fix issue #1328
This commit is contained in:
@@ -1276,8 +1276,8 @@ void SkiddingAI::handleItems(const float dt)
|
||||
break;
|
||||
|
||||
// Don't fire if the kart we are aiming at is invulnerable.
|
||||
if (fire_backwards && m_kart_behind->isInvulnerable() ||
|
||||
!fire_backwards && m_kart_ahead->isInvulnerable() )
|
||||
if ((fire_backwards && m_kart_behind && m_kart_behind->isInvulnerable()) ||
|
||||
(!fire_backwards && m_kart_ahead && m_kart_ahead->isInvulnerable()) )
|
||||
return;
|
||||
|
||||
float distance = fire_backwards ? m_distance_behind
|
||||
|
||||
Reference in New Issue
Block a user