Reduce kart name tags in multiplayer when using shaders, since they were too large

This commit is contained in:
auria.mg
2018-11-21 21:30:59 -05:00
parent 3c60ec16d3
commit faf5c440c2

View File

@@ -3307,7 +3307,7 @@ void Kart::setOnScreenText(const wchar_t *text)
GUIEngine::getSkin()->getColor("font::top"),
getNode(), irr_driver->getSceneManager(), -1,
core::vector3df(0.0f, 1.5f, 0.0f),
core::vector3df(1.0f, 1.0f, 1.0f));
core::vector3df(0.35f, 0.35f, 0.35f));
tb->init(text, bold_face);
tb->drop();
}