* Update GUI files for replay improvements
* Updated replay capabilities
* Improve timer formatting possibilities
Mainly, the ability to choose to display or not minutes, and to choose how many digits are shown after seconds (from 0 : second as smallest timestep - to 3 : ms as smallest timestep)
Also displays "mm:ss.ms" rather than "mm:ss:ms".
* Some new list widget possibilities
Like the ability to update the header while the list is displayed (useful to add or remove columns)
* Update ghost kart for the new replay data
* Also update the ghost controller
* Live differences with ghost replays in linear worlds
* Replay-related UI changes
Big changes to the replay selection screen, and small change to the race UI (add the live timer in ghost races) and the race result UI (add the option to directly race against a newly saved ghost).
* Improves the replay action modal dialog
* Fix time-to-ticks regression
* Several requested improvements
* Improved ghost icon
Also updates the license
* GUI changes and improvements to accomodate multi-mode support
* Additional recorded data
* More functions to get the current race state
* Update replay variables to match what is used
* Updated replay-related config values
* Add ghost kart support to easter egg hunt mode
* Transparent attachments for ghost karts
* Use new stored data (color, item type)
Also :
- Interpolate speed for smoother display in watch-only mode
- Coding style improvements
* Fix coding style issues and add UI support for modes
* Fix coding style issues & support for easter egg mode
* Remove leftover prints
* Use getDifficultyName to remove hardcoded values
* Fix attach_ticks and coding style fixes
* Make the position of the timers fully relative
Otherwise, they would tend to touch each other in some resolutions
Also add a comment about the 59.9995f
* Make the list filling code clearer
Also use getDifficultyName
Most of the line changes shown by git correspond to moving around some bits or adjusting indentation.
* Remove a TODO as requested
* Fix dialog being dismissed too soon
* Remove a fixme
* Small clean up
* Fix logging
* Partial #3249 fix
from data can now be moved out (except music). STK prints
an overview of which directory is taken from where. More
cleanups and improvements will come.
Also moved skins into a separate directory under data (from
data/skins), since it's likely that skins will be part
of a binary package (i.e. changes to skins not really
related to code), while gui files will more likely stay
with the code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
classes for recording and for replaying. Added compression (by use of
interpolation) settings to stk_config - atm only using a certain
frequency (delta-t setting in stk_config) is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
appropriate subdirs (only main.cpp and main_loop.?pp are now directly
in the src directory).
2) Cleaned up all #include directives, so that all files now use
the right subdirectories.
3) Some minor code cleanup.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3606 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Moved STK specific extensions to bullet out of
bullet src tree.
3) Started to move more files into separate subdirs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3027 178a84e3-b1eb-0310-8ba1-8eac791a3b58