Mostly cleanup and style modifications

This commit is contained in:
Deve
2017-05-17 22:43:56 +02:00
parent f99bc25845
commit 36368041ee
2 changed files with 1369 additions and 1411 deletions

File diff suppressed because it is too large Load Diff

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@@ -1,3 +1,21 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2016-2017 Dawid Gan
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef CIRRDEVICEWAYLAND_H
#define CIRRDEVICEWAYLAND_H
@@ -6,340 +24,308 @@
#ifdef _IRR_COMPILE_WITH_WAYLAND
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"
#include "os.h"
#include <wayland-client.h>
#include <wayland-egl.h>
#include <wayland-cursor.h>
#include <wayland-egl.h>
#include <xkbcommon/xkbcommon.h>
#include <xkbcommon/xkbcommon-compose.h>
#include <GL/gl.h>
#include <map>
#include <vector>
#define KeySym s32
class ContextManagerEGL;
// Note : only supporting shell interface
namespace irr
{
class CIrrDeviceWayland : public CIrrDeviceStub,
public video::IImagePresenter
{
public:
friend class WaylandCallbacks;
class CIrrDeviceWayland : public CIrrDeviceStub, public video::IImagePresenter
{
public:
//! constructor
CIrrDeviceWayland(const SIrrlichtCreationParameters& param);
//! constructor
CIrrDeviceWayland(const SIrrlichtCreationParameters& param);
//! destructor
virtual ~CIrrDeviceWayland();
//! destructor
virtual ~CIrrDeviceWayland();
//! runs the device. Returns false if device wants to be deleted
virtual bool run();
//! runs the device. Returns false if device wants to be deleted
virtual bool run();
//! Cause the device to temporarily pause execution and let other
//! processes to run. This should bring down processor usage without
//! major performance loss for Irrlicht
virtual void yield();
//! Cause the device to temporarily pause execution and let other processes to run
// This should bring down processor usage without major performance loss for Irrlicht
virtual void yield();
//! Pause execution and let other processes to run for a specified
//! amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer);
//! Pause execution and let other processes to run for a specified amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer);
//! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text);
//! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text);
//! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive() const;
//! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive() const;
//! returns if window has focus.
virtual bool isWindowFocused() const;
//! returns if window has focus.
virtual bool isWindowFocused() const;
//! returns if window is minimized.
virtual bool isWindowMinimized() const;
//! returns if window is minimized.
virtual bool isWindowMinimized() const;
//! returns color format of the window.
virtual video::ECOLOR_FORMAT getColorFormat() const;
//! returns color format of the window.
virtual video::ECOLOR_FORMAT getColorFormat() const;
//! presents a surface in the client area
virtual bool present(video::IImage* surface, void* windowId=0,
core::rect<s32>* src=0);
//! presents a surface in the client area
virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0 );
//! notifies the device that it should close itself
virtual void closeDevice();
//! notifies the device that it should close itself
virtual void closeDevice();
//! \return Returns a pointer to a list with all video modes
//! supported by the gfx adapter.
video::IVideoModeList* getVideoModeList();
//! \return Returns a pointer to a list with all video modes
//! supported by the gfx adapter.
video::IVideoModeList* getVideoModeList();
//! Sets if the window should be resizable in windowed mode.
virtual void setResizable(bool resize=false);
//! Sets if the window should be resizable in windowed mode.
virtual void setResizable(bool resize=false);
//! Minimizes the window.
virtual void minimizeWindow();
//! Minimizes the window.
virtual void minimizeWindow();
//! Maximizes the window.
virtual void maximizeWindow();
//! Maximizes the window.
virtual void maximizeWindow();
//! Restores the window size.
virtual void restoreWindow();
//! Restores the window size.
virtual void restoreWindow();
//! Activate any joysticks, and generate events for them.
virtual bool activateJoysticks(core::array<SJoystickInfo>& joystickInfo);
//! Activate any joysticks, and generate events for them.
virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo);
//! Set the current Gamma Value for the Display
virtual bool setGammaRamp(f32 red, f32 green, f32 blue,
f32 brightness, f32 contrast);
//! Set the current Gamma Value for the Display
virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast );
//! Get the current Gamma Value for the Display
virtual bool getGammaRamp(f32 &red, f32 &green, f32 &blue,
f32 &brightness, f32 &contrast);
//! Get the current Gamma Value for the Display
virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast );
//! gets text from the clipboard
//! \return Returns 0 if no string is in there.
virtual const c8* getTextFromClipboard() const;
//! gets text from the clipboard
//! \return Returns 0 if no string is in there.
virtual const c8* getTextFromClipboard() const;
//! copies text to the clipboard
virtual void copyToClipboard(const c8* text) const;
//! copies text to the clipboard
//! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button.
