Fix compiler warning

This commit is contained in:
Benau 2019-04-05 17:35:59 +08:00
parent 0673ee07e8
commit fb03b74285

View File

@ -378,7 +378,7 @@ public:
void resetSceneComplexity() { m_scene_complexity = 0; }
void addSceneComplexity(int complexity)
{
if (complexity > 1) m_scene_complexity += (complexity - 1.0);
if (complexity > 1) m_scene_complexity += (complexity - 1);
}
// ------------------------------------------------------------------------
bool isRecording() const { return m_recording; }