updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
in debug and release mode. This makes sure that missing
#include files don't show up only in release compilation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12645 178a84e3-b1eb-0310-8ba1-8eac791a3b58
but all (f)printfs should be replaced. Note that I had to rename
tinygettext/log.?pp to avoid linking problems on windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12351 178a84e3-b1eb-0310-8ba1-8eac791a3b58
the data structure thread safe to avoid a race condition that would
(very infrequently) crash the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11483 178a84e3-b1eb-0310-8ba1-8eac791a3b58