Vincent Lejeune
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af862cb6c5
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#version autoadded to shaders and turn some v120
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2014-02-28 17:29:05 +01:00 |
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Vincent Lejeune
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9941b18d7f
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Rework moving textures support.
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2014-02-27 01:22:34 +01:00 |
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Vincent Lejeune
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0243546e4d
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Use an openGL 3.3 compatibility context when available.
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2014-02-12 22:16:10 +01:00 |
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Vincent Lejeune
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88561aa838
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STKMesh: Implement (single) texture detail support for objectpass shaded objects.
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2014-01-26 01:33:13 +01:00 |
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Vincent Lejeune
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c7fe307a52
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LightPrepass: Split the rendering in 2 phases.
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2014-01-16 17:51:33 +01:00 |
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