Vincent Lejeune
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883ab43e29
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Assume __VERSION >= 130 everywhere
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2015-01-01 03:18:13 +01:00 |
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vlj
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30dda3e343
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Fix sky warp
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2014-10-02 02:53:31 +02:00 |
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Vincent Lejeune
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58c094917e
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Use an header included in every shaders.
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2014-08-02 00:50:56 +02:00 |
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Stephen Just
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f4992b80fc
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Fix errors when compiling shaders with UBOs disabled
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2014-05-19 09:57:31 -06:00 |
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vlj
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883b39591f
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Width and height are passed by UBO
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2014-05-17 02:39:55 +02:00 |
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vlj
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2f1578ba32
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Potential fix for #1305
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2014-05-02 13:54:23 +02:00 |
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Vincent Lejeune
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d4718df127
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Revert "Use some realist order of magnitude of light"
This reverts commit 2aa6676050 .
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2014-04-22 00:44:08 +02:00 |
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vlj
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2aa6676050
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Use some realist order of magnitude of light
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2014-04-21 19:40:10 +02:00 |
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vlj
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42482e0c41
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Some more conversion
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2014-04-10 23:03:57 +02:00 |
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Vincent Lejeune
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9f83b1ab76
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Remove unneeded varying in sky.frag.
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2014-03-02 17:50:42 +01:00 |
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Vincent Lejeune
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af862cb6c5
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#version autoadded to shaders and turn some v120
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2014-02-28 17:29:05 +01:00 |
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Vincent Lejeune
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9ffa4681d3
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Better when actually include the shaders.
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2014-02-26 21:53:29 +01:00 |
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