Deve
5931ba288a
Don't crash if irrlicht shaders are not available for GLES.
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They are needed only for legacy pipeline.
2017-01-12 21:43:11 +01:00
Benau
ec0ff7e984
Fix possible crash when dump the glyph pages
2017-01-12 13:22:41 +08:00
Benau
2127e44cc2
Remove clang compling warning
2017-01-12 09:54:20 +08:00
Benau
40fe84ddbd
Fix addon stk mercuy crash
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Please avoid using 2nd uv layer on animated mesh
2017-01-11 14:29:37 +08:00
Benau
ffedf637de
Fix some override warnings
2017-01-11 13:34:25 +08:00
Benau
3105407b2f
Remove error when dropping tires in battle mode when kart dead
2017-01-11 13:33:54 +08:00
Benau
3bffe1f1a7
Allow texture error message to be used in STKTexManager
2017-01-11 10:55:18 +08:00
Benau
874d3d347d
Remove unused resize texture code
2017-01-11 09:46:00 +08:00
Deve
527132b6c8
Allow to enforce default player using a config variable.
...
It can be used on Android until screen keyboard will be done.
2017-01-10 22:10:43 +01:00
Deve
0ffde761ef
Minor improvements in list box widget.
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- Current time was broken because getTimeSinceEpoch() gives a time in seconds, so the timeout for double click was 500 seconds.
- I disabled the timeout for double click anyway because it's IMO not needed (and it was broken anyway and nobody complained). Second click on the same element always sends the "selected again" event.
- I removed code that hovers new item when mouse is moved during selecting because it was working rather strange. For example it was possible to slightly move a mouse during selecting the item and the action was executed on the first click, even if we expect double click.
- Action is executed on single click on Android
2017-01-10 21:30:45 +01:00
deve
9d9fb06401
Don't select new item when listbox was moving
2017-01-10 13:37:36 +01:00
deve
67b9c85918
Fixed GLES
2017-01-10 10:55:44 +01:00
Benau
5a31cd4e97
Support for backpedal animation
2017-01-10 16:13:34 +08:00
Benau
f1b0f529be
Fix #1679
2017-01-10 14:12:38 +08:00
Benau
aa01fafe92
Fix server build
2017-01-10 13:05:19 +08:00
Benau
21060133a8
Fix invalid read reported by valgrind when changing language
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And fix possible crash
2017-01-10 12:52:50 +08:00
Benau
a55cc47845
Fix leaking font texture when changing language
2017-01-10 12:52:31 +08:00
Benau
9af219f691
Fix #1780
2017-01-10 11:39:01 +08:00
hiker
2641f0b067
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-01-10 13:25:53 +11:00
hiker
55e98e041c
Removed unused (or replaceable in case of clamp) functions from helpers.
2017-01-10 13:25:26 +11:00
auria.mg
87646463b8
Minor : upgrade profiler utils to use the logging functions
2017-01-09 20:36:08 -05:00
auria.mg
7e6761e968
Minor : reduce logging level
2017-01-09 20:30:08 -05:00
auria.mg
ebf3893f73
Minor : add a little documentation to user config
2017-01-09 20:29:41 -05:00
Benau
f7d843a7f7
Make dialog draggable in artist debug mode
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So artist can view texture change by moving texture console
2017-01-10 09:22:08 +08:00
Benau
8acd2d689a
Merge branch 'new_texture_format'
2017-01-10 09:09:38 +08:00
Deve
ecd5445eed
Added a helper function that prints opengl errors
2017-01-09 23:21:40 +01:00
Benau
08876e30ab
Remove unused builtin font
2017-01-09 15:50:26 +08:00
Benau
bd20d2512c
Keep single channel for reloading texture
2017-01-09 15:35:57 +08:00
Benau
848dd05f11
Add IImage to STKTexture constructor for areamap texture
2017-01-09 15:04:34 +08:00
Benau
c4b4ea006e
We don't need to add a new glyph page for billboard text anymore
2017-01-09 13:16:40 +08:00
Benau
46be4948b2
AZDO for new texture format
2017-01-09 13:03:50 +08:00
Daniel Ölschlegel
be2e86166f
Update CIrrDeviceLinux.cpp ( #2731 )
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Fix compile error under NetBSD
2017-01-08 20:44:04 -05:00
Benau
e049cb2bd6
Allow saving single channel compressed texture
2017-01-09 00:50:04 +08:00
Benau
71c14ff0b3
Convert code to a more readable format
2017-01-08 23:50:47 +08:00
Benau
1cc8371ac5
Preserve max texture size when restart
2017-01-08 22:02:04 +08:00
Benau
597461d680
Fix server build
2017-01-08 15:42:29 +08:00
Benau
21d35d4bcd
Display texture size instead of pointer location
2017-01-08 15:37:03 +08:00
Benau
00437e6d15
Allow using colorization mask with single channel texture only
2017-01-08 15:30:49 +08:00
Benau
4ba1b2408c
Minor optimization
2017-01-08 14:38:58 +08:00
Benau
6f191bd7da
Fix gles
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Because in the past call texture->lock() will return unmodified
cached image (always bgra), now the image will be converted
dependently
2017-01-08 13:31:10 +08:00
James Cowgill
4aae66a050
Convert CREDITS to UTF-8 ( #2723 )
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* Convert CREDITS to UTF-8
* Remove trailing whitespace in CREDITS
* Read CREDITS file as utf-8
* Make CREDITS file non-executable
2017-01-07 18:56:15 -05:00
Daniel Ölschlegel
64015348da
Update as_memory.cpp ( #2730 )
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Merged required patch from OpenBSD and NetBSD
2017-01-07 18:55:10 -05:00
Daniel Ölschlegel
6e38e7429b
Update as_config.h ( #2729 )
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NetBSD is a BSD
2017-01-07 18:52:39 -05:00
Benau
f609114594
Zero the array to prevent black border in glyph
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Also use the correct internal format
2017-01-08 00:05:00 +08:00
Benau
314c32865b
Allow using single color channel for font texture
2017-01-07 16:36:25 +08:00
Benau
f78d749a0c
Fix no graphics run
2017-01-07 15:43:25 +08:00
Benau
6deb0e0f8a
Avoid using createImageFromData with preload data for texture
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Todo: allow using single channel for font texture, saving 75% size
2017-01-07 14:45:47 +08:00
Benau
37a4d512ab
Add cache version inside the cache file
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Also clean up commented out code
2017-01-07 10:44:29 +08:00
auria.mg
68fe1e58c2
Fix a few divisions by zero, see #2727
2017-01-06 21:26:16 -05:00
auria.mg
67e66b44b0
Improve texture cache code to use precise subpaths instead of hashes
2017-01-06 21:07:53 -05:00