(this patch only fixed the problem that happens when a non-leader
is number one. By now the code has fixed that it is guaranteed
that the leader is always number one, so this patch is not
necessary anymore, and it complicates the loop).
This reverts commit e9d78326fb.
Conflicts:
src/states_screens/race_result_gui.cpp
an object) anymore, which fixes a memory leak (and I also reverted my quick
fix from last night de7ceb0c2d to fix a crash,
which now not necessary anymore.
getMusicFile to searchMusic and getTextureFile to
searchTexture. Removed m_root_dir from file_manager.
Added convenience function getTexture to irr_driver
which takes an asset type, so now less code is needed
to load textures (though that's proably not used
everywhere yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
from data can now be moved out (except music). STK prints
an overview of which directory is taken from where. More
cleanups and improvements will come.
Also moved skins into a separate directory under data (from
data/skins), since it's likely that skins will be part
of a binary package (i.e. changes to skins not really
related to code), while gui files will more likely stay
with the code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
- move displaySoccerResult() from displayOneEntry loop
- don't display more results than it fits in table
- also set max number of goals to 10. playing game to 30 goals doesn't have sense and it's hard to display 30 entries in a half of 800x600 screen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14276 178a84e3-b1eb-0310-8ba1-8eac791a3b58