Simplify #includes
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#include "graphics/irr_driver.hpp"
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#include "config/user_config.hpp"
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#include "graphics/callbacks.hpp"
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#include "graphics/camera.hpp"
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#include "graphics/glwrap.hpp"
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#include "graphics/lens_flare.hpp"
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#include "graphics/light.hpp"
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#include "graphics/lod_node.hpp"
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#include "graphics/material_manager.hpp"
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#include "graphics/particle_kind_manager.hpp"
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#include "graphics/per_camera_node.hpp"
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#include "graphics/post_processing.hpp"
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#include "graphics/referee.hpp"
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#include "graphics/rtts.hpp"
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#include "graphics/screenquad.hpp"
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#include "graphics/shaders.hpp"
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#include "graphics/stkmeshscenenode.hpp"
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#include "graphics/wind.hpp"
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#include "io/file_manager.hpp"
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#include "items/item.hpp"
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#include "items/item_manager.hpp"
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#include "modes/world.hpp"
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#include "physics/physics.hpp"
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#include "tracks/track.hpp"
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#include "utils/constants.hpp"
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#include "utils/helpers.hpp"
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#include "utils/log.hpp"
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#include "utils/profiler.hpp"
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#include <algorithm>
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#include <limits>
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#define MAX2(a, b) ((a) > (b) ? (a) : (b))
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#define MIN2(a, b) ((a) > (b) ? (b) : (a))
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