Benau
0a5c1a69c7
Use shared_ptr for protocol to avoid leaking
...
With weak_ptr it's also possible to auto clear LobbyProtocol when
STKHost is shutdown
2018-02-18 12:39:05 +08:00
Benau
bcf8e4e5fe
Allow shutdown STKHost from dialog
2018-02-17 16:25:53 +08:00
Benau
4c1cc50955
Don't pause timer in network as it breaks rewind
...
Also remove the unneed protocol manager checking
2018-02-17 15:38:56 +08:00
Benau
372753f505
Use atomic flag to start / stop listening thread
2018-02-17 11:40:48 +08:00
Benau
cfeadf335c
Move some code to header
2018-02-17 10:51:33 +08:00
Benau
c5788a2c90
Move the cleaning of events to destructor of protocol manager
...
So that the last one who deletes it can clear all the remaining data
properly (ie if it's STKHost listening thread)
Remove the assert in async update thread as it may not be true for
the first thread creation
2018-02-16 00:48:27 +08:00
Benau
05f7c014dd
Create a prototype for thread-safe protocol manager
...
Using weak and shared_ptr, if !lock(), than it was atomtically
destroyed
2018-02-15 16:47:04 +08:00
Benau
3d8efcdfa1
Use >= for counter in case of some peer disconnect in between for completing race end
2018-02-15 15:33:18 +08:00
Benau
fa2a8bccd3
Reset available karts and tracks each selection
2018-02-15 14:07:58 +08:00
Benau
20a2bc3bbb
Terminate controller and game event protocols when exit result screen
2018-02-15 13:28:28 +08:00
Benau
e7d3658a53
Merge remote-tracking branch 'origin/network_improvements' into game_protocol
2018-02-15 10:36:14 +08:00
hiker
c0333fe0f7
Bugfix: TimeInfo objects were missing for substeps, resulting in
...
very stuttering game play.
2018-02-15 10:06:13 +11:00
Benau
469f7d2fc5
Drop player if he has incompatible karts / tracks
2018-02-14 12:23:05 +08:00
hiker
4bd7848431
Removed duplicated update of the ProtocolManager, and only
...
update it when STKHost exists (otherwise STK will crash since
ProtocolManager can get called when it does not exist).
2018-02-14 09:27:13 +11:00
hiker
2a30f75b78
Avoid crash that can happen if the first DT is large and event
...
happens during that time.
2018-02-14 09:20:45 +11:00
hiker
df5adbc320
Fixed comment.
2018-02-14 09:20:27 +11:00
Benau
8a1ef31f4a
Allow remove unusable karts or tracks in network game
2018-02-14 01:57:05 +08:00
Benau
46416781fa
Make it possible to restart race after going back to lobby
...
At the moment the token is reset by client after each restart
2018-02-13 15:20:55 +08:00
hiker
26401972d2
Merge branch 'fix-timestep' into game_protocol
2018-02-13 08:41:49 +11:00
hiker
4ce66e754b
Fixed compiler warnings.
2018-02-12 18:07:51 +11:00
hiker
fa20e4f866
Only issue sfx commands once per rendered frame (during the last
...
substep).
2018-02-12 18:01:05 +11:00
hiker
c7bc47f2e3
Fixed world update to be fixed at the physics frame rate.
2018-02-12 09:54:46 +11:00
hiker
4d03fbd1fb
Made the physics time step size configurable in the config file.
2018-02-12 08:23:06 +11:00
hiker
37d81be033
Made the physics time step size configurable in the config file.
2018-02-10 17:55:45 +11:00
hiker
4f54fb7898
Avoid crash in history replay (dirty workaround),
2018-02-10 17:51:12 +11:00
hiker
52e9330212
Removed debug output.
2018-02-10 17:34:10 +11:00
Benau
3290321c5d
PlayerController can become EndController anytime
2018-02-09 18:00:19 +08:00
Benau
366313d29d
Avoid an unknown value from attachment rewind
2018-02-09 17:59:48 +08:00
hiker
434a9c5dcc
Fixed compiler warnings.
2018-02-09 16:14:38 +11:00
hiker
4d75042f3b
Fixed compiler warnings.
2018-02-09 16:12:44 +11:00
hiker
113e3c0c09
Merge branch 'game_protocol' of github.com:supertuxkart/stk-code into game_protocol
2018-02-09 16:09:39 +11:00
hiker
8eddff3e34
Merge branch 'speed-cap-to-physics' into game_protocol
2018-02-09 16:03:58 +11:00
hiker
b3243a3589
Merge branch 'speed-cap-to-physics'
2018-02-09 09:38:34 +11:00
hiker
6c0f97261a
Fixed missing startup boost, improved maths to only use
...
velocity in the current plane for boosting.
2018-02-09 09:15:23 +11:00
Deve
a18351c052
Some fixes for gamepad buttons
2018-02-08 22:34:53 +01:00
Benau
9a5ce54c4f
Merge remote-tracking branch 'origin/master' into game_protocol
2018-02-09 00:53:02 +08:00
Benau
7210992e3d
Prevent local player == 0 when in network mode
2018-02-09 00:49:55 +08:00
Benau
19c705f27c
Make wrong way message always centered, fix #3115
2018-02-08 13:15:22 +08:00
Deve
5e8343a068
Add basic gamepad support for android
2018-02-08 01:24:35 +01:00
Ben Krajancic
d96b6b92ce
Split screen regression fixes ( #3116 )
...
* Fix lapcount
* Fix selection box color
* Fix messages on screen
* Fix scaling
* Fix for icons
* Styling fixes
* fix style issue
* Fix calls
* Final call fix
2018-02-07 18:52:53 -05:00
Benau
0e5b7b532c
Further boost stk by writing 1 less framebuffer attachment
...
Now we can get determine the background color by depth, so
the alpha tricks in diffuse color fbo is not necessary
And using rgba8 to pack normal doesn't seem to cause visual glitches.
2018-02-07 12:49:45 +08:00
hiker
777435fb35
Merge branch 'master' of github.com:supertuxkart/stk-code
2018-02-07 09:58:22 +11:00
Deve
f101c9e366
Fixed android compilation
2018-02-06 23:17:34 +01:00
samuncle
704fe3e32a
Fix a bug in the emissive contribution. Now there is a bigger range of value for bloom
2018-02-06 23:15:21 +01:00
hiker
c37f2887c1
Fixed compiler warnings and coding style issues.
2018-02-07 08:54:15 +11:00
hiker
3788a3d90d
Merge remote-tracking branch 'origin/master' into speed-cap-to-physics
2018-02-07 08:36:48 +11:00
Deve
a755dae85f
One more fix for android tv
2018-02-06 22:35:46 +01:00
Deve
8fd52cd8e3
Fixed android compilation with different sdk version
2018-02-06 22:35:46 +01:00
hiker
a72ed7ef30
Merge branch 'master' of github.com:supertuxkart/stk-code
2018-02-07 08:34:51 +11:00
hiker
1f7350822c
Added buffer flushing if a history replay is aborted. Don't print
...
data to stdout when using buffering (since it slows down flushing).
2018-02-07 08:32:22 +11:00