virtual void copyToClipboard(const c8* text) const;
//! Remove all messages pending in the system message loop
virtual void clearSystemMessages();
//! Remove all messages pending in the system message loop
virtual void clearSystemMessages();
//! Get the device type
virtual E_DEVICE_TYPE getType() const
{
return EIDT_WAYLAND;
}
//! Get the device type
virtual E_DEVICE_TYPE getType() const
{
return EIDT_WAYLAND;
}
static bool isWaylandDeviceWorking();
private:
ContextManagerEGL* getEGLContext() {return m_egl_context;}
void swapBuffers();
void updateCursor();
unsigned int getWidth() {return m_width;}
unsigned int getHeight() {return m_height;}
//! create the driver
void createDriver();
private:
void initEGL();
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
struct JoystickInfo
{
int fd;
int axes;
int buttons;
SEvent persistentData;
bool createWindow();
JoystickInfo() : fd(-1), axes(0), buttons(0) { }
};
void createKeyMap();
core::array<JoystickInfo> m_active_joysticks;
#endif
void pollJoysticks();
wl_compositor* m_compositor;
wl_cursor* m_cursor;
wl_cursor_theme* m_cursor_theme;
wl_display* m_display;
wl_egl_window* m_egl_window;
wl_keyboard* m_keyboard;
wl_output* m_output;
wl_pointer* m_pointer;
wl_registry* m_registry;
wl_seat* m_seat;
wl_shell* m_shell;
wl_shell_surface* m_shell_surface;
wl_shm* m_shm;
wl_surface* m_cursor_surface;
wl_surface* m_surface;
uint32_t m_enter_serial;
//! Implementation of the linux cursor control
class CCursorControl : public gui::ICursorControl
{
public:
xkb_context* m_xkb_context;
xkb_compose_table* m_xkb_compose_table;
xkb_compose_state* m_xkb_compose_state;
xkb_keymap* m_xkb_keymap;
xkb_state* m_xkb_state;
xkb_mod_mask_t m_xkb_control_mask;
xkb_mod_mask_t m_xkb_alt_mask;
xkb_mod_mask_t m_xkb_shift_mask;
uint32_t m_xkb_modifiers;
CCursorControl(CIrrDeviceWayland* dev, bool null);
uint32_t m_mouse_button_states;
unsigned int m_width;
unsigned int m_height;
~CCursorControl();
bool m_window_has_focus;
bool m_window_minimized;
mutable core::stringc m_clipboard;
std::map<int, EKEY_CODE> m_key_map;
std::vector<SEvent> m_events;
std::vector<core::dimension2du> m_modes;
ContextManagerEGL* m_egl_context;
//! Changes the visible state of the mouse cursor.
virtual void setVisible(bool visible)
{
if (visible==IsVisible)
return;
IsVisible = visible;
Device->updateCursor();
}
void createDriver();
void createKeyMap();
bool createWindow();
bool initEGL();
void signalEvent(const SEvent&);
void pollJoysticks();
void closeJoysticks();
};
//! Returns if the cursor is currently visible.
virtual bool isVisible() const
{
return IsVisible;
}
//! Implementation of the linux cursor control
class CCursorControl : public gui::ICursorControl
{
public:
CCursorControl(CIrrDeviceWayland* device) : m_device(device),
m_is_visible(true), m_use_reference_rect(false) {};
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<f32> &pos)
{
setPosition(pos.X, pos.Y);
}
~CCursorControl() {};
//! Sets the new position of the cursor.
virtual void setPosition(f32 x, f32 y)
{
setPosition((s32)(x*Device->Width), (s32)(y*Device->Height));
}
//! Changes the visible state of the mouse cursor.
virtual void setVisible(bool visible)
{
if (visible == m_is_visible)
return;
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<s32> &pos)
{
setPosition(pos.X, pos.Y);
}
m_is_visible = visible;
m_device->updateCursor();
}
//! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y)
{
//TODO
CursorPos.X = x;
CursorPos.Y = y;
}
//! Returns if the cursor is currently visible.
virtual bool isVisible() const
{
return m_is_visible;
}
//! Returns the current position of the mouse cursor.
virtual const core::position2d<s32>& getPosition()
{
return CursorPos;
}
virtual core::position2d<f32> getRelativePosition()
{
if (!UseReferenceRect)
{
return core::position2d<f32>(CursorPos.X / (f32)Device->Width,
CursorPos.Y / (f32)Device->Height);
}
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<f32> &pos)
{
setPosition(pos.X, pos.Y);
}
return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
CursorPos.Y / (f32)ReferenceRect.getHeight());
}
//! Sets the new position of the cursor.
virtual void setPosition(f32 x, f32 y)
{
setPosition((s32)(x * m_device->getWidth()),
(s32)(y * m_device->getHeight()));
}
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
if (rect)
{
ReferenceRect = *rect;
UseReferenceRect = true;
//! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<s32> &pos)
{
setPosition(pos.X, pos.Y);
}
// prevent division through zero and uneven sizes
//! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y)
{
m_cursor_pos.X = x;
m_cursor_pos.Y = y;
}
if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
ReferenceRect.LowerRightCorner.Y += 1;
//! Returns the current position of the mouse cursor.
