are in #ifdef IRR_SVN - and at this stage linking fails for atm unknown
reasons. No changes to irrlicht 1.5 compilation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
NOTE: to use the speedometer, a patched version of irrlicht is needed. The replacement
files are included here, we hope that the necessary functions will be included in the
next irrlicht release (STK will still compile without a patched irrlicht version,
but not display the speedometer).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3781 178a84e3-b1eb-0310-8ba1-8eac791a3b58
system for VS (verified) and autoconf (not verified).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3574 178a84e3-b1eb-0310-8ba1-8eac791a3b58
graph related functions from Track to QuadGraph,
removed plib usage. The AI is now able to drive
a loop (re-using the same quad, before continuing
on the original path). The beack track currently
defines a simple look at the first right hand
turn (the AI will drive down the hill, then
up again and then keep on going).
2) During the conversion process some AI called
function were significanly sped up, but it has
to be tested if this has any ill effects for
certain tracks or certain karts.
3) Tried to add support for moving sky domes, but
that doesn't work yet.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
of specifying the track to use (mainly for the AI).
For beach/lighthouse files to specify the graphs have been added
(note that if the graph is a simple look, no .graph file is
necessary, since it will default to a simple loop), and a script
to convert from the current driveline structure to quad graphs
has been added, too.
This information is currently read in, but not yet used!
2) Some memory leaks were fixed, the filemanager functions getXML*
were renamed to createXML* to indicate that the return pointer
needs to be freed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3486 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Made all xml files well formed.
3) Minor code cleanups.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3324 178a84e3-b1eb-0310-8ba1-8eac791a3b58
model), fixed detection of terrain (e.g. triggering rescue when trying to
drive on water).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
(and other models loaded for a track), items now do rotate
and can be collected (though no icons are displayed yet,
nor do attachments work).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3196 178a84e3-b1eb-0310-8ba1-8eac791a3b58
for .track and .loc files, started working on items.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3179 178a84e3-b1eb-0310-8ba1-8eac791a3b58
1) Added better support for reading XML files.
2) Fixed keyboard handling (for some keys only
key releases were recognised).
3) #ifdef-ed out more plib parts that would cause a
crash with irrlicht.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3164 178a84e3-b1eb-0310-8ba1-8eac791a3b58