hiker
e1af0cc353
Fixed various bugs in max speed state saving.
2016-09-09 13:36:49 +10:00
Deve
f2d1eb7117
Use high precision floating point variables if possible.
...
On desktop medium and high precision is generally the same, at least for mesa drivers. But on some Android devices medium precision is much worse, which causes artifacts. We need high precision float variables in vertex shaders for proper scene rendering. Setting different precision for fragment and vertex shaders seems to be not possible, so we just set it to high for both shader types when it's available.
2016-09-07 22:43:11 +02:00
hiker
3a367ce989
For debugging: instead of specifying the time to go back, specify the
...
time to go back to.
2016-09-07 08:46:46 +10:00
hiker
6245cea609
Added MaxSpeed to saved state of each kart.
2016-09-07 08:15:09 +10:00
hiker
7d7b98564f
Fixed speed smoothing factor (which hopefully fixes the shaking camera).
2016-09-05 17:54:45 +10:00
hiker
77ae30a0c5
Avoid compiler warning.
2016-09-05 09:59:29 +10:00
hiker
1860edca4e
Save startup-boost information in state.
2016-09-05 08:14:51 +10:00
hiker
a563266988
Made the KartRewinder to be a kart (which gives it easier access to
...
some of the kart attributes that need to be saved).
2016-09-05 08:00:21 +10:00
Benau
262eb40dfe
Allow showing yellow (2d) / green (3d) quads in track debug
2016-09-04 14:33:23 +08:00
Benau
9d41f4b429
Add assert check for graph.xml
2016-09-04 13:15:51 +08:00
Benau
23a49d5245
Merge remote-tracking branch 'origin/master' into walldriving
2016-09-04 11:56:28 +08:00
Benau
21dc569f70
Start to clean up quad and graph node
2016-09-04 11:56:03 +08:00
Benau
78baaff23e
Fix crash in profile mode
2016-09-03 23:03:14 +00:00
hiker
b91ecc9754
Use exponential smoothing for speed, to further reduce stuttering
...
in speed (and therefore camera).
2016-09-01 15:52:26 +10:00
hiker
f89aaa67f5
Reduce (admittedly very minor) camera jitter by computing the speed
...
of a kart after it was capped by max speed.
2016-09-01 09:54:09 +10:00
Deve
29eda8a206
Merge pull request #2620 from LoadingPleaseWait/tiny-typo
...
Fix CPU marker typo
2016-08-31 22:57:00 +02:00
LoadingPleaseWait
3dc13eb071
Fix CPU marker typo
2016-08-31 15:36:15 -05:00
hiker
2a06036fb7
Changed order in which rendering and various updates are done, which
...
results in the physics reacting one frame earlier to user input.
2016-08-31 16:31:59 +10:00
hiker
ce91d6c2b4
Bugfix (saved incorrect variable).
2016-08-31 16:27:05 +10:00
deve
6c9050f47a
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2016-08-26 10:36:09 +02:00
deve
5abc047b0c
Declare precision also in vertex shaders in GLES renderer.
...
Some drivers complain that it was declared only in fragment shaders.
2016-08-26 10:35:48 +02:00
Benau
35ce9a39ce
Merge branch 'master' into walldriving
2016-08-26 15:36:57 +08:00
auria.mg
061323ffb0
Add information for translators
2016-08-23 20:01:06 -04:00
auria.mg
a07a8b6516
Fix XML files and regenerate strings
2016-08-23 19:53:41 -04:00
Aapo Rantalainen
38e5799167
Four help?.stkgui -files were treated as binary by git ( #2612 )
2016-08-23 19:36:16 -04:00
konstin
138daf57a4
Move credits file back
2016-08-23 11:07:13 +02:00
konstin
4ce6fb04ea
Remove unused documentation and tool files
2016-08-23 01:58:53 +02:00
konstin
fb226a717f
Proper building instructions in the readme
2016-08-23 01:51:27 +02:00
Deve
7f4d815dde
Request GLES 3.0 context and fallback to 2.0 if not available.
2016-08-22 20:05:36 +02:00
hiker
e6b2c0f1a0
Fised neniry leak.
2016-08-22 18:08:51 +10:00
hiker
75e1f1c82b
Bugfix, wrong variable type.
2016-08-22 18:06:26 +10:00
hiker
8f068c4ff0
Somewhat reduced debug output.
2016-08-22 18:05:14 +10:00
hiker
e62948499f
Fixed compiler warning.
2016-08-22 18:04:06 +10:00
Deve
ed5a957a64
Fixed typo in config.xml
2016-08-20 23:39:31 +02:00
Deve
790634a914
Use proper size for RSM framebuffer when scale rtts parameter is set.
...
It looks that only RSM visualization was affected.
2016-08-20 23:34:12 +02:00
Deve
a4dfbc552f
Fixed also minimap in overworld with scale rtts parameter
2016-08-20 22:47:53 +02:00
Deve
150e40e4e8
Break the loop with glClientWaitSync also when GL_CONDITION_SATISFIED is returned.
...
The GL_CONDITION_SATISFIED says that the sync was signaled before the timeout expired. In this case there is no reason to make another glClientWaitSync execution.
2016-08-20 09:31:29 +02:00
Deve
d5fe015ba7
Fixed typo in previous commit.
2016-08-20 08:35:08 +02:00
Deve
a001505abd
Set ForceLegacyDevice for intel ironlake and for old radeon drivers.
...
This hopefully will allow to run STK with these graphics cards and drivers.
2016-08-20 08:13:17 +02:00
Deve
c7d970b745
Allow to set ForceLegacyDevice in graphics restrictions
2016-08-20 08:13:17 +02:00
Benau
91e11a8d88
Don't crash in overworld
2016-08-20 09:01:52 +08:00
Alpt
67e94e73ce
In the addons screen, show a tip to remember that the Internet connection is disabled. (Issue #1763 ). ( #2605 )
2016-08-19 18:28:59 -04:00
hiker
e7803fe1ab
Don't use intermediate states when replaying (only the original state),
...
since the states after the original are potentially incorrect (due to
the (later) insertion of an event that triggers the rewind).
Rewinds are now much more different than previously ... wip.
2016-08-19 16:38:49 +10:00
Benau
a1c09c4adb
Fix potential crash
2016-08-18 15:34:58 +08:00
Benau
6b0fe9dd89
Clean up:
...
Try to use forward enum declaration for KartRenderType
NoCopy for RenderInfo
2016-08-18 11:15:05 +08:00
hiker
3d5de1c24c
Fixed saving kart control events (they stored the previous value, not
...
the new value).
2016-08-17 17:54:26 +10:00
Benau
fa39de691e
Fix Release build
2016-08-17 12:08:20 +08:00
Benau
f07452842d
Add support for colorizing library objects using material.xml only
2016-08-17 11:57:18 +08:00
Michael Murphey
d213bef9db
Place buttons in confirm dialog horizontally ( #2573 )
...
* Place buttons in confirm dialog horizontally closes #2548
* Use RibbonWidget for MessageDialog
* Use buttonbar for confirm dialog
2016-08-16 19:08:45 -04:00
hiker
adba5c48c8
Fix commented out code to use setter/getter in KartControl.
2016-08-17 08:32:11 +10:00