Flakebi
f63c4af8be
Fix crash
2015-12-04 21:19:15 +01:00
deve
ea581e0909
Try to support more mingw versions for wiiuse build.
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This function has been already added to the header in mingw-w64 5.1 and newer.
2015-12-04 10:47:56 +01:00
Benau
9ad438b945
Try to fix too fast reverse and unstuck issue
2015-12-04 16:32:33 +08:00
hiker
9153439f68
Cosmetic changes only.
2015-12-04 18:07:43 +11:00
hiker
35d1059a39
Cosmetic changes only (coding style, comments).
2015-12-04 17:52:21 +11:00
hiker
97756dd337
Only show kart selection widgets for local (and this means atm only
...
one) player.
2015-12-04 08:12:29 +11:00
hiker
637202077f
Automatically start game when all track votes have been received.
2015-12-04 08:00:51 +11:00
Deve
8980a32c20
Added profiler marker to keep consistency with other effects
2015-12-03 19:31:13 +01:00
Deve
9b3908cc62
Some lightning improvements:
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- move OpenGL-related code to graphics directory, as it should be
- solve issue with applying effect multiple times in multiplayer mode
- remove old already disabled opengl code
2015-12-03 19:25:40 +01:00
deve
94d5c19b7f
Fixed compiler warnings.
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The winsock2.h header should be always included before windows.h header (or we should define WIN32_LEAN_AND_MEAN). It's because windows.h header includes also winsock.h header and there is possible conflict between winsock and winsock2.
I didn't test in on Visual Studio yet. I hope there is no WIN32_LEAN_AND_MEAN redefinition errors...
2015-12-03 14:59:54 +01:00
deve
0bd15acb93
Fixed compiler warning.
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gcc complains that std::auto_ptr is deprecated.
2015-12-03 14:51:26 +01:00
deve
92248399d0
Update project version :P
2015-12-03 14:48:03 +01:00
deve
cbc8d84fc4
Allow to enable wiiuse build for mingw in cmake.
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Still disabled by default because it only works with mingw-w64. It won't work with other compiler versions due to some inconsistencies in header files. But at least it's possible now to enable it without modifying cmake file.
2015-12-03 14:47:08 +01:00
deve
dbdf9db377
Fixed cygwin compilation.
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Unfortunately it doesn't support std::to_string function, even on relatively new gcc (tested with version 4.9.2).
2015-12-03 14:38:57 +01:00
Benau
ab428dc8cf
Different AI intelligence per difficulties
2015-12-03 16:13:39 +08:00
hiker
af3f72ae84
Automatically trigger computing the track data (based on votes)
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once the game starts.
2015-12-03 17:56:16 +11:00
hiker
26155933f0
Set the local master on the server.
2015-12-03 17:54:24 +11:00
Flakebi
c5277edc54
Change suspension-travel that was changed in master meanwhile
2015-12-03 02:15:58 +01:00
hiker
0983038d5c
Fixed size of token.
2015-12-03 09:10:07 +11:00
hiker
9765c56a44
Enable voting for tracks.
2015-12-03 08:24:17 +11:00
hiker
4286f47a31
Fixed incorrect indices.
2015-12-03 08:23:52 +11:00
hiker
ee7097af35
Added some default settings for race mode and send them to the server.
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Changed major and minor mode in protocols from 1-byte to int, since 1-byte
is too small to store the actual values.
2015-12-03 07:53:56 +11:00
Flakebi
b3cb029087
Remove kart-type specific turn settings
2015-12-02 19:40:59 +01:00
Flakebi
dbecbc3840
Assign KartProperties to a variable instead of fetching it every time
2015-12-02 19:40:28 +01:00
Benau
b5d4610f45
Better navmesh handling
2015-12-02 10:41:32 +08:00
Benau
084a4ee844
Fix crashes when no navmesh
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User should have no way to start with ai in battle mode,
when the arena has no navmesh.
Unless artist debug mode or more than 1 human players.
2015-12-02 10:08:03 +08:00
hiker
03d857db3e
Removed unnecessary code.
2015-12-02 08:17:03 +11:00
hiker
0f52f0bdd9
Fixed incorrect message id in kart selection update message.
2015-12-02 08:16:22 +11:00
hiker
dfa78eaef2
Fixed random token computation to use indeed all 32 bits.
2015-12-02 07:45:05 +11:00
hiker
6d272d8a5a
Fixed crash when quicly exiting stk after refreshing the server list.
2015-12-01 23:25:04 +11:00
hiker
109288e0f5
Removed unused code.
2015-12-01 18:10:06 +11:00
hiker
76ddaeaef7
Force refresh of server list when exiting from the server info screen.
2015-12-01 17:47:03 +11:00
hiker
642c402dcf
Fixed unconnecting from a server.
2015-12-01 17:43:43 +11:00
Benau
c910c19827
Backwards firing and hard u-turn for backward node
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TODO:
correct unstuck and perfect angle fire?
2015-12-01 09:27:49 +08:00
hiker
14390c2c5b
Cosmetic changes.
2015-12-01 08:28:53 +11:00
hiker
c9a23bcbb7
Fixed disconnecting of a client.
2015-12-01 08:19:48 +11:00
hiker
bcfec98fa2
Removed all references to OnlineProfile, which makes LAN and WAN
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server behave idential (and it also fixed potential memory leaks).
2015-12-01 07:57:42 +11:00
Flakebi
12a1227f20
Merge branch 'upstream/master' into kart-properties
2015-11-29 22:21:08 +01:00
Flakebi
ba3bc326eb
Minor refinements
2015-11-29 22:21:03 +01:00
hiker
2e758a0641
Don't use #players as next player id - if a player gets disconnected,
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the next player id would be duplicated.
2015-11-30 08:12:10 +11:00
Flakebi
aea68a2c14
Remove characteristics from kart
2015-11-29 04:08:12 +01:00
Flakebi
9fbe72b3c5
Move getter from characteristics to properties
2015-11-29 04:08:12 +01:00
hiker
18e5cd8d53
Enable refresh of server list after exiting a connection again. Also
...
removed deleting the joined server.
2015-11-28 12:45:03 +11:00
hiker
73e94e9824
Avoid race condition when a client exits in the lobby.
2015-11-28 12:33:01 +11:00
hiker
e2a6d1c33c
Avoid crash (index could be -1).
2015-11-28 12:32:00 +11:00
hiker
09a32c2132
Fix various crashes when a client exits.
2015-11-27 23:05:32 +11:00
hiker
8d843a7317
Show the connected players in the player list of the gui.
2015-11-27 23:05:05 +11:00
hiker
0076a041c9
Used new decode/encodeString functions in other places, made getString private.
2015-11-27 08:55:21 +11:00
hiker
b092b47a58
Send the player's online or local (if not online) name to the server
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and all clients.
2015-11-27 08:24:02 +11:00
hiker
801b390860
Removed linux compiler warnings.
2015-11-26 09:16:27 +11:00