Quick fix to avoid crash at end of race, full fix to follow later ;)
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@@ -75,6 +75,7 @@ RaceManager::RaceManager()
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setTrack("jungle");
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m_default_ai_list.clear();
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setNumLocalPlayers(0);
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m_grand_prix = new GrandPrixData();
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} // RaceManager
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//-----------------------------------------------------------------------------
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