Deve
69e26d7561
Remove unclear warning.
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Weather node without particles is fine and it's used in Blackhill Mansion (just for lightning). The warning was suggesting that something is wrong there.
2017-08-30 21:21:43 +02:00
hiker
0dd3bbbd9b
Changed severity level so that additional information in case of a crash
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is certain to be seen.
2017-08-30 17:54:45 +10:00
hiker
7a3448a159
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-08-30 17:52:41 +10:00
hiker
c33ee321cc
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-08-30 17:49:59 +10:00
hiker
4440c7e40a
Added error check for alDeleteSource.
2017-08-30 17:46:07 +10:00
deve
8c73b67309
Update supertuxkart.pot
2017-08-30 06:50:51 +02:00
deve
2de3a39e04
Make device name translatable
2017-08-30 06:46:55 +02:00
auria.mg
6e30154fc3
Update strings
2017-08-29 19:48:32 -04:00
Allan Nordhøy
f08b53c1fc
Spelling: Chose, add-ons, low, command-line ( #2914 )
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* Spelling: Chose, add-ons, low, command-line, HTTPS
* Back to http for privacy.supertuxkart.net
It auto-negotiates for https from Let's Encrypt when connected to through http, strange.
2017-08-29 19:47:07 -04:00
Deve
e05ef71b77
Make it clear that NDK >= r15b is atm. not supported
2017-08-29 22:00:45 +02:00
Deve
184ecce836
Reset multitouch buttons state when game is restarted
2017-08-29 22:00:45 +02:00
Deve
65363a2fa0
Move multitouch race gui creation.
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It's to avoid duplicated buttons because result gui uses gui_base too.
2017-08-29 22:00:45 +02:00
Benau
ba55fc7d2e
Fix previously always true statement
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bufferSize (Real*BOSize) was never used and set
2017-08-29 10:31:56 +08:00
auria.mg
96c4e26ef3
Update strings
2017-08-28 19:36:34 -04:00
hiker
ab6fbd2609
Merge remote-tracking branch 'origin/master' into fix-ball-cannon
2017-08-29 09:19:41 +10:00
hiker
cf98e049b0
Fixed sliding (i.e. not being able to drive up steep uphill sections). Fixes #2906 .
2017-08-29 08:23:06 +10:00
Deve
2fdb33990e
Tweak some touch device params.
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Better on 5'', worse on 10''... Can be changed in options anyway.
2017-08-28 22:25:32 +02:00
Deve
704d3ea9d9
Try to make touch device a bit more comfortable
2017-08-28 22:25:32 +02:00
Benau
ea58a736d5
Fix displace fallback in non-advanced pipeline
2017-08-28 13:04:41 +08:00
Benau
7b571de395
Fix the wrong "misuse"
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Now you can play hot.ogg
2017-08-25 16:39:34 +08:00
auria.mg
5999e83cba
Update changelog
2017-08-23 19:02:19 -04:00
auria.mg
e852714466
Update challenges for new city track
2017-08-23 18:52:10 -04:00
Deve
6465cc4569
Minor fix in graphics restrictions.
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Some android restrictions are very basic, eg. UniformBufferObject is disabled on whole platform. So make sure that it's not used on any exotic OS.
2017-08-23 21:18:45 +02:00
Deve
dec9948d0b
Make sure we don't write out of array.
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It shouldn't happen, but code below assumes that visualAttrBuffer has its full size, so just in case...
2017-08-23 00:13:57 +02:00
Deve
b03e108902
Handle a case when request for srgb-capable framebuffer failed.
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It fixes #2902 .
2017-08-22 23:53:04 +02:00
Benau
850afc8620
Allow using animated texture with displace shader
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Plus some clean-up
2017-08-23 00:55:25 +08:00
Deve
6a03f147f6
Add a possibility to use ubo on gles.
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Disabled by default on android, because it's been tested on only one device and it's a bit slower in most cases.
2017-08-22 00:02:34 +02:00
Deve
bd84929982
Don't convert gloss maps.
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It causes artifacts when advanced lighting is enabled.
2017-08-21 11:30:49 +02:00
Benau
ad369b88da
Remove .b3d usage in stk-code
2017-08-21 16:02:06 +08:00
Benau
a8e20101f8
Make SPM loader more portable (for stk-editor later)
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Also allow calculating normal if required
2017-08-21 14:57:33 +08:00
Deve
d698e62053
Minor fix in video settings dialog
2017-08-19 22:09:42 +02:00
Benau
1ca6a6edea
Remove the need of 2nd UVmap for displace objects
2017-08-19 08:51:09 +08:00
Benau
4c0b28a43e
Fix speed weight object looping in non-animated character
2017-08-17 15:48:21 +08:00
Benau
fd7bf80493
Fix kart selection screen animation if only 1 kart
2017-08-17 15:28:04 +08:00
Deve
ad062d3b81
Fixed indentations
2017-08-17 00:11:25 +02:00
Deve
3cf8649a6e
More work with generate_assets script.
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Now uncompressed tux with .spm takes just 350 kb.
2017-08-17 00:11:25 +02:00
Benau
a00b878919
Use transposed matrix everywhere
2017-08-17 01:26:08 +08:00
Benau
3031fabcf9
Add spm loader
2017-08-16 13:48:27 +08:00
Deve
196fe378b4
Fix for png->jpg converter.
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It's possible that there are multiple file names in single parameter, for example:
<sky-box texture="0006.png 0001.png 0004.png 0002.png 0003.png 0005.png" ... />
now it should work.
Also use is_opaque rather than has_alpha that gives better results.
2017-08-15 23:03:22 +02:00
hiker
01be800253
Fixed stack traces for win32 ( #2642 ).
2017-08-15 23:54:39 +10:00
Deve
8fa0e4e7b3
Make it less verbose
2017-08-15 10:12:56 +02:00
Deve
4da945f710
Move duplicated code to separate function
2017-08-15 10:12:56 +02:00
Deve
0a2d05a998
Add a possibility to convert png->jpg for spm format for smaller apk
2017-08-15 10:12:56 +02:00
hiker
5a2b92d79d
Merge branch 'master' into improve-xbox-gamepad-support
2017-08-14 10:05:26 +10:00
Deve
71bbafadbd
Fixed memory leaks in gles
2017-08-13 22:02:55 +02:00
Deve
0bf0ca0a35
Fixed memory leak
2017-08-13 01:38:21 +02:00
Deve
1f4a9135b6
Remove useless elif
2017-08-13 01:38:21 +02:00
Deve
ee5bdad926
Move output/seat listener to better place
2017-08-13 01:38:21 +02:00
Deve
fd4ab9d88f
Fixed possible uninitialized variable in gles renderer
2017-08-13 01:38:21 +02:00
Deve
cf868df93f
Fixed memory leaks in wayland device
2017-08-13 01:38:21 +02:00