Benau
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4261a96d06
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Fix inconsistency between grass shader and the instanced version
1. Assign the missing depth stencil texture (dtex)
2. Correct the movement and color
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2016-12-03 15:54:59 +08:00 |
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Vincent Lejeune
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58c094917e
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Use an header included in every shaders.
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2014-08-02 00:50:56 +02:00 |
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Vincent Lejeune
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7b9fc60f9c
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Factorise grass material
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2014-07-13 18:56:17 +02:00 |
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vlj
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bde17a28d5
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Fix for GL 3.1 context
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2014-06-27 20:58:52 +02:00 |
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vlj
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948c5e8aa2
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Use explicit attribute location.
Should help implementing basevertex later, and simplify vao creation a
lot.
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2014-06-24 23:17:41 +02:00 |
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Vincent Lejeune
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f41b737913
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Merge grass_pass*.vert
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2014-04-01 23:16:30 +02:00 |
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