Fix quite a few leaks in the GUI engine, and introduce my quick leak-detection macros in dbeug mode (with Joerg's approval)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9885 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
parent
d0a4c086ed
commit
07afe4c87b
@ -452,6 +452,8 @@ supertuxkart_SOURCES = \
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utils/aligned_array.hpp \
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utils/constants.hpp \
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utils/constants.cpp \
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utils/leak_check.cpp \
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utils/leak_check.hpp \
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utils/no_copy.hpp \
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utils/profiler.cpp \
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utils/profiler.hpp \
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@ -645,10 +645,9 @@ namespace GUIEngine
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int title_font_height;
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}
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using namespace Private;
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PtrVector<Widget, REF> needsUpdate;
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//FIXME: the contents of this vector are never ever freed
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PtrVector<Screen, REF> g_loaded_screens;
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float dt = 0;
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@ -760,6 +759,8 @@ namespace GUIEngine
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if (g_current_screen != NULL) g_current_screen->elementsWereDeleted();
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g_current_screen = NULL;
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needsUpdate.clearWithoutDeleting();
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gui_messages.clear();
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} // clear
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@ -769,10 +770,6 @@ namespace GUIEngine
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{
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clear();
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//FIXME: I'm not very sure why this isn't called in the regular
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// clear() method??
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needsUpdate.clearWithoutDeleting();
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gui_messages.clear();
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} // cleanForGame
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@ -787,7 +784,7 @@ namespace GUIEngine
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// ------------------------------------------------------------------------
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void switchToScreen(const char* screen_name)
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{
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{
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needsUpdate.clearWithoutDeleting();
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// clean what was left by the previous screen
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@ -835,6 +832,11 @@ namespace GUIEngine
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} // reshowCurrentScreen
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// ------------------------------------------------------------------------
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/**
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* Clean some of the cached data, either for a shutdown or a reload.
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* If this is a shutdown then you also need to call free().
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*/
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void cleanUp()
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{
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// There is no need to delete the skin, the gui environment holds it
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@ -865,6 +867,19 @@ namespace GUIEngine
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// kill everything along the device
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} // cleanUp
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// ------------------------------------------------------------------------
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/**
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* To be called after cleanup().
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* The difference between cleanup() and free() is that cleanUp() just removes
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* some cached data but does not actually uninitialize the gui engine. This
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* does.
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*/
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void free()
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{
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g_loaded_screens.clearAndDeleteAll();
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}
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// ------------------------------------------------------------------------
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void init(IrrlichtDevice* device_a, IVideoDriver* driver_a,
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AbstractStateManager* state_manager )
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@ -100,11 +100,10 @@ namespace GUIEngine
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*/
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void init(irr::IrrlichtDevice* device, irr::video::IVideoDriver* driver, AbstractStateManager* state_manager);
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/**
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* \brief frees all resources allocated by GUIEngine::init and subsequent uses of the GUI engine.
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*/
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void cleanUp();
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void free();
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/**
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* \return the irrlicht device object
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@ -26,6 +26,7 @@
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//#include "guiengine/layout_manager.hpp"
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#include "guiengine/skin.hpp"
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#include "input/input_manager.hpp"
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#include "utils/leak_check.hpp"
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//class PlayerProfile;
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@ -75,7 +76,9 @@ namespace GUIEngine
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*/
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virtual void loadedFromFile() {}
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public:
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public:
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LEAK_CHECK()
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virtual ~ModalDialog();
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/** Returns whether to block event propagation (usually, you will want to block events you processed) */
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@ -39,6 +39,8 @@ using namespace irr;
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#include "input/input.hpp"
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#include "utils/ptr_vector.hpp"
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#include "utils/leak_check.hpp"
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/**
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* \ingroup guiengine
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*/
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@ -113,6 +115,8 @@ namespace GUIEngine
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public:
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LEAK_CHECK()
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/**
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* \ingroup guiengine
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* \brief Loads a GUI screen from its XML file.
