being pushed out by bullet again. In this case a rescue might be triggered
since there is no terrain under the kart for a frame).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2588 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Reduced smoke effect somewhat (and made it dependent on actually turning
the wheel)
3) Removed skid marks when restarting a race.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2576 178a84e3-b1eb-0310-8ba1-8eac791a3b58
(texture and graphics still needs to be improved!)
2) Added new user_config setting for graphical effects.
3) Started to move graphics related file into separate
subdirectory.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2535 178a84e3-b1eb-0310-8ba1-8eac791a3b58
attached while an anvil or so is active, the additional weight
of the anvil will never go away).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2523 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Added support for 'nitro' mode: no wheelies, instead
collected energy can be used for a speed boost.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2499 178a84e3-b1eb-0310-8ba1-8eac791a3b58
have been replaced with the radius of the turn (since the
turn angle depends on the wheelbase of the kart). This way
the turning behaviour can be defined independent of the
kart physics.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2484 178a84e3-b1eb-0310-8ba1-8eac791a3b58
the corners of the chassis (and not where the graphical
wheels are). Improved physics settings for hexley.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2479 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Added new wheels to dinokart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2439 178a84e3-b1eb-0310-8ba1-8eac791a3b58