Fixed some compiler warnings.

This commit is contained in:
hiker 2014-04-12 09:49:46 +10:00
parent b8c304b229
commit fcedb80a89

View File

@ -236,7 +236,7 @@ void Camera::setMode(Mode mode)
// correct position.
if((m_mode==CM_REVERSE && mode==CM_NORMAL) || (m_mode==CM_FALLING && mode==CM_NORMAL))
{
Vec3 start_offset(0, 1.6, -3);
Vec3 start_offset(0, 1.6f, -3);
Vec3 current_position = m_kart->getTrans()(start_offset);
m_camera->setPosition( current_position.toIrrVector());
m_camera->setTarget(m_camera->getPosition());
@ -282,7 +282,7 @@ void Camera::reset()
void Camera::setInitialTransform()
{
if (m_kart == NULL) return;
Vec3 start_offset(0, 1.6, -3);
Vec3 start_offset(0, 1.6f, -3);
Vec3 current_position = m_kart->getTrans()(start_offset);
m_camera->setPosition( current_position.toIrrVector());
// Reset the target from the previous target (in case of a restart
@ -321,9 +321,11 @@ void Camera::smoothMoveCamera(float dt)
float skid_angle = asin(skid_factor);
float ratio = (current_speed - max_speed_without_zipper) / max_increase_with_zipper;
ratio = ratio > -0.12 ? ratio : -0.12;
ratio = ratio > -0.12f ? ratio : -0.12f;
float camera_distance = -3 * (1 + ratio);// distance of camera from kart in x and z plane
Vec3 camera_offset(camera_distance * sin(skid_angle / 2), 1.6 * (1 + ratio / 2),camera_distance * cos(skid_angle / 2));// defines how far camera should be from player kart.
Vec3 camera_offset(camera_distance * sin(skid_angle / 2),
1.6f * (1 + ratio / 2),
camera_distance * cos(skid_angle / 2));// defines how far camera should be from player kart.
Vec3 m_kart_camera_position_with_offset = m_kart->getTrans()(camera_offset);
@ -333,7 +335,9 @@ void Camera::smoothMoveCamera(float dt)
if ((m_kart->getSpeed() > 5 ) || (m_kart->getSpeed() < 0 ))
{
current_position += ((wanted_position - current_position) * dt * (m_kart->getSpeed()>0 ? m_kart->getSpeed()/3 + 1.0f : -1 * m_kart->getSpeed() * 1.5 + 2.0f));
current_position += ((wanted_position - current_position) * dt
* (m_kart->getSpeed()>0 ? m_kart->getSpeed()/3 + 1.0f
: -1.5f * m_kart->getSpeed() + 2.0f));
}
else
{