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@ -31,6 +31,8 @@ namespace irr
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namespace video { class ITexture; }
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namespace gui { class IGUIElement; class IGUIFont; class IGUISpriteBank; }
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}
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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/**
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@ -260,6 +262,8 @@ namespace GUIEngine
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#ifdef USE_PER_LINE_BACKGROUND
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public:
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#endif
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LEAK_CHECK()
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void drawBoxFromStretchableTexture(SkinWidgetContainer* w, const irr::core::rect< irr::s32 > &dest,
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BoxRenderParams& params, bool deactivated=false,
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const irr::core::rect<irr::s32>* clipRect=NULL);
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@ -30,7 +30,6 @@ namespace irr
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#include "guiengine/skin.hpp"
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#include "utils/constants.hpp"
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#include "utils/ptr_vector.hpp"
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//#include "utils/vec3.hpp"
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namespace GUIEngine
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{
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@ -247,7 +246,7 @@ namespace GUIEngine
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irr::core::stringw m_tooltip_text;
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public:
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/**
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* This is set to NULL by default; set to something else in a widget to mean
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* that events happening on this widget should also be passed to m_event_handler->transmitEvent,
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@ -9,6 +9,7 @@
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#include "IGUIEditBox.h"
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#include "irrArray.h"
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#include "IOSOperator.h"
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#include "utils/leak_check.hpp"
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#include "utils/time.hpp"
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@ -19,6 +20,8 @@ using namespace gui;
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{
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public:
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LEAK_CHECK()
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//! constructor
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CGUIEditBox(const wchar_t* text, bool border, IGUIEnvironment* environment,
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IGUIElement* parent, s32 id, const core::rect<s32>& rectangle, bool is_rtl);
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@ -22,6 +22,7 @@
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#include <irrString.h>
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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namespace GUIEngine
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{
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@ -49,6 +50,8 @@ namespace GUIEngine
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public:
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LEAK_CHECK()
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BubbleWidget();
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virtual void add();
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#include <irrString.h>
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -38,6 +39,9 @@ namespace GUIEngine
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class ButtonWidget : public Widget
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{
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public:
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LEAK_CHECK()
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ButtonWidget();
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virtual ~ButtonWidget() {}
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@ -21,6 +21,7 @@
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#define HEADER_CHECKBOX_HPP
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -35,6 +36,9 @@ namespace GUIEngine
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EventPropagation transmitEvent(Widget* w, std::string& originator, const int playerID);
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public:
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LEAK_CHECK()
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CheckBoxWidget();
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virtual ~CheckBoxWidget() {}
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@ -24,6 +24,7 @@
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#include "guiengine/widget.hpp"
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#include "guiengine/widgets/ribbon_widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -172,6 +173,7 @@ namespace GUIEngine
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public:
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LEAK_CHECK()
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/**
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* \param combo Whether this is a "combo" ribbon, i.e. whether there is always one selected item.
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@ -28,6 +28,7 @@ namespace irr
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}
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -71,6 +72,8 @@ namespace GUIEngine
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public:
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LEAK_CHECK()
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/** Whether to make the widget included in keyboard navigation order when adding */
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bool m_tab_stop;
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#include <SColor.h>
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -41,14 +42,17 @@ namespace GUIEngine
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/** Current scroll offset. */
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float m_scroll_offset;
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public:
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LEAK_CHECK()
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/** Constructs the label widget. Parameter:
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* \param title True if the special title font should be used.
