hiker
4b9d9cfc92
Replaced Protocol::sendMessage (which was either a send or a broadcast
...
depending on if the caller is a client or server) with explicitly named
functions.
2016-02-28 16:18:08 +11:00
hiker
c9d3577a13
Removed unnecessary sendMessage function in ProtocolManager.
2016-02-28 15:57:41 +11:00
hiker
58505eeb88
Started to set token in the 'lower level' functions, removing the need
...
to set the token in each protocol. Started to remove some of the
unnecessary send* functions.
2016-02-28 15:54:43 +11:00
hiker
9a16595261
Renamed NewNetworkString to NetworkString.
2016-02-28 14:58:15 +11:00
hiker
1e49595c53
Further improved look of NetworkString log messages. Added unit testing.
2016-02-28 14:55:48 +11:00
hiker
be815e4234
Fixed various bugs caused by switching to new NetworkString class.
2016-02-26 16:38:59 +11:00
hiker
5c32cbe1be
Fixed crash (getUInt takes m_current_offset into account, which made
...
the indices partially invalid).
2016-02-26 09:20:13 +11:00
hiker
8621437e07
Use NetworkString's log function.
2016-02-25 17:02:51 +11:00
hiker
2357e965b4
Fixed crash, and started to improve log output.
2016-02-25 17:00:08 +11:00
hiker
6f55877e94
Fixec various crashes.
2016-02-25 16:54:31 +11:00
hiker
03f4339cee
Handle error in lan connection.
2016-02-25 09:49:45 +11:00
hiker
9d546d4980
Use BareNetworkString to correctly decode requests-for-servers.
2016-02-25 09:49:09 +11:00
hiker
1655a4889d
Use BareNetworkString.
2016-02-25 09:48:47 +11:00
hiker
28bb228914
Added missing initialisation.
2016-02-25 09:46:17 +11:00
hiker
2e8ddb1c50
Added a new base class 'BareNetworkString' for NetworkString,
...
used it for some of the messages exchanged before the ProtocolManager
is started (i.e. establishment of initia connection).
2016-02-24 20:32:11 +11:00
hiker
98ba11d9ba
Started to introduce new network string. It compiles, but certainly
...
does not work yet.
2016-02-23 16:29:57 +11:00
hiker
05a1a8a785
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2016-02-16 12:37:43 +11:00
hiker
2f0a69525a
Use kart id instead of kart name to identify kart that has collected an item.
2016-02-15 18:16:31 +11:00
hiker
132ecfe409
Created separate function for handling received collectedItem messages.
2016-02-15 18:00:09 +11:00
hiker
d15a234ace
Let only the server decide when a kart finished the race. Notify
...
all clients if this happens.
2016-02-15 17:45:24 +11:00
hiker
1ad782e6a6
Added comments.
2016-02-11 17:24:55 +11:00
Marianne Gagnon
fe6bbb80c4
Delete unused da_DK translation, closes #2435
2016-02-10 19:56:45 -05:00
hiker
7e6711e163
Renamged NetworkWorld to RaceEventManager (since this class is
...
not a 'world' in the sense our game modes are).
2016-02-11 09:03:51 +11:00
hiker
99bc5477a2
Use a password to authenticate the client that is allowed to
...
control a server (now the controlling client can reconnect in
case it gets disconnected, previously with only allowing the host
with id 1 to control, the server could not be controlled anymore).
2016-02-10 18:03:42 +11:00
hiker
bfced53aaf
Started to add password support for a controlling a server.
2016-02-10 13:32:39 +11:00
hiker
cebf395939
Only allow the first connected client to control the server.
2016-02-10 08:28:15 +11:00
hiker
ee320588d5
Merge remote-tracking branch 'origin/master' into support_nw_splitscreen
2016-02-09 17:40:59 +11:00
hiker
354770f564
Added 0 number of laps to configuration to test ending a race.
2016-02-09 13:38:25 +11:00
hiker
8f492d8480
Updated documentation.
2016-02-09 13:38:06 +11:00
hiker
f5a344ccb4
Fixed voting for laps and reverse.
2016-02-09 09:41:35 +11:00
hiker
52460d02de
Made start/terminate/pause/unpause-Protocol private, so that now all
...
calls to those functions from the ProtocolManager event loop (which
avoids locking problems).
2016-02-05 16:28:58 +11:00
hiker
af6ecfec3a
Removed unused function.
2016-02-05 16:15:58 +11:00
hiker
89979a46f5
Removed unused variables.
2016-02-05 16:09:31 +11:00
hiker
2d0fd0260e
Added file forgotten in previous commit.
2016-02-05 10:08:58 +11:00
hiker
6a9a8565d0
Replaced exit mutex with Synchronised.
2016-02-05 09:02:32 +11:00
hiker
89c972c316
Cosmetic changes only.
2016-02-05 08:33:35 +11:00
hiker
e392aa6ead
Fixed syntax errors :(
2016-02-05 08:28:21 +11:00
hiker
0d488b916d
Use Synchronised instead of mutex for next protocol id.
2016-02-05 08:24:28 +11:00
hiker
348a300c09
Use Synchronised for m_requests instead of separate mutex.
2016-02-05 08:19:26 +11:00
hiker
263e41ec1f
The update messages are now handled in the main thread, which removes the
...
need for locking. Also only the last update event is handled, older events
are discarded.
2016-02-04 17:15:14 +11:00
hiker
4fa7a89963
Fixed (probably debug only) crash: evaluating the pointer arithmetic
...
left to right had invalid intermediate result (i>0; offset <0).
2016-02-04 16:56:11 +11:00
hiker
f580603c97
Cosmetic changes.
2016-02-04 16:55:42 +11:00
hiker
878760ed2d
Fixed GameEventProtocol (e.g. collecting items).
2016-02-03 09:07:15 +11:00
hiker
f5897001d8
Properly lock data structure (I've seen data corruption, most likely
...
caused by not locking).
2016-02-03 09:05:26 +11:00
hiker
19053d8ac6
Removed unnecessary call.
2016-02-03 08:48:28 +11:00
hiker
cc017da1d6
Let only the server ping the clients (to reduce network traffic). Reduce
...
frequency of pings (since it appears that often esp. during loading
clients are busy loading which artificially increases latency).
2016-02-03 08:21:34 +11:00
hiker
4f12a9a66c
Prevent usage of duplicated host ids (before if hosts A and B are connected,
...
then A disconnects and C connects, B and C would have the same host id).
2016-02-02 09:52:07 +11:00
hiker
ef8c04e117
Removed unnecessary lock.
2016-02-01 16:45:07 +11:00
hiker
d78c1b3272
Replaced array with scalar value, minor code cleanups.
2016-02-01 16:42:36 +11:00
Benau
87862c27ae
Fix #2127
2016-01-31 10:16:12 +08:00