Benau
|
60b173559a
|
Disable cull face after drawing mesh (for gui)
|
2018-01-04 14:39:32 +08:00 |
|
hiker
|
8e8567f6ee
|
In case of networking there might be no history frame for a given time -
restructure loop so that it is not always executed at least once in
networking, but is done once in case of history replay.
|
2018-01-04 09:02:03 +11:00 |
|
hiker
|
547e59e866
|
Avoid storing history information during a rewind.
|
2018-01-04 09:01:24 +11:00 |
|
hiker
|
cdf3dd8062
|
Prevented a crash when aborting STK (audio thread is not shut down
in this case, but is getting deleted - but the audio thread might
still try to insert an update event during that time).
|
2018-01-04 08:58:37 +11:00 |
|
hiker
|
8a25effa5c
|
While it does not make a difference in this case, it should be &&, not &.
|
2018-01-03 22:03:33 +11:00 |
|
hiker
|
92426606c0
|
Fixed profiler in case that rendering is not done from main thread.
|
2018-01-03 21:48:52 +11:00 |
|
Benau
|
d24796aa6f
|
Use win / lose animation in grand prix result screen
|
2018-01-03 16:33:55 +08:00 |
|
Benau
|
511c8e316b
|
Make skidding show curve compile
|
2018-01-03 15:35:25 +08:00 |
|
Benau
|
1de1cdf530
|
Port line debug to SP, removing all unicolor code too
|
2018-01-03 15:28:29 +08:00 |
|
Benau
|
2eabf87ffe
|
Remove stk_mesh*
|
2018-01-03 14:40:34 +08:00 |
|
Benau
|
345f2bc64b
|
Port god ray to use SP
|
2018-01-03 14:29:20 +08:00 |
|
hiker
|
373ec0f242
|
Made the history files use events for players (will break physics replay
for AIs for now). Useful for network debugging.
|
2018-01-03 16:29:35 +11:00 |
|
Benau
|
1400257a60
|
Port debug sphere to SP
|
2018-01-03 13:29:19 +08:00 |
|
Benau
|
df6fbc455b
|
Port show curve to SP
|
2018-01-03 12:46:35 +08:00 |
|
Benau
|
938e6629fc
|
Add a dummy normal for rubber band
|
2018-01-02 12:48:00 +08:00 |
|
Benau
|
d34277c35f
|
Hide shadow when kart eliminated
|
2018-01-02 12:47:42 +08:00 |
|
Benau
|
3a24d0ed1f
|
Port slipstream to SP
|
2018-01-02 12:19:36 +08:00 |
|
Benau
|
17c337284e
|
Make SPMeshBuffer uniform-assignable (for slipstream)
|
2018-01-01 14:24:11 +08:00 |
|
Benau
|
0da5922722
|
Use upper kart position to fix culling for rubber band
|
2018-01-01 12:27:44 +08:00 |
|
Benau
|
1400542194
|
Make dynamic draw call update independent of culling result
|
2018-01-01 11:00:45 +08:00 |
|
Benau
|
9f8475bda1
|
Fix fading
|
2017-12-31 12:57:28 +08:00 |
|
Benau
|
2bde6d1325
|
Use shared_ptr for dynamic draw call
|
2017-12-31 12:15:55 +08:00 |
|
Benau
|
c8aea0bf9e
|
Add bounding boxes visualization for SP
|
2017-12-31 10:34:55 +08:00 |
|
Benau
|
cce8abe6f3
|
Port billboard text
|
2017-12-30 15:28:04 +08:00 |
|
Benau
|
ec59e3f573
|
Don't delete vao each frame when update vertex buffer
|
2017-12-29 23:42:45 +08:00 |
|
Benau
|
63267391ef
|
BufferData with new size vector
|
2017-12-29 23:26:50 +08:00 |
|
Benau
|
8a93b07c5e
|
Don't clean the current skidmarking
|
2017-12-29 23:26:29 +08:00 |
|
Benau
|
8919f42894
|
Use dynamic draw call for rubber band
|
2017-12-29 19:41:17 +08:00 |
|
Benau
|
4ad7934a85
|
Clean sp framebuffer individually
|
2017-12-29 14:50:15 +08:00 |
|
Benau
|
1e0b611c7d
|
Draw kart shadow with dynamic draw call
|
2017-12-29 01:36:36 +08:00 |
|
Benau
|
590850eacf
|
Add dynamic draw call for skidmarks
|
2017-12-28 16:14:09 +08:00 |
|
Ben Krajancic
|
7c10a5559d
|
Ghost replay selection fix (#3081)
* Label unknown replay makers as "Unknown"
* Language neutral result
|
2017-12-27 21:08:34 -05:00 |
|
Benau
|
52b19dd83a
|
Use glVertexAttrib only in debug view
|
2017-12-27 13:50:17 +08:00 |
|
Benau
|
62e0effed6
|
Rename input variables
|
2017-12-27 12:31:21 +08:00 |
|
Benau
|
dbc3cd5ff5
|
Normalize in shader for broken drivers
|
2017-12-27 11:33:30 +08:00 |
|
Benau
|
891b053358
|
Add more functions to normal visualizer
|
2017-12-27 01:33:21 +08:00 |
|
Benau
|
ce45605c18
|
Use half float for texture matrix
|
2017-12-26 15:28:01 +08:00 |
|
Benau
|
daf1294e6f
|
Add minimap and adjust unlit shader for it
|
2017-12-26 14:34:34 +08:00 |
|
Benau
|
7797115867
|
Add SP for correct normal and easier shader system
|
2017-12-25 14:00:10 +08:00 |
|
Ben Krajancic
|
c35599f3e2
|
Flashing bubble gum (#3080)
* Initial Implementation
* Name values to give meaning
|
2017-12-22 19:06:24 -05:00 |
|
Deve
|
6f6ac84495
|
Fixed android compilation
|
2017-12-22 21:02:37 +01:00 |
|
hiker
|
c1a3d281f6
|
Merge remote-tracking branch 'origin/master' into game_protocol
|
2017-12-19 11:57:31 +11:00 |
|
hiker
|
9addcc4a55
|
Fixed handling of steering etc events: they are now properly
done at the closest time stamp, previously they were typically
exectuted too early on the server.
|
2017-12-19 11:14:33 +11:00 |
|
hiker
|
4d02e736f7
|
Started to add smoothing of errors - atm only for position, not angle.
|
2017-12-18 23:13:59 +11:00 |
|
hiker
|
51fd0c1e8e
|
Don't limit number of physics steps in networking, since otherwise
physics results can diverge.
|
2017-12-18 23:08:40 +11:00 |
|
hiker
|
f0d07a2de4
|
Execute rollback detection only on client; added comments
for potential future improvements.
|
2017-12-11 18:01:33 +11:00 |
|
Benau
|
a55e7d204a
|
Fix wrong newline in linux terminal
|
2017-12-11 11:00:06 +08:00 |
|
Benau
|
dc562103c5
|
Remove wrong commit
|
2017-12-10 00:12:35 +08:00 |
|
Benau
|
f70af4677c
|
Add direct conversion to map for xml nodes
|
2017-12-09 16:06:43 +08:00 |
|
hiker
|
2f747cf614
|
Remove REQUIRED_LOGIN #ifdef which is not needed anymore with the new menu.
|
2017-12-09 00:57:08 +11:00 |
|