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* \param bright True if a bright color should be used
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* \note \c title and \c bright are mutually exclusive
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*/
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LabelWidget(bool title=false, bool bright=false);
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LabelWidget(bool title=false, bool bright=false);
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virtual ~LabelWidget() {}
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@ -24,6 +24,7 @@
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#include "guiengine/widget.hpp"
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#include "guiengine/widgets/button_widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace irr { namespace gui { class STKModifiedSpriteBank; } }
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@ -84,6 +85,9 @@ namespace GUIEngine
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IListWidgetHeaderListener* m_listener;
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public:
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LEAK_CHECK()
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ListWidget();
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SkinWidgetContainer m_selection_skin_info;
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#include "graphics/irr_driver.hpp"
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#include "guiengine/widgets/icon_button_widget.hpp"
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#include "utils/aligned_array.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -59,6 +60,8 @@ namespace GUIEngine
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public:
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LEAK_CHECK()
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ModelViewWidget();
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~ModelViewWidget();
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#include <irrString.h>
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -50,6 +51,9 @@ namespace GUIEngine
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int m_value;
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public:
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LEAK_CHECK()
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ProgressBarWidget();
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virtual ~ProgressBarWidget() {}
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#include "guiengine/widget.hpp"
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#include "guiengine/widgets/icon_button_widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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#include <IGUIStaticText.h>
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@ -82,8 +83,11 @@ namespace GUIEngine
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IRibbonListener* m_listener;
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public:
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LEAK_CHECK()
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/**
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* Internal identifier of filler items that are added in a ribbon widget to fill
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* lines when the number of items cannot be divided by the number of rows in the grid
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}
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -90,6 +91,8 @@ namespace GUIEngine
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public:
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LEAK_CHECK()
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SpinnerWidget(const bool gauge=false);
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virtual ~SpinnerWidget() {}
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virtual void move(const int x, const int y, const int w, const int h);
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#include <irrString.h>
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#include "guiengine/widget.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/ptr_vector.hpp"
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namespace GUIEngine
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@ -48,6 +49,9 @@ namespace GUIEngine
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virtual int getHeightNeededAroundLabel() const { return 10; }
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public:
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LEAK_CHECK()
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TextBoxWidget();
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~TextBoxWidget()
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{
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95AAD98012BAD36300B7B8A3 /* tutorial_screen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 95AAD97E12BAD36300B7B8A3 /* tutorial_screen.cpp */; };
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95B5CD14102DE08F00EF2001 /* device_config.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 95B5CD13102DE08F00EF2001 /* device_config.cpp */; };
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95BF1E68127513A100F78AE7 /* max_speed.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 95BF1E66127513A100F78AE7 /* max_speed.cpp */; };
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95C631A4142AC79500416D47 /* leak_check.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 95C631A3142AC79500416D47 /* leak_check.cpp */; };