virtual const core::position2d<s32>& getPosition()
{
return m_cursor_pos;
}
if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
ReferenceRect.LowerRightCorner.X += 1;
}
else
UseReferenceRect = false;
}
virtual core::position2d<f32> getRelativePosition()
{
if (!m_use_reference_rect)
{
return core::position2d<f32>(
m_cursor_pos.X / (f32)m_device->getWidth(),
m_cursor_pos.Y / (f32)m_device->getHeight());
}
//! Sets the active cursor icon
virtual void setActiveIcon(gui::ECURSOR_ICON iconId) {};
return core::position2d<f32>(
m_cursor_pos.X / (f32)m_reference_rect.getWidth(),
m_cursor_pos.Y / (f32)m_reference_rect.getHeight());
}
//! Gets the currently active icon
virtual gui::ECURSOR_ICON getActiveIcon() const
{
return ActiveIcon;
}
virtual void setReferenceRect(core::rect<s32>* rect=0)
{
m_use_reference_rect = false;
//! Add a custom sprite as cursor icon.
virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon)
{
return gui::ECI_NORMAL;
}
if (rect)
{
m_reference_rect = *rect;
m_use_reference_rect = true;
//! replace the given cursor icon.
virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon) {}
// prevent division through zero and uneven sizes
if (m_reference_rect.getHeight() == 0 ||
m_reference_rect.getHeight() % 2)
m_reference_rect.LowerRightCorner.Y += 1;
//! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.
virtual core::dimension2di getSupportedIconSize() const
{
return core::dimension2di(0, 0);
}
private:
if (m_reference_rect.getWidth() == 0 ||
m_reference_rect.getWidth() % 2)
m_reference_rect.LowerRightCorner.X += 1;
}
}
CIrrDeviceWayland* Device;
core::position2d<s32> CursorPos;
core::rect<s32> ReferenceRect;
bool IsVisible;
bool Null;
bool UseReferenceRect;
gui::ECURSOR_ICON ActiveIcon;
u32 ActiveIconStartTime;
};
//! Sets the active cursor icon
virtual void setActiveIcon(gui::ECURSOR_ICON iconId) {};
friend class CCursorControl;
//! Gets the currently active icon
virtual gui::ECURSOR_ICON getActiveIcon() const
{
return gui::ECI_NORMAL;
}
friend class COpenGLDriver;
//! Add a custom sprite as cursor icon.
virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon)
{
return gui::ECI_NORMAL;
}
friend class WaylandCallbacks;
std::vector<SEvent> events;
std::vector<core::dimension2du> Modes;
core::dimension2du CurrentModes;
//! replace the given cursor icon.
virtual void changeIcon(gui::ECURSOR_ICON iconId,
const gui::SCursorSprite& icon) {}
ContextManagerEGL* EglContext;
public:
static bool isWaylandDeviceWorking();
void signalEvent(const SEvent&);
void addMode(const core::dimension2du &mode) { Modes.push_back(mode); }
void setCurrentMode(const core::dimension2du &mode) { CurrentModes = mode; }
/** Return a system-specific size which is supported for cursors.
Larger icons will fail, smaller icons might work. */
virtual core::dimension2di getSupportedIconSize() const
{
return core::dimension2di(0, 0);
}
wl_display *display;
wl_registry *registry;
wl_compositor *compositor;
wl_seat *seat;
wl_pointer *pointer;
wl_keyboard *keyboard;
wl_output *output;
wl_shm* shm;
wl_cursor_theme* cursor_theme;
wl_cursor* default_cursor;
wl_surface* cursor_surface;
xkb_context *xkbctx;
xkb_keymap *keymap;
xkb_state *state;
xkb_mod_mask_t control_mask;
xkb_mod_mask_t alt_mask;
xkb_mod_mask_t shift_mask;
uint32_t modifiers;
struct xkb_compose_table *compose_table;
struct xkb_compose_state *compose_state;
wl_shell *shell;
wl_surface *surface;
wl_shell_surface *shell_surface;
wl_egl_window *egl_window;
u32 ButtonStates;
uint32_t enter_serial;
ContextManagerEGL* getEGLContext() {return EglContext;}
void swapBuffers();
void updateCursor();
private:
mutable core::stringc Clipboard;
u32 Width, Height;
bool WindowHasFocus;
bool WindowMinimized;
public:
struct SKeyMap
{
SKeyMap() {}
SKeyMap(s32 x11, s32 win32)
: X11Key(x11), Win32Key(win32)
{
}
KeySym X11Key;
s32 Win32Key;
bool operator<(const SKeyMap& o) const
{
return X11Key<o.X11Key;
}
};
core::array<SKeyMap> KeyMap;
private:
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
struct JoystickInfo
{
int fd;
int axes;
int buttons;
SEvent persistentData;
JoystickInfo() : fd(-1), axes(0), buttons(0) { }
};
core::array<JoystickInfo> ActiveJoysticks;
#endif
};
private:
CIrrDeviceWayland* m_device;
core::position2d<s32> m_cursor_pos;
core::rect<s32> m_reference_rect;
bool m_is_visible;
bool m_use_reference_rect;
};
} // end namespace irr