Vincent Lejeune
176e46e5a9
STKAnimatedMesh: Uses custom render.
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But not direct gl draw call yet.
2014-01-23 21:35:56 +01:00
Vincent Lejeune
38fc539520
Enable debug
2014-01-22 18:06:39 +01:00
Vincent Lejeune
271a26eaf0
OGL32CTX: Always return true when a feature is queried
2014-01-21 22:25:19 +01:00
Vincent Lejeune
f880d13175
Fix FBO related queries with OGL3.2+
2014-01-21 22:25:18 +01:00
Deve
dcfd55502c
Added experimental change which allow to use alt-tab and other shortcuts on linux when game is run in fullscreen mode.
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This method is used in many other projects and should work good. Currently modern games
use window manager fullscreen rather than grab whole mouse and keyboard.
Tested on Gnome, Unity and Openbox and it works well. Though it should be tested also on
other desktop environments.
Also performance impact should be tested.
I added simple workaround for Gnome, which sometimes creates fullscreen window smaller
than display.
If some problems will occur, feel free to revert it.
2014-01-19 21:31:54 +01:00
Vincent Lejeune
a1f5e47cba
Use ARB_DEBUG_OUTPUT on windows in Debug mode.
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Hopefully the extension will work properly with every driver...
2014-01-18 20:28:13 +01:00
vincentlj
2ba340b6cb
OGL32CTX: Add vertex shader where default one was assumed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14973 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-08 23:11:10 +00:00
vincentlj
632f75c130
OGL32CTX: Create a GL 3.1 context on windows (backward compatible)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14972 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-08 21:50:46 +00:00
vincentlj
8a33f14da5
OGL32CTX: Request a 3.0 backward compatible context in linux.
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This allows to enable ARB_DEBUG_OUTPUT extension.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14924 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 17:48:36 +00:00
vincentlj
224b246f17
Irrlicht: make setRenderStates3DMode public
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14810 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-27 16:37:15 +00:00
auria
8cf0030a27
Apply patch to fix OSX compilation
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14591 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-01 16:51:08 +00:00
auria
ccefd0a3da
Try to fix clang compilation. Cannot really test it but hopefully will help
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14426 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-13 23:55:29 +00:00
auria
43e9d17eeb
Apply safe part of supermat's patch to let STK build on clang on OSX. The part about long GLuint remains to be seen, not too sure what to do about it
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14344 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-29 23:14:51 +00:00
funto66
45d68487f0
Add animation strength parameter control for skeletal animations to Irrlicht
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14285 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-22 13:31:10 +00:00
auria
c69f290c5f
Remove code in OSX version of irrlicht that's causing more harm than good (compilation errors)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14264 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-14 23:28:53 +00:00
curaga
0588b4252e
irr: Add support for some RG texture formats
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13628 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-09-04 13:26:06 +00:00
curaga
8f0f150c4a
irr: Fix an extension order mismatch
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13627 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-09-04 13:25:24 +00:00
curaga
138d61554c
irr: Add support for non-triangle VBOs
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13548 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-22 15:42:02 +00:00
curaga
c6f22508e1
irr: RTT flipping workaround
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Didn't find the cause of this bug, but merely a workaround that only works for STK.
Still, that's two days of searching, cutting my losses.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13379 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-29 14:40:13 +00:00
curaga
98e9c8d43d
irr: skies respect Z so they can be drawn after
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13006 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-28 12:12:47 +00:00
curaga
9bfe9026ed
irr: Add drawall types patch
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13004 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-28 12:10:42 +00:00
curaga
56177bdc93
irr: Add stencil patch
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13003 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-28 12:09:21 +00:00
curaga
f2cca4e5e8
irr: Add first patch, changelog
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13002 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-28 12:07:07 +00:00
samuncle
b08fcc7801
Starting the refactoring for the new particle system
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12990 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-27 00:58:59 +00:00
funto66
6da6a225a5
Oops - forgot to commit the Irrlicht VS2012 project...
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12776 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-17 20:14:17 +00:00
auria
af17db18c4
Integrate irrlicht into the STK build system
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12546 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-03-13 01:31:09 +00:00
auria
1e02f1f4cd
Update xcode project
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12361 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-15 00:40:52 +00:00
auria
68ce3cc40f
Merge changes from branch
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12291 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-18 02:25:33 +00:00
stephenjust
db9ff32496
Fix 32 bit build in VC10
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11976 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-17 21:33:47 +00:00
stephenjust
03d22f0087
Update VC10 project to use included Irrlicht. (not fully tested with 32-bit build, but it should work)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11937 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-14 04:57:57 +00:00
hikerstk
d788603907
Updated irrlicht.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11879 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-07 00:10:34 +00:00
auria
18ad621664
Update OSX compilation. Still uses irrlicht from the dependency pack
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-06 01:46:41 +00:00
hikerstk
48fa6119ee
iMade VS use the new included irrlicht version, and ignore
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building related files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11854 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-02 04:24:46 +00:00
hikerstk
7a953dff7d
Update to rrlicht 1.8 branch r4357.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11853 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-02 01:34:43 +00:00
hikerstk
974deca5e1
Added our own irrlicht version - not used atm.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-01 02:00:02 +00:00