updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
duplicated code, and also allows non-race mode rescue
positions to be tested in track-debug mode.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13165 178a84e3-b1eb-0310-8ba1-8eac791a3b58
wrong direction. Reason was an incorrect rotation in the projection
code. Instead of fixing it, I let the kart fall a little bit, so the
code is now correct, much easier to understand, and the bounce after
a reset fits the game imho.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12852 178a84e3-b1eb-0310-8ba1-8eac791a3b58
functions of game modes (caused by restartRace only called in case of
a restart, not the first time a race is started). The function restartRace()
was renamed to reset(), which is now called always before a race is started
or restarted.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12591 178a84e3-b1eb-0310-8ba1-8eac791a3b58