David CARLIER
2899cf8977
Mac M1 build fix proposal avoiding mixing up with homwbrew for Rosetta
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as well.
2021-01-09 22:33:42 +00:00
Benau
46649e6b7d
Fix always self-moving object in offline game
2020-08-05 12:10:17 +08:00
Benau
10e7ac603f
Fix possible bullet crash
2020-03-09 16:12:49 +08:00
Benau
d7003ab9c3
Remove global variable in btQuantizedBvh
2020-02-28 09:32:11 +08:00
Benau
eed95e7c92
Remove global variable in btCollisionDispatcher
2020-02-28 09:31:11 +08:00
Benau
8008753aa5
Remove global variables in btOverlappingPairCache
2020-02-28 09:31:07 +08:00
Benau
1cb966d04d
Remove global variable in btSequentialImpulseConstraintSolver
2020-02-28 09:31:02 +08:00
Benau
a58c443247
Remove global variables in btGjkPairDetector
2020-02-28 09:30:56 +08:00
Benau
05ed086d28
Remove global variables in btAlignedAllocator
2020-02-28 09:30:52 +08:00
Benau
336883e2e7
Remove global variables in btRigidBody
2020-02-28 09:30:47 +08:00
Benau
306eb1b531
Disable built-in bullet profiler which uses global variables
...
It breaks client and server in same process later
2020-02-24 09:26:22 +08:00
David Carlier
ba150e8659
bullet build warning fix replacing by C++ casting
2020-01-25 21:53:12 +00:00
Benau
c7308b82b0
Add iOS flags handling in cmake
2019-07-12 14:53:55 +08:00
hiker
884e966ab9
Added capability to handle setting the maximum speed first to 0, and then
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later to a higher value (which happens in overworld, which sets max speed
to 0, but the value got later overwritten with the normal supertuxkart max_speed
handling.
2018-02-05 16:11:19 +11:00
hiker
8a1d0bae34
Fixed some 64-bit related compiler warnings on VS.
2017-04-07 00:41:08 +10:00
Benau
2127e44cc2
Remove clang compling warning
2017-01-12 09:54:20 +08:00
hiker
431ed63da2
Improved fix for 2522 by using isStaticOrKinematicObject() function
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(instead of accessing the rigid body). This separates collision
and dynamic handling of bullet again.
2016-06-27 07:48:30 +10:00
hiker
0eb4ca2abd
Fix #2522 in case of a sphere, and apply this fix only in case of a
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static body to reduce potential incorrect side effects.
2016-06-21 09:53:51 +10:00
hiker
7a95f10cc0
Try to fix #2522 for a puck.
2016-06-21 09:32:14 +10:00
hiker
0a883f3832
First try to fix #2522 (soccer ball pushed in air). Needs to be tested,
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and puck still needs to be done.
2016-06-20 15:10:58 +10:00
Deve
58846002eb
Fixed bullet compilation for gcc 6.0.
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Just converted all negative values and kept unsigned char* type to avoid too many modifications in the code.
2016-04-15 23:46:14 +02:00
Odd0002
47bac3b33d
Fix debug build on GCC 5.3.0
2016-03-26 22:36:22 -05:00
Marianne Gagnon
33defa44b7
Merge most modifications by egirsova to build 64-bits on OS X
2016-03-21 20:16:59 -04:00
Deve
407f29641c
Use ugly hack for compile bullet with 64-bit mingw until I will find better solution
2015-10-13 01:05:41 +02:00
hiker
cd8fd7fb16
Merge remote-tracking branch 'origin/master' into Flakebi-fixes
2015-07-20 09:10:05 +10:00
hiker
93282f8abf
Completely removed the usage of a physical wheel radius in the physics, it was
...
never really necessary, the phsyics are basically the same). Wheel rotation is
was refactored to be completely done in KartModel now.
2015-07-09 23:59:53 +10:00
hiker
3b9e85af0b
Converted bullet's TravelCM (i.e. in cm) into Travel (i.e. in m).
2015-07-09 00:06:19 +10:00
Flakebi
fbf26df23d
Merge branch 'master' into fixes
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Conflicts:
src/graphics/2dutils.cpp
src/graphics/graphics_restrictions.cpp
src/graphics/render_skybox.cpp
src/graphics/rtts.hpp
2015-07-03 15:29:53 +02:00
hiker
e8b8bbdd3b
Added display of normals at the vertices of the triangles the kart is driving on
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to the debug display, which is useful to find why interpolated normals are wrong.
2015-04-15 07:44:50 +10:00
Flakebi
366f8a26bb
Fix more clang warnings
2015-02-05 02:44:06 +01:00
hiker
6f980b7605
Adding more btAsserts.
2014-11-12 19:14:59 +11:00
hiker
157bc445b9
Added more asserts for #1678 .
2014-11-12 13:28:33 +11:00
hiker
cbd43704ac
Added more asserts.
2014-11-12 07:53:24 +11:00
hiker
11916dd187
Different implementation of soft-landing.
2014-09-30 23:13:48 +10:00
deve
e57b927c96
Allow to compile STK on Windows using MinGW compiler.
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It needs vorbis dll's as additional dependencies.
TODO: add an alternative to inet_ntop function.
TODO: link wiimote library
2014-09-03 14:08:23 +02:00
Flakebi
e490874a90
Fix compiler warnings
2014-06-05 18:27:19 +02:00
hiker
41a9b14859
Fixed missing collisions in mansionl (caused by negative default mass
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for objects). Added assert to bullet to catch this kind of problem early.
2014-01-26 23:36:44 +11:00
auria
85bfec00a0
Correct VS compilation (VS 2013 is 18, not 17)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14629 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-04 01:54:54 +00:00
auria
68820bb325
VS 2013 fixes
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14625 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-04 00:36:44 +00:00
auria
2da4e7b1f6
Apply patch to make sure CMake builds static binaries of libraries
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12676 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-19 22:39:43 +00:00
auria
cab6469443
Complete Cmake OSX 10.7 support. Hopefully Cmake is now ready to take over the manually maintained Xcode project
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12553 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-03-14 23:10:20 +00:00
hikerstk
84fcb13914
Added wiiuse project file (read README for details on how
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to use it).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12441 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-31 22:24:06 +00:00
hikerstk
bc4c86b898
Fixed memory leak in bullet.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12227 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-10 06:00:20 +00:00
auria
011d6c98f0
Move libs to a new directory
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11598 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-18 23:09:12 +00:00