graph related functions from Track to QuadGraph,
removed plib usage. The AI is now able to drive
a loop (re-using the same quad, before continuing
on the original path). The beack track currently
defines a simple look at the first right hand
turn (the AI will drive down the hill, then
up again and then keep on going).
2) During the conversion process some AI called
function were significanly sped up, but it has
to be tested if this has any ill effects for
certain tracks or certain karts.
3) Tried to add support for moving sky domes, but
that doesn't work yet.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) More code cleanup to use the new quad structure
instead of driveliens.
3) Updates VS project file to work with latest
GUI additions.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3515 178a84e3-b1eb-0310-8ba1-8eac791a3b58
of specifying the track to use (mainly for the AI).
For beach/lighthouse files to specify the graphs have been added
(note that if the graph is a simple look, no .graph file is
necessary, since it will default to a simple loop), and a script
to convert from the current driveline structure to quad graphs
has been added, too.
This information is currently read in, but not yet used!
2) Some memory leaks were fixed, the filemanager functions getXML*
were renamed to createXML* to indicate that the return pointer
needs to be freed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3486 178a84e3-b1eb-0310-8ba1-8eac791a3b58
with plib, and the track is now updating its animated textures and
physical objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3337 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Made all xml files well formed.
3) Minor code cleanups.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3324 178a84e3-b1eb-0310-8ba1-8eac791a3b58
1) Added better support for reading XML files.
2) Fixed keyboard handling (for some keys only
key releases were recognised).
3) #ifdef-ed out more plib parts that would cause a
crash with irrlicht.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3164 178a84e3-b1eb-0310-8ba1-8eac791a3b58
- Tracks and kart models are now loaded and converted into
bullet physics.
- A simple camera is implemented, so a loaded track can be
displayed (note: the current SVN version does not contain
a track converted for irrlicht yet)
- Otherwise the irrlicht version is not working, i.e. no
menus atm, ...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3115 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Replaced many (though not all yet) snprintf with ostringstream
(getting rid of the maximum length of messages).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3034 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Moved STK specific extensions to bullet out of
bullet src tree.
3) Started to move more files into separate subdirs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3027 178a84e3-b1eb-0310-8ba1-8eac791a3b58
bullet debug via the --bullet-debug command line option can be used,
otherwise this command line option is not available).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2926 178a84e3-b1eb-0310-8ba1-8eac791a3b58
and braking behaviour is improved.
2) The track angle was switched from degrees to rad.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2577 178a84e3-b1eb-0310-8ba1-8eac791a3b58
(texture and graphics still needs to be improved!)
2) Added new user_config setting for graphical effects.
3) Started to move graphics related file into separate
subdirectory.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2535 178a84e3-b1eb-0310-8ba1-8eac791a3b58
The rubber band doesn't do anything atm.
2) Bugfix: plungers could fly through the ground.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2522 178a84e3-b1eb-0310-8ba1-8eac791a3b58
for irrlicht, simplifies the handling of the karts.
2) Current suspension is now used to display the wheels of karts.
This currently only works for tuxkart, all other models still
need to be modified (and these models will not display any
steering atm).
3) Refactored kart model handling: all plib specific kart model
handling is now encapsulated in karts/kart_model.?pp
4) Moved some files into new subdirs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2413 178a84e3-b1eb-0310-8ba1-8eac791a3b58