This reverts commit 84359ad7da.
It broke "Max players supported" text in arena info screen. It also doesn't work well for hidpi_enabled property that is used on android. Additionally it causes incompatibility with older STK versions (STK 0.9.3 crashes when there is more than 3 entries in hiscore.xml).
Fixes#3424Fixes#3425
* Add a hide multiplayer replays checkbox
* Hide player number column ; add kart icon column
Enabling the icon display creates issues in the list widget layout, however.
* Fix formatting issue when an icon is displayed in only some cells
* Display "?" icon when kart model is unknown
This can happen with uninstalled addons, old replays with removed official karts, etc
* Add helper functions for icons in replay info dialog
* Add kart icons to replay info dialog
* Delete m_icon_bank in tearDown
* Remove a duplicate mention of deveee ; add Fantasmos and QwertyChouskie
Fantasmos has contributed :
- Illimited splitscreen multiplayer (involves also race UI improvements in local multiplayer)
- Flashing bubble gum before expriation
- Crash sounds changing depending on speed/direction
- Better rescue
- Misc fixes
QwertyChouskie has contributed :
- New skidding particles
- Misc. fixes and improvements
* Add most of the significant changes (for finished features) since 0.9.3 to the changelog
* Include two more changes for the 0.9.3 version
* Add a few items, clearly separate track/modelling changes
Also, each new track get one line of changelog. Putting two on the same line vastly underestimate the importance of such a change. This also make it easier to mention removed/replaced tracks.
The changelog should not be shortened at all costs ; rather, it should be reasonably complete and not shy from using more lines as a visual cue when appropriate.
* Add kart and tracks subsection, improve changelog organization for 0.7.x versions
* More sorting for 0.6.x releases
* Improve info on track changes in 0.4/0.5
* Add android input improvements to the changelog
* Fix typo
* Remove incomplete name change info
This can help in case of high latency connections and quick steering changes:
because of the high latency the steering is applied too long locally,
reducing in the other kart driving left/right way too much.
It's disabled for now (i.e. steering is multiplied by 1.0), but can be
enabled in stk_config.