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95C77D631069589B0080838E /* ambient_light_sphere.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 95C77D621069589B0080838E /* ambient_light_sphere.cpp */; };
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95C77D66106958A50080838E /* check_line.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 95C77D65106958A50080838E /* check_line.cpp */; };
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95C77D6F106958E10080838E /* check_sphere.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 95C77D6D106958E10080838E /* check_sphere.cpp */; };
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@ -1277,6 +1278,8 @@
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95C2B1E70F296546000D3E5D /* string_utils.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = string_utils.hpp; path = ../../utils/string_utils.hpp; sourceTree = SOURCE_ROOT; };
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95C2B1E80F296546000D3E5D /* vec3.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = vec3.cpp; path = ../../utils/vec3.cpp; sourceTree = SOURCE_ROOT; };
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95C2B1E90F296546000D3E5D /* vec3.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = vec3.hpp; path = ../../utils/vec3.hpp; sourceTree = SOURCE_ROOT; };
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95C631A3142AC79500416D47 /* leak_check.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = leak_check.cpp; path = ../../utils/leak_check.cpp; sourceTree = SOURCE_ROOT; };
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95C631B3142AC95500416D47 /* leak_check.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = leak_check.hpp; path = ../../utils/leak_check.hpp; sourceTree = SOURCE_ROOT; };
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95C65D760F532F7D00BE7BA7 /* xml_node.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = xml_node.cpp; path = ../../io/xml_node.cpp; sourceTree = SOURCE_ROOT; };
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95C65D770F532F7D00BE7BA7 /* xml_node.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = xml_node.hpp; path = ../../io/xml_node.hpp; sourceTree = SOURCE_ROOT; };
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95C77D611069589B0080838E /* ambient_light_sphere.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = ambient_light_sphere.hpp; path = ../../tracks/ambient_light_sphere.hpp; sourceTree = SOURCE_ROOT; };
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@ -2648,6 +2651,8 @@
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children = (
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9553823910FD4FEC00737979 /* constants.cpp */,
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95C2B1E00F296546000D3E5D /* constants.hpp */,
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95C631A3142AC79500416D47 /* leak_check.cpp */,
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95C631B3142AC95500416D47 /* leak_check.hpp */,
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9540E2570FD5F8FD002985B8 /* no_copy.hpp */,
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957899B613C8E05F007AA5A3 /* profiler.cpp */,
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957899B713C8E05F007AA5A3 /* profiler.hpp */,
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@ -3158,6 +3163,7 @@
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958806E913EB675F005F90FE /* track_sector.cpp in Sources */,
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957A2D291405E21D00F45B22 /* hit_sfx.cpp in Sources */,
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957817DC142142C500AD07B2 /* referee.cpp in Sources */,
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95C631A4142AC79500416D47 /* leak_check.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -3238,6 +3244,7 @@
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PREBINDING = NO;
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PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
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PRODUCT_NAME = SuperTuxKart;
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SDKROOT = /Developer/SDKs/MacOSX10.5.sdk;
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};
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name = Debug;
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};
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#include "tracks/track_manager.hpp"
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#include "tutorial/tutorial_manager.hpp"
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#include "utils/constants.hpp"
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#include "utils/leak_check.hpp"
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#include "utils/translation.hpp"
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// ============================================================================
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@ -1142,6 +1143,10 @@ int main(int argc, char *argv[] )
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cleanSuperTuxKart();
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#ifdef DEBUG
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MemoryLeaks::checkForLeaks();
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#endif
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return 0 ;
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}
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@ -78,6 +78,8 @@ class FocusDispatcher : public Widget
|
||||
|
||||
public:
