funto66
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242549efae
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Second attempt to fix the motion blur shader
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9352 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2011-07-25 21:20:17 +00:00 |
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funto66
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ac836ee960
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Attempt to fix compilation of the motion blur shader for Intel cards...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9351 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2011-07-25 21:14:10 +00:00 |
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funto66
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1a0c45be42
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Integrated the motion blur in game and adjusted the parameters
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9349 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2011-07-25 20:35:44 +00:00 |
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funto66
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1079391fd1
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Started implementing post-processing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9311 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2011-07-20 23:50:25 +00:00 |
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funto66
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d26b406780
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Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9275 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2011-07-15 23:38:40 +00:00 |
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