Commit Graph

17090 Commits

Author SHA1 Message Date
Deve
bf54626815 Added missing file 2016-06-27 23:06:48 +02:00
Deve
f73befbe0b Fixed particles 2016-06-27 23:05:25 +02:00
deve
964baad705 Some fixes 2016-06-27 13:39:20 +02:00
deve
d5e30ee41e Port also other shaders to use #stk_include 2016-06-27 13:11:27 +02:00
hiker
8b52831083 Merge branch 'fix-2522' 2016-06-27 18:13:11 +10:00
Benau
892bc490f7 Make shaders run as efficient as possible 2016-06-27 13:49:27 +08:00
Benau
5424d49ce7 Remove an ugly cast 2016-06-27 09:19:40 +08:00
hiker
4faa84a1a7 Merge branch 'master' into fix-2522 2016-06-27 07:49:28 +10:00
hiker
431ed63da2 Improved fix for 2522 by using isStaticOrKinematicObject() function
(instead of accessing the rigid body). This separates collision
and dynamic handling of bullet again.
2016-06-27 07:48:30 +10:00
Deve
f679078e75 Port some basic shaders to use #stk_include.
Already working race with disabled advanced lighting :)
2016-06-26 16:39:34 +02:00
Deve
b27f771318 Fixed compiler warning and remove debug output 2016-06-26 16:38:19 +02:00
Deve
e46905b106 Added #stk_include directive for our shaders.
OpenGL ES doesn't allow to link multiple shaders into one program. We can just join it on our side and compile it as one file instead.
2016-06-26 16:05:05 +02:00
Elderme
896f730827 Fixed isARBBufferStorageUsable function 2016-06-26 11:49:29 +02:00
Deve
9ce190f704 Fixed missing dot in file name 2016-06-26 10:19:34 +02:00
Benau
8bae12e080 Fix potential warning 2016-06-26 15:52:47 +08:00
Benau
8497ad0204 Use a deeper hue 2016-06-26 11:23:17 +08:00
Benau
f1dd7ce06e Remove the arrows in soccer mode if using glsl 2016-06-26 07:53:59 +08:00
Benau
b467d0819d Add a missed shader 2016-06-26 07:16:07 +08:00
Benau
416050a923 Use a more simple way to render red/blue karts 2016-06-26 07:14:11 +08:00
Elderme
12155ef8ee Added draw policy information in the log. 2016-06-25 22:14:14 +02:00
Elderme
4c00d98001 Fixed glow issue when GL_ARB_explicit_attrib_location extension is not available 2016-06-25 20:57:13 +02:00
Deve
c26f7a91d7 Temporarily disabled checking for framebuffer completion 2016-06-25 15:11:52 +02:00
Deve
ce8a1c4e1b Already working GUI in shader-based pipeline 2016-06-25 15:10:53 +02:00
Elderme
80713ec019 Fixed glow color issue when GL_ARB_draw_indirect extension is not available 2016-06-25 14:55:51 +02:00
Benau
7e806fe86f Merge remote-tracking branch 'origin/master' into render_kart_driver_differently 2016-06-25 16:31:08 +08:00
Benau
2f217fd55b Allow render red or blue karts in soccer mode using shader 2016-06-25 16:29:54 +08:00
auria.mg
cecc075e74 Add new improved race end sound 2016-06-24 20:23:00 -04:00
Benau
d0539ebe0c Merge remote-tracking branch 'origin/master' into bfd_crash_report 2016-06-24 09:00:19 +08:00
Benau
aa0edb65dc Use cmake to find libbfd 2016-06-24 08:59:39 +08:00
Deve
d13716a917 Initial linux version.
Currently works only with irrlicht-based renderer because shaders are not ported yet.
2016-06-24 02:47:13 +02:00
auria.mg
f90703beb6 Move hardcoded cutscene FOV to a config file 2016-06-23 19:10:56 -04:00
Odd0002
416edef95d Fix debug build on GCC 5.3.0 2016-06-23 23:10:36 +02:00
Benau
6222ce650f Add optional linux crash reporting with backtrace (using libbfd)
Notice:

To get backtrace too for leak check, you need to
define GET_STACK_TRACE in leak_check.cpp, but will slow down STK
2016-06-23 16:18:17 +08:00
qwertychouskie
c17070209d Fix warning for cards without "Radeon" in string (#2523) 2016-06-21 19:38:44 -04:00
Elderme
9de9d98b8f Restore activated texture to GL_TEXTURE0 before calls to irrlicht rendering functions 2016-06-21 23:02:07 +02:00
hiker
e7fbff6974 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-06-21 18:33:43 +10:00
hiker
99e0b677ac Fixed #2499. 2016-06-21 18:33:13 +10:00
hiker
0eb4ca2abd Fix #2522 in case of a sphere, and apply this fix only in case of a
static body to reduce potential incorrect side effects.
2016-06-21 09:53:51 +10:00
hiker
7a95f10cc0 Try to fix #2522 for a puck. 2016-06-21 09:32:14 +10:00
Elderme
c4cb241b62 Added a call to glCheckFramebufferStatus for layered framebuffers 2016-06-20 22:24:12 +02:00
Elderme
863451d91d Merged with master 2016-06-20 21:04:48 +02:00
hiker
0a883f3832 First try to fix #2522 (soccer ball pushed in air). Needs to be tested,
and puck still needs to be done.
2016-06-20 15:10:58 +10:00
Elderme
64a8a9be8c Fixed light issue with legacy OpenGL 2016-06-19 15:36:52 +02:00
Elderme
b359e8f9fd Merged with master, solved conflicts 2016-06-18 19:28:54 +02:00
Deve
14a6f20f5b Merge pull request #2518 from akien-mga/master
Fix double slash in include
2016-06-16 23:04:59 +02:00
Rémi Verschelde
0a042c25a0 Fix double slash in include
Triggers a weird 9 year old RPM bug when extracting
debugging information for the compiled binary:
https://bugzilla.redhat.com/show_bug.cgi?id=304121
2016-06-16 21:27:34 +02:00
Michael Murphey
c849aa3b8d More information in race result GUI (#2516)
* More information in race result GUI

* Fix extra race result GUI information

* Rename displayHighScores()

* Use race_manager->hasModeLaps() and fix clang compile error

* Don't initialize best_lap_time unless the mode has laps
2016-06-15 19:36:37 -04:00
hiker
02f77f315e Merge branch 'master' of https://github.com/supertuxkart/stk-code 2016-06-14 23:02:45 +10:00
hiker
39db063799 Don't include ilk (linker) files, properly remove shortcut to editor. 2016-06-14 23:00:27 +10:00
Benau
143bc2618e Remove a unneeded setting 2016-06-13 09:09:18 +08:00