Commit Graph

369 Commits

Author SHA1 Message Date
hiker
5a2b92d79d Merge branch 'master' into improve-xbox-gamepad-support 2017-08-14 10:05:26 +10:00
Deve
71bbafadbd Fixed memory leaks in gles 2017-08-13 22:02:55 +02:00
Deve
ee5bdad926 Move output/seat listener to better place 2017-08-13 01:38:21 +02:00
Deve
fd4ab9d88f Fixed possible uninitialized variable in gles renderer 2017-08-13 01:38:21 +02:00
Deve
cf868df93f Fixed memory leaks in wayland device 2017-08-13 01:38:21 +02:00
hiker
5b68e18df4 Fix cygwin support. 2017-08-11 09:38:58 +10:00
hiker
86d5e11c13 Merge branch 'improve-xbox-gamepad-support' of github.com:supertuxkart/stk-code into improve-xbox-gamepad-support 2017-08-09 20:32:13 +10:00
hiker
e03c0849ce Fixed previous commit - got confused with the #undef :P 2017-08-09 20:30:44 +10:00
hiker
d46b03b317 Hopefully fixed cygwin build problems. 2017-08-09 17:54:29 +10:00
Benau
ea97258b65 Add scripting code for throwing banana monkeys 2017-08-09 12:23:37 +08:00
hiker
6f5b1d2a55 Merge branch 'improve-xbox-gamepad-support' of github.com:supertuxkart/stk-code into improve-xbox-gamepad-support 2017-08-09 10:23:52 +10:00
hiker
11a587dd30 Merge branch 'improve-xbox-gamepad-support' of github.com:supertuxkart/stk-code into improve-xbox-gamepad-support 2017-08-09 10:15:35 +10:00
hiker
c3cd7ceaa2 Merge branch 'master' into improve-xbox-gamepad-support 2017-08-08 23:08:14 +10:00
hiker
b440511c95 Fixed incorrect right thumbstick mapping. 2017-08-08 21:55:28 +10:00
hiker
bd5eb89cc0 Use XInput 9.1 which does not need an installer and works on most
windows platforms. Move the linking to irrlicht cmake.
2017-08-08 21:44:32 +10:00
hiker
e6c2c3df95 Revert to using guidProduct for all existing code, but the correct guidInstance
for detecting XInput devices only.
2017-08-07 09:15:09 +10:00
hiker
891e439264 Remapped XInput to be the same as DirectInput buttons, so that
existing configs works as expected. Hard-coded 6 axis for xbox
controller to allow for triggers to be reported as two different
axis (instead of as one axis). Updated gamepad config to use
proper names for triggers.
2017-08-06 22:56:59 +10:00
hiker
68d41a07ba Now actually use XInput to read the joystick events for all
XInput devices.
2017-08-05 00:34:51 +10:00
hiker
f431730278 Fixed recognition of XInput devices. 2017-08-05 00:12:22 +10:00
hiker
d3da93f368 Try to use a Microsoft function to detect XInput devices when using
DirectInput - atm not working yet :(
2017-08-03 09:24:50 +10:00
Deve
1d2ff0bc47 Remove more unused files 2017-08-02 22:03:01 +02:00
Qwerty Chouskie
14ea69dc90 Cleanup V2 2017-08-02 09:29:15 -07:00
hiker
1e5d2643be Bugfix: incorrect index. 2017-08-02 08:13:04 +10:00
hiker
cc6a1a3909 Started to add XInput support (to be able to distinguish the two
triggers).
2017-08-01 17:48:18 +10:00
hiker
85ee217d77 Converted tab to spaces. 2017-08-01 17:19:52 +10:00
Deve
09a735c25e Use key names in android device too 2017-07-20 22:58:12 +02:00
Deve
7a92708fd3 Use key names in wayland device 2017-07-20 22:58:12 +02:00
Deve
0dba3c8f67 Add a prefix to irrlicht key codes 2017-07-20 22:58:11 +02:00
Deve
c6ea07eacc Remove unused gles 1.0 code 2017-07-04 23:30:09 +02:00
Deve
09262a606b Add missing copyright.
The EGL context manager has been written from scratch, so our copyright should be fine.
2017-07-04 22:55:08 +02:00
Deve
f672088a04 Tweak closing android device 2017-07-04 22:43:11 +02:00
Deve
23277066a4 Some fixes for egl config.
Added a fallback with basic configuration if requested config failed.
Also better check if choose config is success (num_configs can be >0 even if egl config is null)
2017-06-24 21:39:58 +02:00
Deve
78b9b92efa Fixed gles compilation.
We include CIrrDeviceLinux in our edit box widget and it doesn't respect irrlicht cmake flags, so that it tries to include opengl headers even if we selected gles renderer. Just move it to the cpp file to avoid redeclaration errors.
2017-06-23 23:51:33 +02:00
Deve
72358371f7 Some fixes for video mode list on android.
Should be a bit safer when user wants to close the game very early (i.e. when assets are extracting) and we get destroy event before irr_driver is actually initialized.
2017-06-19 22:59:27 +02:00
Deve
37a2752162 Use newer seat version if possible 2017-05-31 23:47:19 +02:00
Deve
212411fb49 Allow to repeat keys 2017-05-31 22:31:46 +02:00
Deve
d6e5e04666 One more tweak 2017-05-31 22:29:28 +02:00
Deve
c13f812290 Simplify previous commit and also fix the double egl context deletion 2017-05-30 21:39:30 +02:00
Deve
26a6c49fc1 Add missing break 2017-05-30 00:34:39 +02:00
Deve
e00995d099 Allow to use GLES renderer with Wayland device.
It would be nice to simplify it a bit, i.e. decide if OpenGL context should be created on device side or driver side, use single constructor in GLES driver etc... But I'm not really sure how it will look like after Benau's space partitioning work, so some refactoring postponed till later.
2017-05-30 00:30:00 +02:00
Deve
c8137fc0fa Add a possibility to set a window class in irr device.
This makes one ugly #ifdef less in the irr_driver.cpp.
2017-05-25 21:26:31 +02:00
Deve
b5f2e4d163 Allow to set window caption 2017-05-25 20:49:10 +02:00
Deve
0c18090669 Minor simplifications for keyboard on wayland 2017-05-25 17:27:08 +02:00
Deve
8989cc97b5 Some fixes for keyboard on wayland 2017-05-24 01:17:25 +02:00
Deve
bc25bc4435 Keep consistency with other irrlicht defines 2017-05-18 20:48:42 +02:00
Deve
abde57cd4a Add mouse wheel event 2017-05-17 22:44:22 +02:00
Deve
36368041ee Mostly cleanup and style modifications 2017-05-17 22:43:56 +02:00
Deve
f99bc25845 Avoid semi-transparent window 2017-05-15 21:17:03 +02:00
Deve
1966d3f072 Use x11 functions in irr_driver only if x11 device was created 2017-05-14 00:05:36 +02:00
Deve
da802d836d Some fixes for mouse cursor. 2017-05-12 22:58:33 +02:00