including a defineable max-speed-reverse-ratio (bullet only).
Added a getsProjectile() when get hit by a homing missile (bullet only).
Modified forceCrash() for bullet.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1205 178a84e3-b1eb-0310-8ba1-8eac791a3b58
Added options:
--stk-config FILE
--mode N to set difficulty
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1203 178a84e3-b1eb-0310-8ba1-8eac791a3b58
non-bullet parameters. Bullet now has separate parameters
for mass, steer angle, and enigne power.
2) bullet only: Added suspension rest parameter (which might fix
the problem of karts not working on tuxtrack and other tracks).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1201 178a84e3-b1eb-0310-8ba1-8eac791a3b58
random one of those specified is played.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1188 178a84e3-b1eb-0310-8ba1-8eac791a3b58
in this case, accelerating should be braking (and
work with more force than just accelerating).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1155 178a84e3-b1eb-0310-8ba1-8eac791a3b58
items are collected (since it's confusing and looks
like a bug, see r1143 on 0.3rc1 branch).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1144 178a84e3-b1eb-0310-8ba1-8eac791a3b58
was not being displayed)
2) Removed number of points from quick race and time trial
result display (since it's meaningless anyway).
3) Fixed highscores for time trials.
(see 1141 commit on 0.3rc1 branch).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1142 178a84e3-b1eb-0310-8ba1-8eac791a3b58