Mathieu Laprise
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765484efd9
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Make note spinner values of addons search bar readable in low resolutions
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2015-01-05 19:04:01 -05:00 |
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auria
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f672bbb77e
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Extract strings
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2015-01-02 18:38:11 -05:00 |
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leper
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d21f0ffa2b
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Support plural translations. Fixes #1852.
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2015-01-03 00:25:53 +01:00 |
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konstin
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fa10561d09
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Merge branch 'master' of https://github.com/supertuxkart/stk-code into lights
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2015-01-01 23:05:26 +01:00 |
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Vincent Lejeune
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3451d4e9a0
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Add a ESM/PCF switch
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2015-01-01 20:06:34 +01:00 |
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Vincent Lejeune
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883ab43e29
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Assume __VERSION >= 130 everywhere
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2015-01-01 03:18:13 +01:00 |
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konstin
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531b94a0ac
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cleaning up and adding radius and energy sliders
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2014-12-30 18:47:25 +01:00 |
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Deve
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aa9de807f9
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Generate achivements in supertuxkart.pot
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2014-12-27 22:50:03 +01:00 |
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Deve
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3e6677b755
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Rename "title" to "name" in achievements to keep consistency with other xml files such as tracks and karts
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2014-12-27 22:43:25 +01:00 |
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Deve
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a80d449aaf
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Improved update_pot script
- added stk-assets path
- restored karts and tracks
- added achevements
- better formatting and faster executing
Updated supertuxkart.pot
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2014-12-27 22:12:16 +01:00 |
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Vincent Lejeune
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d8b3cf9c8f
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Factorise MRP
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2014-12-27 03:22:06 +01:00 |
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Vincent Lejeune
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e42cdc5d64
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Used #ifndef in header.txt
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2014-12-27 03:21:55 +01:00 |
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GunChleoc
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ed56858321
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Fixed a typo.
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2014-12-23 16:21:47 +01:00 |
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samuncle
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c54fed411f
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Merge branch 'master' of https://github.com/supertuxkart/stk-code
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2014-12-21 09:58:06 +01:00 |
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samuncle
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b54ddb9828
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Add emit map to object pass 2 shader
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2014-12-21 09:58:03 +01:00 |
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Vincent Lejeune
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c4e5a720f7
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Do not undefine builtin macros.
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2014-12-18 22:09:14 +01:00 |
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Marianne Gagnon
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0af3f3de83
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Misc tweaks, mainly to include new island tracks in challenges and GPs, and other minor fixes
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2014-12-15 21:34:22 -05:00 |
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Vincent Lejeune
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84cf087ae6
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Forget to update grass pass 2 sun location
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2014-12-16 02:10:26 +01:00 |
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Vincent Lejeune
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7aa7e2d148
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Factorise sun color/position
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2014-12-15 23:09:19 +01:00 |
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Deve
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2995051f7c
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Merge pull request #1779 from math07/working
When entering gp_name, display buttons vertically to allows gamepad
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2014-12-15 12:17:00 +01:00 |
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hiker
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3fa8625c78
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Fixed incorrect icon name.
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2014-12-15 17:10:34 +11:00 |
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Vincent Lejeune
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03694d9c7c
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Factorise SH coefficient in an UBO
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2014-12-15 00:18:03 +01:00 |
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Vincent Lejeune
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4b2abef56c
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Remove redondant uniform in IBL
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2014-12-14 21:55:15 +01:00 |
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Vincent Lejeune
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1732b1cfef
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Clean up sunlight shader + factorize diffusebrdf
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2014-12-14 21:39:18 +01:00 |
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Vincent Lejeune
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d50dde4c97
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Revert "Try to fix ibl precision issue"
This reverts commit 1cf592394b .
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2014-12-14 02:48:47 +01:00 |
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Vincent Lejeune
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1cf592394b
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Try to fix ibl precision issue
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2014-12-13 22:35:46 +01:00 |
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Vincent Lejeune
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7872bc7860
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Fix image format for bilateral blur
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2014-12-13 22:28:16 +01:00 |
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Mathieu Laprise
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15927f319c
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When entering gp_name, display buttons vertically to allows gamepad selection
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2014-12-12 20:19:27 -05:00 |
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hiker
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ba990318d1
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Merge remote-tracking branch 'origin/master' into new_server
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2014-12-13 10:49:45 +11:00 |
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Marianne Gagnon
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72a02128de
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Fix gand prix
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2014-12-11 20:20:42 -05:00 |
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Marianne Gagnon
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9b3b99610a
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MInor GUI XML cleanup
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2014-12-11 19:39:30 -05:00 |
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Marianne Gagnon
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334cca21ad
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Merge branch 'Math07_master'
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2014-12-10 21:06:09 -05:00 |
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Marianne Gagnon
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7cc28a9755
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Revert "Friends Search bar goes off the bottom of the screen #1762"
This reverts commit f98a169e9c .
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2014-12-10 21:04:57 -05:00 |
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Vincent Lejeune
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1c05d9ef68
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Port colored lines too
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2014-12-11 01:44:58 +01:00 |
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Vincent Lejeune
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db6600a687
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Frustrum shader is updated to new system
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2014-12-11 01:19:17 +01:00 |
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hiker
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c0c4357331
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Switch from IP address to addons.supertuxkart.net (including new
certificate).
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2014-12-10 23:53:47 +11:00 |
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samuncle
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cb8017cae1
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clamping values to avoid pink specularity
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2014-12-10 03:02:36 +01:00 |
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hiker
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83f49ec319
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Merge remote-tracking branch 'origin/master' into new_server
Conflicts:
src/online/http_request.cpp
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2014-12-10 11:25:16 +11:00 |
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Vincent Lejeune
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a8ce996047
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Revert "Simplify sunlight shadow shader."
This reverts commit cc7f95163c .
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2014-12-09 21:20:55 +01:00 |
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Vincent Lejeune
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cc7f95163c
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Simplify sunlight shadow shader.
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2014-12-09 19:00:21 +01:00 |
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Vincent Lejeune
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c91c04c862
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Same for shadow blur pass
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2014-12-09 18:54:27 +01:00 |
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Vincent Lejeune
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b24fd621a5
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Precompute coefficient in gaussian blur pass
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2014-12-09 18:43:48 +01:00 |
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Vincent Lejeune
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d97b9f2d0e
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Clamp SpecularIBL value on positive range
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2014-12-09 01:33:58 +01:00 |
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Vincent Lejeune
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2667791621
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Tweak IBL
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2014-12-08 19:36:23 +01:00 |
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Vincent Lejeune
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72fdf816e7
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Fix Importance sampling
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2014-12-08 19:16:26 +01:00 |
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Vincent Lejeune
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2b0680d92d
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Use texture buffer instead of uniform for samples
Should fix nvidia glsl error
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2014-12-08 18:24:43 +01:00 |
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Vincent Lejeune
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6041c48fbe
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Source DiffuseIBL algorithm
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2014-12-07 21:37:16 +01:00 |
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Vincent Lejeune
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a320eebece
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Cleanup tonemap shader
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2014-12-07 21:27:26 +01:00 |
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Vincent Lejeune
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a094bbae19
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Factorize DiffuseIBL and SpecularIBL
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2014-12-07 19:10:22 +01:00 |
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Vincent Lejeune
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e491422bdc
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Weight sample in importance sampling
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2014-12-07 18:26:51 +01:00 |
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