Benau
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c96881208a
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Use vkResetCommandPool for every frame commands
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2022-08-03 13:44:59 +08:00 |
|
Benau
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00e7b04f13
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Add code to render vbo and ibo individually for some devices
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2022-08-02 10:21:07 +08:00 |
|
Benau
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6d74e84609
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Reduce vram usage by removing bones data in static spm
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2022-07-27 11:45:09 +08:00 |
|
Benau
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8e1de345fb
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Add animation support in GEVulkanAnimatedMeshSceneNode
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2022-07-26 00:12:35 +08:00 |
|
Benau
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b75dec1fbc
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Move struct Armature to GE
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2022-07-25 10:54:27 +08:00 |
|
Benau
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819b3ad27f
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Add minimap rendering
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2022-07-25 09:41:35 +08:00 |
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Benau
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a2228adef1
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Fix padding size calculation
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2022-07-24 14:32:37 +08:00 |
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Benau
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593f78a230
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Move MiniGLM to graphics engine folder
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2022-07-24 12:22:06 +08:00 |
|
Benau
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da0cce6cd6
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Add render to texture support in GEVulkanDriver
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2022-07-24 11:38:02 +08:00 |
|
Benau
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9f25652455
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Fix one possible crash
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2022-07-23 15:10:45 +08:00 |
|
Benau
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7f31ffa552
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Add anisotropic samplers
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2022-07-23 10:58:37 +08:00 |
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Benau
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3d0d666e09
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Add texture mapping
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2022-07-21 12:26:06 +08:00 |
|
Benau
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f768badee0
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Add initial 3d rendering
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2022-07-19 15:56:08 +08:00 |
|
Benau
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44b2468003
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Add GEVulkanDrawCall
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2022-07-18 13:28:07 +08:00 |
|
Benau
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5853d618a6
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Add GEVulkanMeshSceneNode and GEVulkanAnimatedMeshSceneNode
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2022-07-17 16:06:52 +08:00 |
|
Benau
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fc7413800c
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Use GEVulkanTextureDescriptor on GEVulkan2dRenderer
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2022-07-16 09:54:40 +08:00 |
|
Benau
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713ab53272
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Add GEVulkanTextureDescriptor to avoid refilling every frame
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2022-07-15 14:09:57 +08:00 |
|
Benau
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c864b9bd60
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Use vma in GEVulkanMeshCache
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2022-07-13 12:09:45 +08:00 |
|
Benau
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b0f91ff33d
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Use vma in GEVulkanTexture
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2022-07-12 15:46:33 +08:00 |
|
Benau
|
0f4a21ab6e
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Add Vulkan Memory Allocator
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2022-07-11 12:58:03 +08:00 |
|
Benau
|
0b4ebc35b9
|
Add performance validation layer code
|
2022-07-10 15:36:27 +08:00 |
|
Benau
|
27b5770ea9
|
Add GEVulkanDepthTexture
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2022-07-10 14:48:07 +08:00 |
|
Benau
|
7d94bf1f6f
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Update vk_mvk_moltenvk.h to latest version
|
2022-07-09 09:01:06 +08:00 |
|
Benau
|
0875db0db6
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Add buildCommandBuffers in GEVulkanDriver
|
2022-07-03 11:48:07 +08:00 |
|
Benau
|
b8cb96b81f
|
Add GEVulkanCameraSceneNode
|
2022-06-16 12:00:15 +08:00 |
|
Benau
|
d85c1e3ee7
|
Use class inheritance for GEVulkanMeshCache
|
2022-06-08 13:38:24 +08:00 |
|
Benau
|
b0cddc462a
|
Add GEVulkanSceneManager
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2022-06-07 10:34:08 +08:00 |
|
Benau
|
ca1f61b898
|
Add GEVulkanMeshCache
|
2022-05-29 12:33:06 +08:00 |
|
Benau
|
2b80513a8f
|
Add getMonoTimeMs to GE
|
2022-05-27 09:41:34 +08:00 |
|
Benau
|
ac5351ae5e
|
Add irrlicht device pointer to vulkan driver
|
2022-05-26 17:22:39 +08:00 |
|
Benau
|
e666e08f2d
|
Add GE spm code
|
2022-05-22 11:53:02 +08:00 |
|
Benau
|
1b92e99cfe
|
Use a new sampler for 2d rendering
|
2022-04-19 13:18:59 +08:00 |
|
Benau
|
b0421569d0
|
Fix validation warnings when running vkDeviceWaitIdle
|
2022-04-18 13:46:59 +08:00 |
|
Benau
|
5d23d8d790
|
Add multithreading GEVulkanTexture loading
|
2022-04-18 12:16:27 +08:00 |
|
Benau
|
059fc9ebfd
|
Add GE::getResizedImage using IReadFile
|
2022-04-18 10:46:23 +08:00 |
|
Benau
|
22f658239f
|
Use GEVulkanCommandLoader for all
|
2022-04-17 14:37:52 +08:00 |
|
Benau
|
da665fc4fd
|
Add GEVulkanCommandLoader with multithreading support
|
2022-04-17 14:08:29 +08:00 |
|
Benau
|
99f1a2e03f
|
Add moltenvk argument buffers support
|
2022-04-15 17:05:38 +08:00 |
|
Benau
|
f2cc51a602
|
Fix mismatched max size for background.jpg when reloading
|
2022-04-03 10:54:27 +08:00 |
|
Benau
|
b6b565aabb
|
Fix validation warning when reloading textures
|
2022-04-03 10:21:48 +08:00 |
|
Benau
|
a98a470ea8
|
Implement live updating swap interval value for vulkan
|
2022-04-02 14:17:27 +08:00 |
|
Benau
|
067ac4fe01
|
Implement resume behaviour for mobile stk
|
2022-04-02 13:33:08 +08:00 |
|
Benau
|
bed91e67a0
|
Handle device orientation with vulkan pre-rotation
|
2022-03-26 00:19:09 +08:00 |
|
Benau
|
68eb70e7e6
|
Use dynamic viewport for GEVulkan2dRenderer
|
2022-03-24 16:37:34 +08:00 |
|
Benau
|
23cd67f45c
|
Implement draw2DRectangle for GEVulkanDriver
|
2022-03-23 10:53:00 +08:00 |
|
Benau
|
3e2ff91654
|
Add dynamic scissor support
|
2022-03-21 11:54:28 +08:00 |
|
Benau
|
ea1733ed08
|
Add drawing code for devices with low sampler images
|
2022-03-20 13:35:22 +08:00 |
|
Benau
|
1cf2c0c5bf
|
Add initial 2D vulkan rendering
|
2022-03-19 15:14:55 +08:00 |
|
Benau
|
cb607a16ff
|
Add GEVulkanShaderManager
|
2022-03-18 16:24:33 +08:00 |
|
Benau
|
4b28f5b9af
|
Wait queue to become idle before deleting texture
|
2022-03-15 12:42:31 +08:00 |
|