Fix compiler warning
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@ -378,7 +378,7 @@ public:
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void resetSceneComplexity() { m_scene_complexity = 0; }
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void addSceneComplexity(int complexity)
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{
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if (complexity > 1) m_scene_complexity += (complexity - 1.0);
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if (complexity > 1) m_scene_complexity += (complexity - 1);
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}
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// ------------------------------------------------------------------------
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bool isRecording() const { return m_recording; }
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