auria
b160406dd4
started reconstructing input...
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3292 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-23 16:06:48 +00:00
auria
d0777369ea
Tearing input apart : the current input module plain won't cut it for our needs. It works per-player, we now want it per-device. It also did messy stuff like like using a hardcoded variable for each player instead of passing playing ID as parameter, etc. So I'm tearing it apart. Consequence for now : only keyboard and mouse work, and it's not configurable, and it's not loaded from config files. More to come, obviously...
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3291 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-23 16:00:47 +00:00
auria
e7905e0811
started input module by splitting sdldrv in more logical parts
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3290 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-23 14:55:23 +00:00
auria
a357cea512
updated xcode project
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3284 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-21 17:39:43 +00:00
mbjornstk
65fae4e978
The toIrrVector in this code block converts coordinates systems, so Y
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and Z axis must be swaped too. Currently and until further notice:
Bullet and Blender use Y forward, Z up.
Irrlicht uses Y up, Z forward.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3283 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 18:18:56 +00:00
auria
35a157fd74
fixed tabs introduced by Robert's patch
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3282 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 15:25:20 +00:00
auria
b02992455f
commited Robert's menu stack patch
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3281 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 15:24:15 +00:00
auria
bd56ada2a4
removed debug code that should not have been commited (again)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3280 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 01:53:28 +00:00
auria
e9b4109c9b
kart selection screen is now shown when you press new game, and a (black) model preview appears
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3279 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 01:52:35 +00:00
auria
a6f6c3d6ab
replacement numerical constants with proper SDL key names
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3278 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-19 01:18:33 +00:00
hikerstk
a8b1598683
Improved wheel steering rotation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3277 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-18 04:54:42 +00:00
mbjornstk
3f633972e2
Update file list so autoconf can create a working Makefile.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3276 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-18 02:40:11 +00:00
hikerstk
4aeb08f944
Added lighthouse track.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3275 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-18 01:40:50 +00:00
hikerstk
9bc24c6a4e
1) Added support for sky-domes (this needs to be nicer, this is
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only a proof of concept (sky boxes are wip).
2) Started work on explosions using the particle engine.
3) Removed plunger when the rubber band snaps.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3274 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 02:52:58 +00:00
hikerstk
11b35c3fa9
Bugfix: detecing '.' as data root didn't work anymore.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3273 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 02:19:11 +00:00
auria
a831204696
Escape can now be used in-game to abort the game. It however does not clean-up the irrLucht scene properly : hiker, this is for you ;)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3272 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 00:25:04 +00:00
auria
3eb1ed09b5
escape and quit now work again
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3271 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 00:19:52 +00:00
auria
59d55bc324
some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3270 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 00:01:56 +00:00
auria
a7295bde70
some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3269 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 23:52:34 +00:00
auria
73d8aa063e
you can now start a game from within the GUI! No matter where you click, it will always start in beach with hard settings, Tux and 1 kart only though
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3268 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 18:02:45 +00:00
auria
87a726ff74
The GUI will now react to clicks, so you can navigate it somewhat. Note that the event callback function provided is mainly a test one; it should eventually be replaced with something better organized
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3267 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 17:27:05 +00:00
hikerstk
c3ad0b9bed
Most attachments (except tinytux, and therefore rescue general) work now.
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More code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3266 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 05:27:28 +00:00
hikerstk
f5d9330e77
Hide details about ambient light in irr_driver.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3265 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 01:45:49 +00:00
hikerstk
41020d56ac
Fixed lighting issues by adding ambient lights, and cleaned up more code.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3264 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-16 01:23:23 +00:00
auria
e3fdeaaa8c
GUI will now react to user input (though menu navigation is not yet in so even though you can see it got the click nothing will happen)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3263 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-15 19:26:12 +00:00
hikerstk
e158423562
Updated VS project file, and fixed several compilation problems.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3262 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-15 13:22:28 +00:00
auria
f5ced788ac
Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3261 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-15 01:34:21 +00:00
auria
c3f168bd3d
fixed input, which wwas broken when introducing GUI
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3260 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 22:35:00 +00:00
auria
61a26d9d44
removed debug code that should not have gone in
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3259 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 00:27:21 +00:00
auria
031b4b4a81
removed debug code that should not have gone in
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3258 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 00:26:18 +00:00
auria
f69086893e
i think i broke game input in my previous commit. i'm trying to limit the damage here... don't think i got it right yet
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3257 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-14 00:21:40 +00:00
auria
4acc6fc7c8
first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3256 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 13:50:24 +00:00
hikerstk
4a85118dbd
Removed many warnings, mostly caused by texture that were not found.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3255 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 08:32:19 +00:00
hikerstk
dba91ef34e
Updated items to use b3d and png.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3254 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 02:51:29 +00:00
hikerstk
26bf230a69
Converted models to .b3d, added texture to this directory (temporary solution).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3253 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:56:44 +00:00
hikerstk
42fac4c465
Updated items to b3d models.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3252 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:39:21 +00:00
hikerstk
ac00d6e1ea
Avoid crash if model is missing.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3251 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:26:13 +00:00
hikerstk
85bff45173
Added missing file (temporary version).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3250 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:18:06 +00:00
hikerstk
8f3e534181
Updated textures from rgb to png (though currently this directory
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is not actually used), last part.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3249 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:11:11 +00:00
hikerstk
c2269dfd42
Updated textures from rgb to png (though currently this directory
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is not actually used), part 3.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3248 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 01:01:06 +00:00
hikerstk
9613db124c
Updated textures from rgb to png (though currently this directory
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is not actually used), part 2.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3247 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 00:55:45 +00:00
hikerstk
c9882276b0
Updated textures from rgb to png (though currently this directory
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is not actually used), part 1.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3246 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-13 00:48:33 +00:00
hikerstk
921d9a34d5
Added more textures (by putting them for now in the same directory as the
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model), fixed detection of terrain (e.g. triggering rescue when trying to
drive on water).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 23:35:15 +00:00
auria
ef3f73ad0b
updated xcode project
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3244 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 15:59:29 +00:00
hikerstk
282c849af2
Made the time being displayed in white.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3243 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 05:24:11 +00:00
hikerstk
d2b45f0761
Converted DomesticManners to an irrlicht font, more cleanup.
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Time is now displayed using the new font.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3242 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 05:21:13 +00:00
hikerstk
695465bd64
Added tux as a first irrlicht kart.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3241 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 04:42:36 +00:00
hikerstk
24930e98bb
Added beach track as a first driveable track.
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Note: for now the textures are added to this directory, since irrlicht
atm does not support loading from the shared texture directory. This will
be fixed later, and the textures can be moved into data/textures.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3240 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 04:16:16 +00:00
hikerstk
8a60edf241
Moved file manager to io subdir, made irrlicht compilation default,
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started removing #ifdefs HAVE_IRRLICHT.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3239 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 03:49:31 +00:00
hikerstk
d0f22f1d78
Created irrlicht branch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3238 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 02:05:58 +00:00