Commit Graph

25 Commits

Author SHA1 Message Date
Marianne Gagnon
601726db70 Fix harmless GCC warning 2014-01-26 19:21:07 -05:00
Marianne Gagnon
3d054ea91b Bunch of small code cleanup 2014-01-25 21:05:07 -05:00
hikerstk
c5b8732087 Probably biggest commit (in terms of number of files) ever -
updated the (c) line of all files to -2013, added missing (c), 
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 11:43:21 +00:00
auria
a27853a592 Apply patch by Lilian Gimenez to support gamepad triggers in input code
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13054 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-01 22:50:59 +00:00
curaga
57c3cbae3e Space cleanup pass on the headers
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-30 19:47:39 +00:00
auria
92eb0ebd2a Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:43:36 +00:00
auria
d04bc58413 Quite a bit of work on Doxygen docs to contain an overview of the STK source code base
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10039 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-25 17:46:14 +00:00
auria
5647c5dadc Allow pausing game from gamepad
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9560 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-19 01:40:27 +00:00
auria
6346188a64 Hat support is now believed to be there
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8323 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-13 01:47:06 +00:00
mbjornstk
015443f582 Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7493 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-21 01:54:38 +00:00
hikerstk
732f8e0c61 Fixed handling of [] in linux: if a key code is 0 (which is the case on
linux for [] and other keys) the unicode character is now used to
identify the key. This solves displaying the key code in the GUI, and
also to handle keys with identical key codes (0) properly.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6580 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-15 21:55:50 +00:00
hikerstk
fc202a57f5 Some code cleanup: made input data structure to follow the m_
notation, removed unnecessary include.
Added new field to input that stores the character (i.e. the
visual character) of a key (but it's not used yet).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6504 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-11 20:59:49 +00:00
auria
c5b50e5a5c Major update to input handling code to support our #1 feature request : menu navigation should not be tied to accelerate/brake/steer, there should be keys especially for menu navigation. Note that the code is not yet complete, namely you cannot configure the menu keys
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5369 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-03 18:56:55 +00:00
auria
2810193fb2 Lots of small changes to make the output Doxygen file much more useful
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5249 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-23 20:36:13 +00:00
auria
765ed3aaa3 Removed large bits of old unused code that was jsut confusing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5127 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-08 01:32:00 +00:00
mbjornstk
5fe41e5625 Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but
there are still trailing spaces and lines with 5 spaces as indent (fix them
as the files are changed for other reasons). src/guiengine/CGUIFont.* and
src/bullet/ not processed to allow cleaner updates from upstream.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4320 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-12-18 00:36:35 +00:00
auria
c3f0f7ab82 Massive conversion from std::string to stringw for all strings that need to be translated. Currently, translation is broken (strings i try to transalte appear as junk) -- since irrlicht GUI widgets all use wchar_t, using std::string in UTF-8 just didn't make it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3963 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-30 18:21:59 +00:00
auria
8eaef3f63b Better player detection. Still getting some problems with irrlicht widgets : they internally catch some events without asking me. For instance, in 'press fire to join', if player has 'fire' assiged to the spacebar, pressing the spacebar results in irrlicht pressing the currently button - not sure how to get around this.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3726 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-07-11 01:56:07 +00:00
auria
dc84e15685 cleaned up old TuxKart crap left in input module (variables id0, id1, id2, whose meaning change from device to device... how brilliant)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3553 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-30 18:57:25 +00:00
auria
83a731500c started implementing input sensing in options. currently, detects keypresses and prints them to the console. No gamepad supprot yet, bindings are not actually changed yet
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3552 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-30 01:41:09 +00:00
auria
7e45011c6e cleaned up options menu code
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3535 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-24 00:52:31 +00:00
auria
99e6752200 totally removed SDL dependency. wav sounds have been converted to OGG, since we already have an OGG reader in - why require an additionnal dep like SDL, that does input, graphics, etc. when we only need audio and already have an audio reader in? Original .wav files (lossless) will be added tomedia repository (second part)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3449 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-03 00:50:09 +00:00
auria
bcd8287033 brought back static keypress detection (mostly F-keys)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3297 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-23 19:41:14 +00:00
auria
098ce5b32e Introducing the new DeviceManager input API...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3294 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-23 18:38:06 +00:00
auria
b160406dd4 started reconstructing input...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3292 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-23 16:06:48 +00:00