Display texture size instead of pointer location
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@ -136,7 +136,8 @@ void STKTexManager::dumpAllTexture(bool mesh_texture)
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{
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if (!p.second || (mesh_texture && !p.second->isMeshTexture()))
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continue;
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Log::info("STKTexManager", "%s loc: %p", p.first.c_str(), p.second);
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Log::info("STKTexManager", "%s size: %dK", p.first.c_str(),
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p.second->getTextureSize());
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}
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} // dumpAllTexture
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