly in variable
names and xml files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12995 178a84e3-b1eb-0310-8ba1-8eac791a3b58
but all (f)printfs should be replaced. Note that I had to rename
tinygettext/log.?pp to avoid linking problems on windows.
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'too different' from the normal of the triangle with the
normal of the triangle for interpolating the normals which
are used by the physics.
This should make 'smooth normals' more useful for tracks where
track and (say) a wall are connected, resulting in incorrect
normals for the physics.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
some discrepancy due to smoothing of camera movement). For now
enabled in stk_config.xml.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
aligned with the graphics again). That _may_ help with controlling the
kart better after skid. Testwise enabled by default - feedback welcome.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11587 178a84e3-b1eb-0310-8ba1-8eac791a3b58
the default item meshes. An instance of it is now only
created when a race is started (and deleted once the
race is finished). This makes the race-specific
initialisation and cleanup better to understand. Also
added singleton access to the one instance of ItemManager.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11498 178a84e3-b1eb-0310-8ba1-8eac791a3b58
In light of #28, the GP start order option is probably more at home in a user's
configuration. While at it, also add an option to keep the player always last.
This is more of a challenge for the player than just reverse mode since your
direct opponents _will_ be at the forefront while you have to play catch up.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11017 178a84e3-b1eb-0310-8ba1-8eac791a3b58
classes for recording and for replaying. Added compression (by use of
interpolation) settings to stk_config - atm only using a certain
frequency (delta-t setting in stk_config) is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
which removes the dependency of kart_properties.hpp
from stk_config.hpp, hopefully reducing the compile
time when kart_properties.hpp is changed. Had to
add many missing includes all over the place as a
result :)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
this stage for users.
The physics branch added a few new stability options (which are disabled
by default), fixed bug and reproducing history files when using physics
replay, using --log=file command line option. See log on the physics
branch for full details.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10292 178a84e3-b1eb-0310-8ba1-8eac791a3b58
use a simple static function to create a MusicInformation object.
This simplifies handling of errors in calling functions, and
appears to have fixed a (minor) memory leak as well.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9973 178a84e3-b1eb-0310-8ba1-8eac791a3b58
and discared messages that have been displayed often enough.
Note that this is mostly a first test, we might want to only increase the
display counter once each time STK is started or so.
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the normals of some tracks need to be fixed).
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depending on terrain, so zipper etc. handling is not yet finished but
will come soon.
Also zipper parameters can now be specified per kart.
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(after all karts were loaded and therefore initialised with the original config
file default parameters), see bug 3072762.
-This line, and those below, will be ignored--
M main.cpp
M config/stk_config.cpp
M config/stk_config.hpp
M items/item_manager.cpp
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6166 178a84e3-b1eb-0310-8ba1-8eac791a3b58
what happens if a kart already has a powerup when it hits a bous box:
you can get one more item of the same kind, one new item, or only one
more item if a random item is the same one as the one you currently have
(the latter being the old STK mode). stk_config.xml now sets 'new'
(always get a new randomly chosen item) as mode.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6072 178a84e3-b1eb-0310-8ba1-8eac791a3b58
two karts, it is now given for all karts starting withint a certain
amount of time. These times and boost value are specified in
stk-config.xml.
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karts to press 'accelerate' after 'go' will receive a boost.
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appropriate subdirs (only main.cpp and main_loop.?pp are now directly
in the src directory).
2) Cleaned up all #include directives, so that all files now use
the right subdirectories.
3) Some minor code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3606 178a84e3-b1eb-0310-8ba1-8eac791a3b58