2) Started to add freebsd support.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4149 178a84e3-b1eb-0310-8ba1-8eac791a3b58
(header files either in /usr/local/include, /usr/include, or
/usr/local/include/irrlicht; and libs in a default directory),
or when using a downloaded irrlicht version, in which case
--with-irrlicht=PATH_TO_IRRLICHT_ROOT can be used.
STK can not be compiled without irrlicht anymore.
2) Removed SDL tests.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4093 178a84e3-b1eb-0310-8ba1-8eac791a3b58
is not perfect, feel free to improve!!)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3219 178a84e3-b1eb-0310-8ba1-8eac791a3b58
bullet debug via the --bullet-debug command line option can be used,
otherwise this command line option is not available).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2926 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Updated STK sources to unconditionally compile for enet.
3) Updated VS project file for enet.
4) enet support for automake.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2246 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Added command line options to start a server and client.
3) Added enet support to configure.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2221 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Switched fonts so that the new DomesticMannerLatin1 font is
used both for menu and race gui. In the menu the new
PrintBold function is used to make the font better visible.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1828 178a84e3-b1eb-0310-8ba1-8eac791a3b58
now in their own subdirectory (including models, textures).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1605 178a84e3-b1eb-0310-8ba1-8eac791a3b58
1) empty robot templates have been moved from
'tools' to src/robots (documentation was updated),
and are now included in source distributions
Removed tools directory which is now empty.
2) Include documentation in source distributions
(but only player_manual will be installed)
3) Added missing bullet documentation files
and removed unnecessary cmake files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1588 178a84e3-b1eb-0310-8ba1-8eac791a3b58
repository, and switched the track data to use the ogg files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1448 178a84e3-b1eb-0310-8ba1-8eac791a3b58
to be used in a release. Currently DEBUG enables the F1/2/3
cheats to give a player sparks, missiles, homing missiles, and
enables the player to call for a rescue while not touching
the ground.
2) Added many casts from size_t to int (and similar), to remove
warnings when compiling with windows.
3) Disabled F4 'bullet debug' shortcut, since it doesn't work
and it's not too useful anyway.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1333 178a84e3-b1eb-0310-8ba1-8eac791a3b58
Parameters for rockets etc. can for now be
set in data/*.projectile
2) Fixed bugs causing rockets not to explode (and
potentialy start rotating)
3) Added (somewhat temporarily) some cheats to get
rockets, homing missiles and sparks as F1/2/3
4) Fixed several memory leaks.
5) Fixed (very rare) occurring crash when deleting
phsyics.
6) Started to remove non-bullet physics code
7) Bullet physics is now the default, and it
can not be disabled anymore!!
Important note:
From this revision on, non-bullet physics is NOT
supported anymore, and will (most likely) not
compile. For now a -DBULLET is still necessary (it
is added as default), but the code will be cleaned
up in the near future.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1325 178a84e3-b1eb-0310-8ba1-8eac791a3b58