Removed unused variable.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10003 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk
2011-10-16 20:54:49 +00:00
parent ed624633aa
commit fbbb67d832
3 changed files with 8 additions and 11 deletions

View File

@@ -158,10 +158,11 @@ Flyable *ProjectileManager::newProjectile(Kart *kart, Track* track,
Flyable *f;
switch(type)
{
case PowerupManager::POWERUP_BOWLING: f = new Bowling(kart); break;
case PowerupManager::POWERUP_PLUNGER: f = new Plunger(kart); break;
case PowerupManager::POWERUP_CAKE: f = new Cake(kart); break;
case PowerupManager::POWERUP_RUBBERBALL: f = new RubberBall(kart, track); break;
case PowerupManager::POWERUP_BOWLING: f = new Bowling(kart); break;
case PowerupManager::POWERUP_PLUNGER: f = new Plunger(kart); break;
case PowerupManager::POWERUP_CAKE: f = new Cake(kart); break;
case PowerupManager::POWERUP_RUBBERBALL: f = new RubberBall(kart);
break;
default: return NULL;
}
m_active_projectiles.push_back(f);

View File

@@ -39,12 +39,10 @@ float RubberBall::m_st_max_height_difference;
float RubberBall::m_fast_ping_distance;
int RubberBall::m_next_id = 0;
RubberBall::RubberBall(Kart *kart, Track* track)
RubberBall::RubberBall(Kart *kart)
: Flyable(kart, PowerupManager::POWERUP_RUBBERBALL, 0.0f /* mass */),
TrackSector()
{
m_track = track;
{
// For debugging purpose: pre-fix each debugging line with the id of
// the ball so that it's easy to collect all debug output for one
// particular ball only.

View File

@@ -151,8 +151,6 @@ private:
/** Sound effect to be played when a ball hits a kart. */
SFXBase *m_hit_sfx;
Track *m_track;
void computeTarget();
void checkDistanceToTarget();
unsigned int getSuccessorToHitTarget(unsigned int node_index,
@@ -164,7 +162,7 @@ private:
void initializeControlPoints(const Vec3 &xyz);
float getMaxTerrainHeight(const Vec3 &vertical_offset) const;
public:
RubberBall (Kart* kart, Track* track);
RubberBall (Kart* kart);
virtual ~RubberBall();
static void init(const XMLNode &node, scene::IMesh *bowling);
virtual bool updateAndDelete(float dt);