Commit Graph

18031 Commits

Author SHA1 Message Date
Deve
69e26d7561 Remove unclear warning.
Weather node without particles is fine and it's used in Blackhill Mansion (just for lightning). The warning was suggesting that something is wrong there.
2017-08-30 21:21:43 +02:00
hiker
0dd3bbbd9b Changed severity level so that additional information in case of a crash
is certain to be seen.
2017-08-30 17:54:45 +10:00
hiker
7a3448a159 Merge branch 'master' of github.com:supertuxkart/stk-code 2017-08-30 17:52:41 +10:00
hiker
c33ee321cc Merge branch 'master' of github.com:supertuxkart/stk-code 2017-08-30 17:49:59 +10:00
hiker
4440c7e40a Added error check for alDeleteSource. 2017-08-30 17:46:07 +10:00
deve
8c73b67309 Update supertuxkart.pot 2017-08-30 06:50:51 +02:00
deve
2de3a39e04 Make device name translatable 2017-08-30 06:46:55 +02:00
auria.mg
6e30154fc3 Update strings 2017-08-29 19:48:32 -04:00
Allan Nordhøy
f08b53c1fc Spelling: Chose, add-ons, low, command-line (#2914)
* Spelling: Chose, add-ons, low, command-line, HTTPS

* Back to http for privacy.supertuxkart.net

It auto-negotiates for https from Let's Encrypt when connected to through http, strange.
2017-08-29 19:47:07 -04:00
Deve
e05ef71b77 Make it clear that NDK >= r15b is atm. not supported 2017-08-29 22:00:45 +02:00
Deve
184ecce836 Reset multitouch buttons state when game is restarted 2017-08-29 22:00:45 +02:00
Deve
65363a2fa0 Move multitouch race gui creation.
It's to avoid duplicated buttons because result gui uses gui_base too.
2017-08-29 22:00:45 +02:00
Benau
ba55fc7d2e Fix previously always true statement
bufferSize (Real*BOSize) was never used and set
2017-08-29 10:31:56 +08:00
auria.mg
96c4e26ef3 Update strings 2017-08-28 19:36:34 -04:00
hiker
ab6fbd2609 Merge remote-tracking branch 'origin/master' into fix-ball-cannon 2017-08-29 09:19:41 +10:00
hiker
cf98e049b0 Fixed sliding (i.e. not being able to drive up steep uphill sections). Fixes #2906. 2017-08-29 08:23:06 +10:00
Deve
2fdb33990e Tweak some touch device params.
Better on 5'', worse on 10''... Can be changed in options anyway.
2017-08-28 22:25:32 +02:00
Deve
704d3ea9d9 Try to make touch device a bit more comfortable 2017-08-28 22:25:32 +02:00
Benau
ea58a736d5 Fix displace fallback in non-advanced pipeline 2017-08-28 13:04:41 +08:00
Benau
7b571de395 Fix the wrong "misuse"
Now you can play hot.ogg
2017-08-25 16:39:34 +08:00
auria.mg
5999e83cba Update changelog 2017-08-23 19:02:19 -04:00
auria.mg
e852714466 Update challenges for new city track 2017-08-23 18:52:10 -04:00
Deve
6465cc4569 Minor fix in graphics restrictions.
Some android restrictions are very basic, eg. UniformBufferObject is disabled on whole platform. So make sure that it's not used on any exotic OS.
2017-08-23 21:18:45 +02:00
Deve
dec9948d0b Make sure we don't write out of array.
It shouldn't happen, but code below assumes that visualAttrBuffer has its full size, so just in case...
2017-08-23 00:13:57 +02:00
Deve
b03e108902 Handle a case when request for srgb-capable framebuffer failed.
It fixes #2902.
2017-08-22 23:53:04 +02:00
Benau
850afc8620 Allow using animated texture with displace shader
Plus some clean-up
2017-08-23 00:55:25 +08:00
Deve
6a03f147f6 Add a possibility to use ubo on gles.
Disabled by default on android, because it's been tested on only one device and it's a bit slower in most cases.
2017-08-22 00:02:34 +02:00
Deve
bd84929982 Don't convert gloss maps.
It causes artifacts when advanced lighting is enabled.
2017-08-21 11:30:49 +02:00
Benau
ad369b88da Remove .b3d usage in stk-code 2017-08-21 16:02:06 +08:00
Benau
a8e20101f8 Make SPM loader more portable (for stk-editor later)
Also allow calculating normal if required
2017-08-21 14:57:33 +08:00
Deve
d698e62053 Minor fix in video settings dialog 2017-08-19 22:09:42 +02:00
Benau
1ca6a6edea Remove the need of 2nd UVmap for displace objects 2017-08-19 08:51:09 +08:00
Benau
4c0b28a43e Fix speed weight object looping in non-animated character 2017-08-17 15:48:21 +08:00
Benau
fd7bf80493 Fix kart selection screen animation if only 1 kart 2017-08-17 15:28:04 +08:00
Deve
ad062d3b81 Fixed indentations 2017-08-17 00:11:25 +02:00
Deve
3cf8649a6e More work with generate_assets script.
Now uncompressed tux with .spm takes just 350 kb.
2017-08-17 00:11:25 +02:00
Benau
a00b878919 Use transposed matrix everywhere 2017-08-17 01:26:08 +08:00
Benau
3031fabcf9 Add spm loader 2017-08-16 13:48:27 +08:00
Deve
196fe378b4 Fix for png->jpg converter.
It's possible that there are multiple file names in single parameter, for example:
<sky-box texture="0006.png 0001.png 0004.png 0002.png 0003.png 0005.png" ... />
now it should work.

Also use is_opaque rather than has_alpha that gives better results.
2017-08-15 23:03:22 +02:00
hiker
01be800253 Fixed stack traces for win32 (#2642). 2017-08-15 23:54:39 +10:00
Deve
8fa0e4e7b3 Make it less verbose 2017-08-15 10:12:56 +02:00
Deve
4da945f710 Move duplicated code to separate function 2017-08-15 10:12:56 +02:00
Deve
0a2d05a998 Add a possibility to convert png->jpg for spm format for smaller apk 2017-08-15 10:12:56 +02:00
hiker
5a2b92d79d Merge branch 'master' into improve-xbox-gamepad-support 2017-08-14 10:05:26 +10:00
Deve
71bbafadbd Fixed memory leaks in gles 2017-08-13 22:02:55 +02:00
Deve
0bf0ca0a35 Fixed memory leak 2017-08-13 01:38:21 +02:00
Deve
1f4a9135b6 Remove useless elif 2017-08-13 01:38:21 +02:00
Deve
ee5bdad926 Move output/seat listener to better place 2017-08-13 01:38:21 +02:00
Deve
fd4ab9d88f Fixed possible uninitialized variable in gles renderer 2017-08-13 01:38:21 +02:00
Deve
cf868df93f Fixed memory leaks in wayland device 2017-08-13 01:38:21 +02:00