Commit Graph

476 Commits

Author SHA1 Message Date
Deve
7f53faed4a Avoid reading/writing out of array 2017-04-06 23:48:49 +02:00
Benau
b7c709c709 Allow muxing mjpeg with vorbis audio with mkv
Not sure if playable in with all players
2017-04-04 16:12:09 +08:00
Benau
9039324145 Allow muxing into webm using libwebm 2017-03-30 13:30:21 +08:00
Benau
2660a5b332 Allow message queue to be able to do linebreak
Also set "/" and "\" to be breakable
2017-03-23 00:51:50 +08:00
Benau
aecb1a97ce Update license of img.h as Stragus said in IRC
Also remove unneeded file
2017-03-23 00:12:06 +08:00
Benau
09e2f96ba8 Remove libpng's png_set_gamma
Stragus suggested:

It will degrade quality by converting from true sRGB to ^2.2 and
then rounding the values back on 8 bits
2017-03-17 13:19:56 +08:00
Benau
41844de6a5 Apply real fix from Stragus for normal map 2017-03-17 13:08:08 +08:00
Benau
e1a563612f Avoid calling gamma correction on non-srgb png 2017-03-17 10:15:06 +08:00
Benau
1a0034bb9e Apply fix from stragus 2017-03-15 13:35:09 +08:00
Benau
bfd8198f72 Update from stragus 2017-03-15 00:25:20 +08:00
hiker
47835bc1ef Fixed VS compiler warnings. 2017-03-14 22:39:27 +11:00
Benau
eedc7f55c9 Make addThreadedLoadTexture thread safe 2017-03-14 11:35:26 +08:00
Benau
677723fe5d Fix msvc build 2017-03-13 12:34:08 +08:00
Benau
ab10702d12 Try to fix build 2017-03-13 12:12:51 +08:00
Benau
a1492981cf Apply fixes from Stragus for restrict keyword 2017-03-13 11:50:57 +08:00
Benau
76aa38e5b4 Try HQMipmapGenerator 2017-03-13 10:28:43 +08:00
Benau
27fcc4e266 Allow custom memory management in IImage 2017-03-12 09:09:40 +08:00
Benau
40a25e1d9e Remove dependency on STKTexture (for HQ mipmap generator later) 2017-03-11 15:33:36 +08:00
Benau
ab673fc03b Merge remote-tracking branch 'origin/master' into threaded_tex_loader 2017-03-11 13:55:18 +08:00
Benau
6e80271ad9 Max texture size 2k and allow them to be threaded load 2017-03-11 09:41:46 +08:00
Deve
adfa8f30f9 Better fix for missing transparency in GLES legacy pipeline 2017-03-08 23:17:03 +01:00
Benau
d864995c7d First version of ThreadedTexLoader 2017-03-08 15:54:59 +08:00
Deve
fcae7dfc33 Fixed compiler warnings 2017-03-06 17:22:44 +01:00
Deve
11024569b0 More tweaks to GLES legacy pipeline 2017-03-02 22:19:10 +01:00
Deve
067518df5d Fixed rtts in GLES legacy pipeline 2017-03-01 23:20:21 +01:00
Deve
282bb6c655 Always use fixed blending for GLES legacy pipeline 2017-03-01 21:44:11 +01:00
Deve
40fe3585bb One more fix for legacy pipeline in GLES renderer.
It looks that the second texture is not used at all and it may cause a crash, so just disable it.
2017-02-27 00:58:43 +01:00
Deve
6d395d4510 Some fixes for GLES renderer 2017-02-27 00:58:43 +01:00
Deve
803eba5d5c Fixed typo 2017-01-27 22:44:22 +01:00
Deve
5931ba288a Don't crash if irrlicht shaders are not available for GLES.
They are needed only for legacy pipeline.
2017-01-12 21:43:11 +01:00
Benau
2127e44cc2 Remove clang compling warning 2017-01-12 09:54:20 +08:00
Benau
40fe84ddbd Fix addon stk mercuy crash
Please avoid using 2nd uv layer on animated mesh
2017-01-11 14:29:37 +08:00
Benau
8acd2d689a Merge branch 'new_texture_format' 2017-01-10 09:09:38 +08:00
Benau
08876e30ab Remove unused builtin font 2017-01-09 15:50:26 +08:00
Benau
c4b4ea006e We don't need to add a new glyph page for billboard text anymore 2017-01-09 13:16:40 +08:00
Benau
46be4948b2 AZDO for new texture format 2017-01-09 13:03:50 +08:00
Daniel Ölschlegel
be2e86166f Update CIrrDeviceLinux.cpp (#2731)
Fix compile error under NetBSD
2017-01-08 20:44:04 -05:00
Daniel Ölschlegel
64015348da Update as_memory.cpp (#2730)
Merged required patch from OpenBSD and NetBSD
2017-01-07 18:55:10 -05:00
Daniel Ölschlegel
6e38e7429b Update as_config.h (#2729)
NetBSD is a BSD
2017-01-07 18:52:39 -05:00
Benau
2af126357d Port font to use new texture format 2017-01-06 18:20:19 +08:00
Benau
827a483e85 Allow legacy pipeline to use new texture format 2017-01-06 15:04:15 +08:00
Benau
0129c539b9 Fix #2543
Also disable warning when switching cases for context detection
2017-01-03 13:53:44 +08:00
Benau
2dbf4675a5 First version of new texture format
Todo: IBL, texture compression, GLES, premul alpha ....
2017-01-02 16:14:59 +08:00
Benau
67b6c3bf05 Allow to reload textures on the fly
Enter texture filename(s) (full path is optional) separating by
";" in the artist debug mode "Reload texture" dialog

Notice: premultiplied alpha texture reloading is not supported,
because it was done on STK side.
2016-12-29 14:56:18 +08:00
Benau
ffe4dd88b4 Apply mask directly on texture
Avoiding the ref counting issues
2016-12-28 15:32:27 +08:00
Benau
6a142e8d2e Allow animated models in track to have different animation 2016-12-24 13:11:08 +08:00
Deve
6486d1548b Fixed clang compilation 2016-12-24 02:07:53 +01:00
Tobias Markus
6fb93fa208 Fix compilation on macOS 10.12 (#2701) 2016-12-22 19:17:31 -05:00
Benau
85bd8c3146 Add unlit and normal map skinned mesh shader
Also fix normal map with skinned mesh, now vertices and joints
will be recalculated for tangents mesh
2016-12-14 16:28:37 +08:00
Benau
c8e5238ce2 Merge remote-tracking branch 'origin/master' into hardware_skinning 2016-12-12 13:45:04 +08:00