|
||||
|
||||
LEAK_CHECK()
|
||||
|
||||
FocusDispatcher(KartSelectionScreen* parent) : Widget(WTYPE_BUTTON)
|
||||
{
|
||||
m_parent = parent;
|
||||
@ -147,6 +149,7 @@ public:
|
||||
m_red_mark_widget = NULL;
|
||||
m_parent = parent;
|
||||
}
|
||||
|
||||
void setID(const int m_playerID)
|
||||
{
|
||||
PlayerNameSpinner::m_playerID = m_playerID;
|
||||
@ -223,6 +226,9 @@ class PlayerKartWidget : public Widget, public SpinnerWidget::ISpinnerConfirmLis
|
||||
#endif
|
||||
|
||||
public:
|
||||
|
||||
LEAK_CHECK()
|
||||
|
||||
/** Sub-widgets created by this widget */
|
||||
//LabelWidget* m_player_ID_label;
|
||||
PlayerNameSpinner* m_player_ident_spinner;
|
||||
@ -369,7 +375,7 @@ public:
|
||||
// -------------------------------------------------------------------------
|
||||
|
||||
~PlayerKartWidget()
|
||||
{
|
||||
{
|
||||
if (GUIEngine::getFocusForPlayer(m_playerID) == this)
|
||||
{
|
||||
GUIEngine::focusNothingForPlayer(m_playerID);
|
||||
@ -532,6 +538,7 @@ public:
|
||||
m_player_ident_spinner->setListener(NULL);
|
||||
m_player_ident_spinner->getIrrlichtElement()->remove();
|
||||
m_player_ident_spinner->elementRemoved();
|
||||
delete m_player_ident_spinner;
|
||||
m_player_ident_spinner = NULL;
|
||||
|
||||
sfx_manager->quickSound( "wee" );
|
||||
|
@ -218,6 +218,7 @@ void StateManager::onTopMostScreenChanged()
|
||||
void StateManager::onStackEmptied()
|
||||
{
|
||||
GUIEngine::cleanUp();
|
||||
GUIEngine::free();
|
||||
main_loop->abort();
|
||||
} // onStackEmptied
|
||||
|
||||
|
117
src/utils/leak_check.cpp
Normal file
117
src/utils/leak_check.cpp
Normal file
@ -0,0 +1,117 @@
|
||||
/*
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <utils/ptr_vector.hpp>
|
||||
|
||||
#ifdef DEBUG
|
||||
|
||||
/** Switch this to 1 to get the backtrace of the leaks (slows down execution a little)
|
||||
Atm only implemented for OSX */
|
||||
#define GET_STACK_TRACE 0
|
||||
|
||||
#if (GET_STACK_TRACE == 1) && defined(MAC_OS_X_VERSION_10_5)
|
||||
#include <Availability.h>
|
||||
#include <execinfo.h>
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
|
||||
#include "utils/leak_check.hpp"
|
||||
#include <iostream>
|
||||
|
||||
namespace MemoryLeaks
|
||||
{
|
||||
|
||||
std::set<MyObject*> g_all_objs;
|
||||
|
||||
void addObj(MyObject* obj)
|
||||
{
|
||||
g_all_objs.insert(obj);
|
||||
}
|
||||
|
||||
void removeObj(MyObject* obj)
|
||||
{
|
||||
g_all_objs.erase(obj);
|
||||
delete obj;
|
||||
}
|
||||
|
||||
MyObject::MyObject(AbstractLeakCheck* objArg)
|
||||
{
|
||||
obj = objArg;
|
||||
|
||||
#if (GET_STACK_TRACE == 1) && defined(MAC_OS_X_VERSION_10_5)
|
||||
|
||||
const int maxsize = 32;
|
||||
void* callstack[maxsize];
|
||||
stackSize = backtrace(callstack, maxsize);
|
||||
|
||||
stack = backtrace_symbols(callstack, stackSize);
|
||||
#else
|
||||
stack = NULL;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void MyObject::print()
|
||||
{
|
||||
obj->print();
|
||||
|
||||
if (stack == NULL)
|
||||
{
|
||||
printf(" (No stack information available)\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < stackSize; ++i)
|
||||
{
|
||||
printf(" %s\n", stack[i]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void checkForLeaks()
|
||||
{
|
||||
|
||||
std::cout << "checking for leaks... " << std::endl;
|
||||
|
||||
if (g_all_objs.size()>0)
|
||||
{
|
||||
std::cout << "leaks detected!!" << std::endl;
|
||||
std::cout << "\n\n* * * * WARNING * * * * WARNING * * * * MEMORY LEAK! * * * *\n" << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "ok (no watched class left leaking)" << std::endl;
|
||||
return;
|
||||
}
|
||||
std::cout << "LEAK CHECK: " << g_all_objs.size() << " watched objects leaking" << std::endl;
|
||||
|
||||
std::set<MyObject*>::iterator it;
|
||||
for (it = g_all_objs.begin(); it != g_all_objs.end(); ++it)
|
||||
{
|
||||
(*it)->print();
|
||||
}
|
||||
/*
|
||||
for (int n=0; n<g_all_objs.size(); n++)
|
||||
{
|
||||
g_all_objs[n].print();
|
||||
}*/
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
89
src/utils/leak_check.hpp
Normal file
89
src/utils/leak_check.hpp
Normal file
@ -0,0 +1,89 @@
|
||||
/*
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __LEAK_CHECK_H__
|
||||
#define __LEAK_CHECK_H__
|
||||
|
||||
#ifdef DEBUG
|
||||
namespace MemoryLeaks
|
||||
{
|
||||
|
||||
class AbstractLeakCheck;
|
||||
|
||||
class MyObject
|
||||
{
|
||||
char** stack;
|
||||
int stackSize;
|
||||
public:
|
||||
AbstractLeakCheck* obj;
|
||||
|
||||
MyObject(AbstractLeakCheck* obj);
|
||||
void print();
|
||||
};
|
||||
|
||||
void checkForLeaks();
|
||||
|
||||
void addObj(MyObject* obj);
|
||||
void removeObj(MyObject* obj);
|
||||
|
||||
class AbstractLeakCheck
|
||||
{
|
||||
MyObject* m_object;
|
||||
|
||||
public:
|
||||
|
||||
AbstractLeakCheck()
|
||||
{
|
||||
m_object = new MyObject( this );
|
||||
addObj( m_object );
|
||||
}
|
||||
|
||||
AbstractLeakCheck(const AbstractLeakCheck &t)
|
||||
{
|
||||
m_object = new MyObject( this );
|
||||
addObj( m_object );
|
||||
}
|
||||
|
||||
virtual ~AbstractLeakCheck()
|
||||
{
|
||||
removeObj( m_object );
|
||||
}
|
||||
|
||||
virtual void print() const
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#define LEAK_CHECK() \
|
||||
class LeakCheck : public MemoryLeaks::AbstractLeakCheck\
|
||||
{ public:\
|
||||
virtual void print() const\
|
||||
{ \
|
||||
printf("Undeleted object at %s : %i\n", __FILE__, __LINE__);\
|
||||
} \
|
||||
virtual ~LeakCheck() {} \
|
||||
}; \
|
||||
LeakCheck leack_check_instance;
|
||||
|
||||
|
||||
#else
|
||||
#define LEAK_CHECK()
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user